Player Matchup

Ishtar
Ishtar
MYBEWS1472
Ishtar
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,316 Elo+
Party 2
Janus
Janus
MistrSalty
Janus
Level 112
God Stats
3W - 5L
1,500 SR
Queue Stats
92W - 89L
1,451 Elo+
Party 2
Cerberus
Cerberus
YumYumPancakes
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,455 Elo+
Party 1
Vulcan
Vulcan
Zertho
Vulcan
Level 45
God Stats
0W - 2L
1,584 SR
Queue Stats
2W - 2L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
osa_356
Hun Batz
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,406 Elo+
Solo
Team Averages
Level 40
1,517 SR
1,417 Elo+

VS

Team Averages
Level 19
1,428 SR
1,454 Elo+
Horus
Horus
Biggal102999
Horus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 52L
1,551 Elo+
Party 3
Ra
Ra
ExpectoAutismo
Ra
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
48W - 18L
1,514 Elo+
Party 3
Bacchus
Bacchus
FartKknocker
Bacchus
Level 13
God Stats
1W - 2L
1,150 SR
Queue Stats
1W - 2L
1,149 Elo+
Solo
Tyr
Tyr
NIsaysggtotheer
Tyr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 62L
1,622 Elo+
Party 3
Kukulkan
Kukulkan
mariozaya
Kukulkan
Level 29
God Stats
19W - 24L
1,492 SR
Queue Stats
44W - 55L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MYBEWS1472
Ishtar
13
0 / 5 / 1
7,736
595
6,996
11,889
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
17
2 / 5 / 1
9,468
728
12,930
10,780
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
12
1 / 3 / 0
8,016
617
1,671
9,627
6,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Zertho
Vulcan
14
0 / 3 / 0
7,987
614
14,581
8,672
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
osa_356
Hun Batz
14
0 / 5 / 1
7,959
612
5,065
10,125
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 10
10,927
841
8,992
15,192
16,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 5
9,777
752
3,224
8,691
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
FartKknocker
Bacchus
16
2 / 0 / 13
9,102
700
10,738
12,828
16,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 2 / 14
9,647
742
11,299
21,118
24,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
mariozaya
Kukulkan
18
5 / 0 / 9
10,731
825
11,176
8,034
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
72
3
Kills
21
21
Deaths
3
3
Assists
51
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
W
3
1
5
5.5
W
Bacchus
FartKknocker
Bacchus
2
0
13
8.5
L
Ishtar
MYBEWS1472
Ishtar
0
5
1
0.1
L
Janus
2
5
1
0.5
W
4
2
14
5.5
L
Cerberus
1
3
0
0.33
L
Vulcan
Zertho
Vulcan
0
3
0
0
W
Kukulkan
mariozaya
Kukulkan
5
0
9
9.5
L
Hun Batz
osa_356
Hun Batz
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,243
Damage
45,429
51,093
Taken
65,863
23,962
Mitigated
65,163
4,521
Healing
28,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,992
2,119
4,500
6,128
15,192
16,134
691
9,694
5,192
0
16,482
W
3,224
68
2,440
3,497
8,691
3,740
697
2,679
6,012
34,499
0
W
Bacchus
FartKknocker
Bacchus
10,738
557
0
2,807
12,828
16,816
76
6,706
6,122
23,646
0
L
Ishtar
MYBEWS1472
Ishtar
6,996
3,018
0
177
11,889
5,586
0
4,618
7,105
0
17,087
L
Janus
12,930
1,164
252
830
10,780
4,492
256
4,858
5,590
49,705
0
W
11,299
1,796
496
8,077
21,118
24,097
0
8,067
13,026
0
29,729
L
Cerberus
1,671
230
0
2,247
9,627
6,177
0
6,236
3,006
5,626
0
L
Vulcan
Zertho
Vulcan
14,581
6,048
0
581
8,672
3,691
0
4,299
3,749
36,884
0
W
Kukulkan
mariozaya
Kukulkan
11,176
1,395
0
250
8,034
4,376
682
1,800
6,234
63,108
0
L
Hun Batz
osa_356
Hun Batz
5,065
476
0
434
10,125
4,016
0
3,912
5,920
0
22,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,166
Gold Earned
50,184
213
Minions Killed
297
0
Camps Cleared
0
1,062,909
Distance Traveled
1,457,808
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,927
841
17
1
0
305,064
0
W
Ra
9,777
752
78
6
0
265,074
0
W
Bacchus
9,102
700
25
2
0
318,973
0
L
Ishtar
7,736
595
23
2
0
229,057
0
L
Janus
9,468
728
88
7
0
233,592
1
W
Tyr
9,647
742
41
3
0
291,755
2
L
Cerberus
8,016
617
15
1
0
155,828
0
L
Vulcan
7,987
614
44
3
0
246,809
0
W
Kukulkan
10,731
825
136
10
0
276,942
2
L
Hun Batz
7,959
612
43
3
0
197,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role