Player Matchup

Cernunnos
Cernunnos
DyHaglar
Cernunnos
Level 116
God Stats
11W - 10L
1,606 SR
Queue Stats
65W - 54L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
KokiriBentli
Cthulhu
Level 89
God Stats
1W - 3L
1,357 SR
Queue Stats
17W - 11L
1,505 Elo+
Party 1
Anubis
Anubis
ethanyul
Anubis
Level 25
God Stats
28W - 16L
1,533 SR
Queue Stats
59W - 48L
1,497 Elo+
Party 1
Team Averages
Level 77
1,498 SR
1,503 Elo+

VS

Team Averages
Level 107
1,497 SR
1,498 Elo+
Awilix
Awilix
ClickMan98
Awilix
Level 106
God Stats
6W - 12L
1,484 SR
Queue Stats
136W - 142L
1,436 Elo+
Solo
Nox
Nox
Notfilc1717
Nox
Level 101
God Stats
8W - 7L
1,507 SR
Queue Stats
196W - 211L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
zMxbz
Sun Wukong
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 28L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DyHaglar
Cernunnos
15
3 / 1 / 1
11,494
676
8,012
11,980
5,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
KokiriBentli
Cthulhu
14
0 / 2 / 2
10,446
614
8,442
11,749
15,183
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
ethanyul
Anubis
14
1 / 3 / 3
11,406
671
9,715
12,069
7,382
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ClickMan98
Awilix
16
1 / 1 / 4
11,668
686
5,199
7,916
3,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 0 / 3
12,006
706
12,618
7,162
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
zMxbz
Sun Wukong
15
2 / 3 / 3
11,671
687
10,142
16,634
18,570
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
6
6
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
ClickMan98
Awilix
1
1
4
3
L
Cernunnos
DyHaglar
Cernunnos
3
1
1
3.5
L
Cthulhu
KokiriBentli
Cthulhu
0
2
2
0.5
W
3
0
3
4.5
L
Anubis
ethanyul
Anubis
1
3
3
0.83
W
Sun Wukong
zMxbz
Sun Wukong
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,169
Damage
27,959
35,798
Taken
31,712
27,960
Mitigated
25,310
7,366
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ClickMan98
Awilix
5,199
1,160
0
649
7,916
3,569
0
4,698
3,218
0
46,752
L
Cernunnos
DyHaglar
Cernunnos
8,012
4,823
0
2,753
11,980
5,395
781
6,255
5,725
0
39,965
L
Cthulhu
KokiriBentli
Cthulhu
8,442
393
103
355
11,749
15,183
0
4,223
7,526
26,398
0
W
12,618
239
0
811
7,162
3,171
923
4,190
2,972
54,184
0
L
Anubis
ethanyul
Anubis
9,715
0
0
4,155
12,069
7,382
0
4,222
7,847
64,671
0
W
Sun Wukong
zMxbz
Sun Wukong
10,142
1,495
0
1,886
16,634
18,570
507
9,598
7,036
1,137
31,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
35,345
172
Minions Killed
159
0
Camps Cleared
0
901,240
Distance Traveled
992,153
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,668
686
51
3
0
354,076
3
L
Cernunnos
11,494
676
52
3
0
296,599
0
L
Cthulhu
10,446
614
18
1
0
328,209
0
W
Nox
12,006
706
76
4
0
308,914
0
L
Anubis
11,406
671
102
6
0
276,432
0
W
Sun Wukong
11,671
687
32
2
0
329,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role