Player Matchup

Ymir
Ymir
Auryxis
Ymir
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 63L
1,613 Elo+
Party 3
Ishtar
Ishtar
DynamicCrow
Ishtar
Level 68
God Stats
1W - 0L
1,717 SR
Queue Stats
97W - 56L
1,624 Elo+
Party 3
Hades
Hades
HmmmOp01
Hades
Level 88
God Stats
5W - 2L
1,640 SR
Queue Stats
46W - 41L
1,584 Elo+
Party 3
Awilix
Awilix
broother35
Awilix
Level 81
God Stats
6W - 2L
1,687 SR
Queue Stats
360W - 341L
1,480 Elo+
Party 1
Anubis
Anubis
jimbodraggins
Anubis
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
79W - 76L
1,447 Elo+
Party 1
Team Averages
Level 58
1,609 SR
1,550 Elo+

VS

Team Averages
Level 47
1,508 SR
1,428 Elo+
Ares
Ares
ELITEBaseball89
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 132L
1,500 Elo+
Party 2
Chronos
Chronos
IIJokstrII
Chronos
Level 128
God Stats
46W - 43L
1,539 SR
Queue Stats
282W - 276L
1,542 Elo+
Party 2
Kali
Kali
ImCurved53
Kali
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 2
Achilles
Achilles
PaNk-PaNdA-MaN
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 64L
1,399 Elo+
Solo
Xbalanque
Xbalanque
StingiestJoker
Xbalanque
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
151W - 153L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Auryxis
Ymir
12
3 / 0 / 9
7,603
543
6,584
7,699
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ishtar
13
6 / 0 / 4
8,116
580
10,648
5,224
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
HmmmOp01
Hades
13
4 / 1 / 4
8,299
593
6,692
7,878
3,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
broother35
Awilix
16
11 / 0 / 5
9,517
680
10,803
9,577
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 5
8,572
612
6,699
8,736
4,094
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,097
436
2,271
10,573
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos
IIJokstrII
Chronos
13
3 / 6 / 0
7,346
525
6,848
11,900
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 6 / 1
5,084
363
1,721
10,724
3,361
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
10
0 / 5 / 0
5,655
404
3,538
10,580
9,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
StingiestJoker
Xbalanque
9
0 / 6 / 0
5,385
385
3,544
11,906
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
27
Kills
3
4
Deaths
27
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
Auryxis
Ymir
3
0
9
7.5
W
Ishtar
6
0
4
8
L
0
4
0
0
W
Hades
HmmmOp01
Hades
4
1
4
6
L
Chronos
IIJokstrII
Chronos
3
6
0
0.5
L
0
6
1
0.08
L
Achilles
0
5
0
0
L
Xbalanque
StingiestJoker
Xbalanque
0
6
0
0
W
Awilix
broother35
Awilix
11
0
5
13.5
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,426
Damage
17,922
39,114
Taken
55,683
19,636
Mitigated
28,991
13,823
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Auryxis
Ymir
6,584
1,619
0
2,151
7,699
6,425
243
2,326
5,373
18,541
469
W
Ishtar
10,648
6,551
0
2,283
5,224
2,032
2,322
755
4,469
0
54,125
L
2,271
251
0
2,207
10,573
8,285
0
2,633
7,940
24,295
0
W
Hades
HmmmOp01
Hades
6,692
828
240
4,605
7,878
3,193
1,188
0
7,284
44,946
0
L
Chronos
IIJokstrII
Chronos
6,848
2,244
0
1,065
11,900
3,286
0
5,982
5,918
54,065
0
L
1,721
970
0
776
10,724
3,361
0
3,903
6,821
0
17,764
L
Achilles
3,538
675
0
1,692
10,580
9,500
0
4,325
6,255
0
26,301
L
Xbalanque
StingiestJoker
Xbalanque
3,544
1,702
0
2,018
11,906
4,559
114
2,760
9,146
0
27,545
W
Awilix
broother35
Awilix
10,803
3,874
0
820
9,577
3,892
851
1,118
8,221
0
80,994
W
6,699
364
0
3,724
8,736
4,094
0
5,112
3,624
57,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,107
Gold Earned
29,567
415
Minions Killed
237
0
Camps Cleared
0
1,297,690
Distance Traveled
1,229,757
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,603
543
25
2
0
258,981
0
W
Ishtar
8,116
580
90
6
0
245,074
0
L
Ares
6,097
436
25
2
0
251,369
0
W
Hades
8,299
593
80
6
0
215,017
0
L
Chronos
7,346
525
98
7
0
236,934
4
L
Kali
5,084
363
21
2
0
266,356
0
L
Achilles
5,655
404
33
2
0
241,333
0
L
Xbalanque
5,385
385
60
4
0
233,765
0
W
Awilix
9,517
680
117
8
0
342,616
0
W
Anubis
8,572
612
103
7
0
236,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role