Player Matchup

Nu Wa
Nu Wa
ExoWolf3
Nu Wa
Level 82
God Stats
7W - 6L
1,610 SR
Queue Stats
203W - 110L
1,657 Elo+
Party 2
Bellona
Bellona
GroovyPAN
Bellona
Level 119
God Stats
3W - 5L
1,529 SR
Queue Stats
121W - 117L
1,489 Elo+
Solo
Anubis
Anubis
Pink-Starburst13
Anubis
Level 81
God Stats
1W - 6L
1,294 SR
Queue Stats
20W - 26L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
Vinn3000
Gilgamesh
Level 143
God Stats
46W - 16L
1,794 SR
Queue Stats
502W - 178L
1,723 Elo+
Party 2
Medusa
Medusa
pawnonsoma
Medusa
Level 122
God Stats
2W - 1L
1,897 SR
Queue Stats
222W - 202L
1,519 Elo+
Solo
Team Averages
Level 109
1,625 SR
1,572 Elo+

VS

Team Averages
Level 113
1,568 SR
1,499 Elo+
Chaac
Chaac
DruMykal
Chaac
Level 135
God Stats
3W - 1L
1,114 SR
Queue Stats
59W - 45L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
ItsRiskyz
Aphrodite
Level 100
God Stats
3W - 1L
1,816 SR
Queue Stats
22W - 22L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
Komodo3164
Tsukuyomi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,481 Elo+
Party 1
Chang'e
Chang'e
XhomiezX
Chang'e
Level 156
God Stats
5W - 2L
1,845 SR
Queue Stats
104W - 93L
1,495 Elo+
Party 1
Medusa
Medusa
jonnymoney46
Medusa
Level 108
God Stats
60W - 43L
1,566 SR
Queue Stats
238W - 232L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ExoWolf3
Nu Wa
14
0 / 4 / 3
7,639
694
7,603
7,744
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
GroovyPAN
Bellona
13
0 / 3 / 3
7,350
668
7,521
15,386
16,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 8 / 1
7,376
671
2,895
13,627
6,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Vinn3000
Gilgamesh
15
4 / 2 / 2
8,609
783
16,661
17,043
17,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
pawnonsoma
Medusa
16
2 / 3 / 1
8,199
745
8,817
9,320
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DruMykal
Chaac
16
5 / 1 / 11
9,103
828
11,243
13,806
15,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
ItsRiskyz
Aphrodite
15
1 / 0 / 12
8,987
817
8,467
11,089
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tsukuyomi
Komodo3164
Tsukuyomi
16
1 / 1 / 5
9,346
850
4,138
7,797
4,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
XhomiezX
Chang'e
17
6 / 2 / 8
9,739
885
15,261
14,605
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
7 / 2 / 6
9,733
885
12,757
11,416
5,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
6
Kills
20
20
Deaths
6
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chaac
DruMykal
Chaac
5
1
11
10.5
L
Nu Wa
ExoWolf3
Nu Wa
0
4
3
0.38
L
Bellona
GroovyPAN
Bellona
0
3
3
0.5
W
Aphrodite
ItsRiskyz
Aphrodite
1
0
12
7
W
Tsukuyomi
Komodo3164
Tsukuyomi
1
1
5
3.5
L
0
8
1
0.06
L
Gilgamesh
Vinn3000
Gilgamesh
4
2
2
2.5
W
Chang'e
XhomiezX
Chang'e
6
2
8
5
W
Medusa
7
2
6
5
L
Medusa
pawnonsoma
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,497
Damage
51,866
63,120
Taken
58,713
47,971
Mitigated
39,988
8,552
Healing
26,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DruMykal
Chaac
11,243
1,932
0
3,217
13,806
15,486
291
2,086
11,291
0
19,234
L
Nu Wa
ExoWolf3
Nu Wa
7,603
2,480
176
188
7,744
2,929
77
2,256
5,488
26,189
0
L
Bellona
GroovyPAN
Bellona
7,521
1,718
0
2,358
15,386
16,519
63
5,622
9,764
0
16,500
W
Aphrodite
ItsRiskyz
Aphrodite
8,467
1,605
5,796
6,105
11,089
8,249
397
2,059
8,706
25,369
0
W
Tsukuyomi
Komodo3164
Tsukuyomi
4,138
1,031
0
1,204
7,797
4,267
267
1,728
5,971
0
35,132
L
2,895
434
0
2,105
13,627
6,341
291
5,436
8,106
30,001
0
L
Gilgamesh
Vinn3000
Gilgamesh
16,661
4,854
403
1,782
17,043
17,855
0
5,632
11,411
0
33,007
W
Chang'e
XhomiezX
Chang'e
15,261
738
4,362
6,044
14,605
6,677
1,738
2,512
11,923
41,797
0
W
Medusa
12,757
5,185
0
0
11,416
5,309
2,094
2,237
8,831
0
39,458
L
Medusa
pawnonsoma
Medusa
8,817
3,936
0
1,540
9,320
4,327
424
4,839
4,481
0
32,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,173
Gold Earned
46,908
185
Minions Killed
256
0
Camps Cleared
0
1,096,295
Distance Traveled
1,228,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,103
828
25
2
0
273,491
0
L
Nu Wa
7,639
694
46
4
0
192,612
0
L
Bellona
7,350
668
21
2
0
212,575
0
W
Aphrodite
8,987
817
34
3
0
218,337
0
W
Tsukuyomi
9,346
850
52
5
0
257,583
0
L
Anubis
7,376
671
43
4
0
192,842
0
L
Gilgamesh
8,609
783
37
3
0
247,901
0
W
Chang'e
9,739
885
86
8
0
242,460
0
W
Medusa
9,733
885
59
5
0
236,729
0
L
Medusa
8,199
745
38
3
0
250,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role