Player Matchup

Kukulkan
Kukulkan
Instamadness
Kukulkan
Level 157
God Stats
1W - 1L
1,381 SR
Queue Stats
77W - 74L
1,552 Elo+
Party 1
Bacchus
Bacchus
Thorax517
Bacchus
Level 158
God Stats
2W - 2L
1,394 SR
Queue Stats
121W - 125L
1,516 Elo+
Party 1
Geb
Geb
big__rob76
Geb
Level 126
God Stats
2W - 0L
1,734 SR
Queue Stats
15W - 21L
1,395 Elo+
Solo
Cernunnos
Cernunnos
spooki devil
Cernunnos
Level 124
God Stats
5W - 4L
1,713 SR
Queue Stats
346W - 377L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
thegame216
Kuzenbo
Level 155
God Stats
7W - 3L
1,586 SR
Queue Stats
94W - 103L
1,556 Elo+
Party 1
Team Averages
Level 144
1,562 SR
1,502 Elo+

VS

Team Averages
Level 117
1,441 SR
1,505 Elo+
Jing Wei
Jing Wei
Dew Bravo
Jing Wei
Level 60
God Stats
2W - 4L
1,701 SR
Queue Stats
136W - 158L
1,499 Elo+
Party 2
Merlin
Merlin
RedManDude
Merlin
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Janus
Janus
Xkill1137
Janus
Level 145
God Stats
2W - 5L
1,179 SR
Queue Stats
643W - 660L
1,499 Elo+
Solo
Xing Tian
Xing Tian
swimminstriker
Xing Tian
Level 143
God Stats
8W - 8L
1,602 SR
Queue Stats
256W - 269L
1,497 Elo+
Party 2
Nox
Nox
toothpix007
Nox
Level 144
God Stats
0W - 2L
1,221 SR
Queue Stats
370W - 385L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Instamadness
Kukulkan
20
10 / 4 / 10
12,535
783
22,288
11,924
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Thorax517
Bacchus
19
4 / 4 / 15
11,683
730
14,685
16,557
22,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

17
1 / 4 / 13
11,035
690
6,520
22,281
24,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
spooki devil
Cernunnos
18
4 / 5 / 10
10,943
684
16,074
14,631
8,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Kuzenbo
thegame216
Kuzenbo
19
5 / 5 / 14
11,471
717
11,784
17,427
25,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dew Bravo
Jing Wei
13
1 / 9 / 5
8,810
551
4,635
17,317
7,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
RedManDude
Merlin
18
4 / 3 / 8
11,045
690
11,956
10,024
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Xkill1137
Janus
20
9 / 5 / 8
11,793
737
18,202
12,349
5,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
swimminstriker
Xing Tian
20
2 / 2 / 18
11,529
721
12,773
28,960
27,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
6 / 6 / 10
11,671
729
12,055
13,400
6,371
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
71
24
Kills
22
22
Deaths
25
62
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Dew Bravo
Jing Wei
1
9
5
0.39
W
Kukulkan
Instamadness
Kukulkan
10
4
10
3.75
L
Merlin
RedManDude
Merlin
4
3
8
2.67
W
Bacchus
Thorax517
Bacchus
4
4
15
2.88
L
Janus
Xkill1137
Janus
9
5
8
2.6
W
1
4
13
1.88
W
Cernunnos
spooki devil
Cernunnos
4
5
10
1.8
L
Xing Tian
swimminstriker
Xing Tian
2
2
18
5.5
W
Kuzenbo
thegame216
Kuzenbo
5
5
14
2.4
L
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,351
Damage
59,621
82,820
Taken
82,050
88,811
Mitigated
51,878
23,457
Healing
23,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Dew Bravo
Jing Wei
4,635
2,929
997
1,820
17,317
7,115
75
14,907
2,186
0
14,579
W
Kukulkan
Instamadness
Kukulkan
22,288
962
2,327
1,231
11,924
7,787
1,355
8,054
3,794
57,728
0
L
Merlin
RedManDude
Merlin
11,956
863
270
2,339
10,024
4,873
703
7,212
2,724
33,634
0
W
Bacchus
Thorax517
Bacchus
14,685
1,022
1,821
4,033
16,557
22,731
842
8,290
7,956
25,083
0
L
Janus
Xkill1137
Janus
18,202
814
2,026
1,542
12,349
5,829
241
8,522
3,715
34,599
0
W
6,520
376
2,431
4,702
22,281
24,423
726
16,763
5,374
12,851
0
W
Cernunnos
spooki devil
Cernunnos
16,074
6,259
2,444
2,343
14,631
8,385
3,868
12,487
2,008
0
32,293
L
Xing Tian
swimminstriker
Xing Tian
12,773
710
173
10,913
28,960
27,690
226
13,308
15,057
27,950
0
W
Kuzenbo
thegame216
Kuzenbo
11,784
2,587
1,088
1,037
17,427
25,485
399
8,755
8,501
16,364
0
L
12,055
1,105
1,663
1,641
13,400
6,371
680
10,304
2,938
22,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,667
Gold Earned
54,848
174
Minions Killed
182
0
Camps Cleared
0
1,413,328
Distance Traveled
1,372,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,810
551
25
2
0
271,276
0
W
Kukulkan
12,535
783
94
6
0
287,864
0
L
Merlin
11,045
690
53
3
0
265,440
0
W
Bacchus
11,683
730
22
1
0
292,331
0
L
Janus
11,793
737
36
2
0
261,049
0
W
Geb
11,035
690
10
1
0
294,830
0
W
Cernunnos
10,943
684
42
3
0
264,406
0
L
Xing Tian
11,529
721
34
2
0
309,956
0
W
Kuzenbo
11,471
717
6
0
0
273,897
0
L
Nox
11,671
729
34
2
0
264,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role