Player Matchup

Ymir
Ymir
ExtrinsicPenguin
Ymir
Level 156
God Stats
30W - 21L
1,606 SR
Queue Stats
409W - 402L
1,432 Elo+
Party 2
Medusa
Medusa
Gemischtrassig
Medusa
Level 128
God Stats
40W - 26L
1,592 SR
Queue Stats
354W - 354L
1,435 Elo+
Party 2
Bakasura
Bakasura
Kanny3053
Bakasura
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Mystery4209
Cabrakan
Level 77
God Stats
21W - 12L
1,602 SR
Queue Stats
323W - 334L
1,476 Elo+
Solo
Da Ji
Da Ji
tecknickal
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 183L
1,411 Elo+
Solo
Team Averages
Level 101
1,560 SR
1,451 Elo+

VS

Team Averages
Level 61
1,452 SR
1,367 Elo+
Bellona
Bellona
Bubibu2
Bellona
Level 37
God Stats
3W - 8L
1,309 SR
Queue Stats
77W - 123L
1,225 Elo+
Party 1
Amaterasu
Amaterasu
GiJoEs_TRiPWiRe
Amaterasu
Level 159
God Stats
4W - 2L
1,595 SR
Queue Stats
420W - 415L
1,469 Elo+
Solo
Kukulkan
Kukulkan
PolloLoco456053
Kukulkan
Level 23
God Stats
10W - 14L
1,488 SR
Queue Stats
56W - 111L
1,233 Elo+
Party 1
Janus
Janus
Viking kbron
Janus
Level 63
God Stats
4W - 8L
1,367 SR
Queue Stats
62W - 104L
1,275 Elo+
Party 1
Kuzenbo
Kuzenbo
furrencio777
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,398
582
3,922
9,178
7,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 0 / 1
6,413
583
5,064
4,904
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
Kanny3053
Bakasura
6
0 / 4 / 0
4,480
407
197
7,678
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Mystery4209
Cabrakan
9
1 / 2 / 0
5,695
518
5,710
8,225
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
11
1 / 1 / 0
6,175
561
2,314
9,679
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bubibu2
Bellona
10
0 / 1 / 1
5,769
524
2,501
7,245
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
GiJoEs_TRiPWiRe
Amaterasu
11
3 / 0 / 0
6,835
621
3,889
10,245
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
9
0 / 0 / 1
5,254
478
4,441
3,918
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,455
587
5,396
6,121
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
furrencio777
Kuzenbo
9
1 / 0 / 1
5,923
538
2,401
3,178
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
6
7
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bubibu2
Bellona
0
1
1
0.5
L
0
0
0
0
L
1
0
1
1.5
W
Amaterasu
GiJoEs_TRiPWiRe
Amaterasu
3
0
0
3
L
Bakasura
Kanny3053
Bakasura
0
4
0
0
L
Cabrakan
Mystery4209
Cabrakan
1
2
0
0.5
W
Kukulkan
0
0
1
0.5
W
2
2
0
1
W
Kuzenbo
furrencio777
Kuzenbo
1
0
1
1.5
L
Da Ji
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,207
Damage
18,628
39,664
Taken
30,707
20,740
Mitigated
14,668
7,955
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bubibu2
Bellona
2,501
974
0
1,642
7,245
4,100
456
3,938
3,307
0
28,683
L
3,922
753
0
2,802
9,178
7,758
0
5,017
4,161
36,932
0
L
5,064
1,518
0
1,122
4,904
1,770
0
1,856
2,894
0
50,104
W
Amaterasu
GiJoEs_TRiPWiRe
Amaterasu
3,889
1,648
0
2,390
10,245
4,536
152
1,732
8,429
0
49,535
L
Bakasura
Kanny3053
Bakasura
197
0
0
36
7,678
2,268
176
4,486
2,996
0
8,507
L
Cabrakan
Mystery4209
Cabrakan
5,710
843
0
2,115
8,225
5,214
0
414
7,811
37,027
0
W
Kukulkan
4,441
578
0
0
3,918
1,497
0
2,385
1,533
25,940
0
W
5,396
287
0
820
6,121
1,859
0
28
6,093
46,223
0
W
Kuzenbo
furrencio777
Kuzenbo
2,401
1,082
0
764
3,178
2,676
14
1,614
1,564
14,617
0
L
Da Ji
2,314
660
0
1,880
9,679
3,730
0
251
9,428
0
55,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
30,236
332
Minions Killed
279
0
Camps Cleared
0
1,131,230
Distance Traveled
1,134,232
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,769
524
57
5
0
228,997
0
L
Ymir
6,398
582
77
7
0
219,743
2
L
Medusa
6,413
583
93
8
0
241,272
8
W
Amaterasu
6,835
621
76
7
0
249,685
0
L
Bakasura
4,480
407
24
2
0
197,028
0
L
Cabrakan
5,695
518
57
5
0
191,068
0
W
Kukulkan
5,254
478
41
4
0
220,500
0
W
Janus
6,455
587
84
8
0
230,667
0
W
Kuzenbo
5,923
538
21
2
0
204,383
0
L
Da Ji
6,175
561
81
7
0
282,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role