Player Matchup

Cthulhu
Cthulhu
Fearlocity
Cthulhu
Level 9
God Stats
0W - 1L
1,353 SR
Queue Stats
10W - 7L
1,292 Elo+
Party 1
Cupid
Cupid
Jqva
Cupid
Level 108
God Stats
1W - 1L
1,564 SR
Queue Stats
42W - 21L
1,695 Elo+
Party 1
Janus
Janus
Mandingosim
Janus
Level 28
God Stats
3W - 3L
1,570 SR
Queue Stats
24W - 15L
1,685 Elo+
Party 1
Team Averages
Level 48
1,496 SR
1,557 Elo+

VS

Team Averages
Level 78
1,570 SR
1,522 Elo+
Mercury
Mercury
 
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
PortlyAtom04
Anhur
Level 82
God Stats
44W - 32L
1,592 SR
Queue Stats
365W - 358L
1,515 Elo+
Party 2
Baba Yaga
Baba Yaga
ShakyWhale23
Baba Yaga
Level 87
God Stats
44W - 25L
1,618 SR
Queue Stats
473W - 475L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fearlocity
Cthulhu
10
2 / 4 / 3
8,275
828
3,347
9,973
9,501
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Jqva
Cupid
10
2 / 4 / 3
7,807
781
9,961
8,632
3,250
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 4 / 3
7,340
734
3,636
7,642
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 3 / 4
8,517
852
5,294
7,912
3,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
7 / 2 / 5
9,130
913
6,545
8,143
3,182
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
ShakyWhale23
Baba Yaga
13
2 / 0 / 10
9,171
917
10,248
5,428
2,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
12
12
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
3
4
1.67
L
Cthulhu
Fearlocity
Cthulhu
2
4
3
0.88
L
Cupid
Jqva
Cupid
2
4
3
0.88
L
1
4
3
0.63
W
7
2
5
4.75
W
Baba Yaga
ShakyWhale23
Baba Yaga
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,944
Damage
22,087
26,247
Taken
21,483
15,525
Mitigated
8,977
1,727
Healing
4,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,294
2,144
0
1,374
7,912
3,013
280
1,845
5,987
0
27,636
L
Cthulhu
Fearlocity
Cthulhu
3,347
315
29
0
9,973
9,501
0
4,253
5,690
11,032
0
L
Cupid
Jqva
Cupid
9,961
6,912
191
1,507
8,632
3,250
0
2,950
5,518
0
29,975
L
3,636
450
0
0
7,642
2,774
0
3,148
4,378
21,276
0
W
6,545
3,171
0
726
8,143
3,182
844
3,034
5,109
0
16,089
W
Baba Yaga
ShakyWhale23
Baba Yaga
10,248
475
0
2,105
5,428
2,782
369
2,636
2,792
50,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,422
Gold Earned
26,818
72
Minions Killed
133
0
Camps Cleared
0
535,144
Distance Traveled
585,431
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,517
852
44
4
0
215,989
0
L
Cthulhu
8,275
828
10
1
0
186,133
0
L
Cupid
7,807
781
35
4
0
159,019
2
L
Janus
7,340
734
27
3
0
189,992
3
W
Anhur
9,130
913
22
2
0
179,637
0
W
Baba Yaga
9,171
917
67
7
0
189,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role