Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Envy iHoust
Zhong Kui
Level 41
God Stats
9W - 11L
1,445 SR
Queue Stats
180W - 196L
1,383 Elo+
Party 2
Arachne
Arachne
GooseA64
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Hercules
Hercules
HoldinTudix69
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Hera
Hera
Lucky68304
Hera
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 36
1,489 SR
1,477 Elo+

VS

Team Averages
Level 33
1,472 SR
1,361 Elo+
Nemesis
Nemesis
IanERJ
Nemesis
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 91L
1,392 Elo+
Party 1
Odin
Odin
JohnHinckleyJr
Odin
Level 16
God Stats
3W - 2L
1,542 SR
Queue Stats
66W - 46L
1,340 Elo+
Party 4
Surtr
Surtr
LilBurntBrownie
Surtr
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 63L
1,414 Elo+
Party 1
Neith
Neith
Rxvenge17
Neith
Level 8
God Stats
8W - 12L
1,246 SR
Queue Stats
194W - 195L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
Songbird146
Baron Samedi
Level 34
God Stats
12W - 4L
1,572 SR
Queue Stats
66W - 46L
1,340 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 1 / 1
5,214
521
4,280
6,240
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Envy iHoust
Zhong Kui
10
0 / 1 / 0
5,894
589
3,841
6,361
6,280
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
GooseA64
Arachne
8
1 / 1 / 1
5,104
510
1,764
6,423
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
HoldinTudix69
Hercules
6
0 / 3 / 1
4,556
456
2,153
7,094
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 0
5,618
562
3,396
3,153
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IanERJ
Nemesis
9
2 / 1 / 1
5,501
550
2,525
7,014
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 0
5,631
563
2,391
7,113
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
2 / 1 / 4
5,026
503
5,434
9,040
7,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Rxvenge17
Neith
9
2 / 1 / 3
5,771
577
4,303
4,652
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
Songbird146
Baron Samedi
9
0 / 1 / 2
5,186
519
1,399
4,880
2,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
7
7
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
1
0.5
L
Zhong Kui
Envy iHoust
Zhong Kui
0
1
0
0
L
Arachne
GooseA64
Arachne
1
1
1
1.5
L
Hercules
HoldinTudix69
Hercules
0
3
1
0.17
W
Nemesis
IanERJ
Nemesis
2
1
1
2.5
W
1
0
0
1
W
2
1
4
4
L
2
1
0
2
W
Neith
Rxvenge17
Neith
2
1
3
3.5
W
Baron Samedi
Songbird146
Baron Samedi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,434
Damage
16,052
29,271
Taken
32,699
15,777
Mitigated
16,630
10,899
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,280
2,193
0
2,650
6,240
2,171
0
25
6,146
0
33,059
L
Zhong Kui
Envy iHoust
Zhong Kui
3,841
577
0
4,516
6,361
6,280
15
0
6,361
39,321
0
L
Arachne
GooseA64
Arachne
1,764
1,369
0
1,312
6,423
2,148
0
22
6,161
0
25,391
L
Hercules
HoldinTudix69
Hercules
2,153
546
0
1,921
7,094
4,288
0
300
6,195
0
7,719
W
Nemesis
IanERJ
Nemesis
2,525
862
0
541
7,014
2,127
0
268
6,746
0
34,445
W
2,391
801
0
1,499
7,113
3,098
0
3,703
3,410
0
28,517
W
5,434
2,147
0
2,674
9,040
7,540
0
1,130
7,910
271
22,688
L
3,396
600
0
500
3,153
890
180
863
1,990
36,057
0
W
Neith
Rxvenge17
Neith
4,303
1,846
0
2,443
4,652
1,679
230
31
4,621
0
36,126
W
Baron Samedi
Songbird146
Baron Samedi
1,399
82
0
1,683
4,880
2,186
0
2,178
2,702
30,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,386
Gold Earned
27,115
218
Minions Killed
260
0
Camps Cleared
0
983,092
Distance Traveled
1,056,119
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,214
521
47
5
0
190,663
0
L
Zhong Kui
5,894
589
71
7
0
157,095
1
L
Arachne
5,104
510
36
4
0
236,134
0
L
Hercules
4,556
456
5
1
0
211,372
0
W
Nemesis
5,501
550
53
5
0
244,669
0
W
Odin
5,631
563
56
6
0
198,773
0
W
Surtr
5,026
503
30
3
0
239,711
0
L
Hera
5,618
562
59
6
0
187,828
0
W
Neith
5,771
577
58
6
0
194,419
0
W
Baron Samedi
5,186
519
63
6
0
178,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role