Player Matchup

Morgan Le Fay
Morgan Le Fay
SASSYCAT434
Morgan Le Fay
Level 83
God Stats
15W - 22L
1,485 SR
Queue Stats
258W - 275L
1,471 Elo+
Party 4
Hachiman
Hachiman
TBev13
Hachiman
Level 100
God Stats
1W - 1L
1,706 SR
Queue Stats
15W - 12L
1,642 Elo+
Party 2
Camazotz
Camazotz
Wollenpuppet26
Camazotz
Level 67
God Stats
4W - 3L
1,622 SR
Queue Stats
229W - 230L
1,437 Elo+
Party 4
King Arthur
King Arthur
X69ROCketX69
King Arthur
Level 98
God Stats
0W - 2L
1,270 SR
Queue Stats
7W - 7L
1,461 Elo+
Party 2
Sobek
Sobek
longdcrews
Sobek
Level 144
God Stats
1W - 2L
1,835 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Team Averages
Level 98
1,584 SR
1,502 Elo+

VS

Team Averages
Level 98
1,502 SR
1,411 Elo+
Camazotz
Camazotz
 
Camazotz
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Malicious Sins
Vulcan
Level 158
God Stats
7W - 8L
1,508 SR
Queue Stats
703W - 691L
1,529 Elo+
Party 3
Shiva
Shiva
RuppiV2ber
Shiva
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
13W - 24L
1,145 Elo+
Party 1
Ishtar
Ishtar
TheCitiz3n
Ishtar
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 39L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SASSYCAT434
Morgan Le Fay
13
1 / 5 / 3
7,485
680
9,705
12,305
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
TBev13
Hachiman
13
0 / 5 / 0
7,064
642
5,487
11,086
4,045
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
13
0 / 3 / 3
7,076
643
6,226
11,603
7,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
X69ROCketX69
King Arthur
15
4 / 2 / 2
8,218
747
6,319
11,216
8,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
14
2 / 2 / 5
7,613
692
6,832
19,528
17,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
5 / 1 / 4
8,907
810
12,619
14,028
6,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
 
Janus
15
4 / 1 / 5
8,684
789
11,287
7,180
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 5
9,459
860
14,391
4,293
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
13
1 / 3 / 8
7,673
698
7,157
11,677
12,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
TheCitiz3n
Ishtar
14
3 / 2 / 5
8,029
730
8,747
9,643
3,966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
17
17
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
1
4
7
W
Janus
 
Janus
4
1
5
6.5
W
4
0
5
6.5
W
Shiva
1
3
8
1.67
L
Morgan Le Fay
SASSYCAT434
Morgan Le Fay
1
5
3
0.5
L
Hachiman
TBev13
Hachiman
0
5
0
0
W
Ishtar
TheCitiz3n
Ishtar
3
2
5
2.75
L
Camazotz
0
3
3
0.5
L
King Arthur
X69ROCketX69
King Arthur
4
2
2
2.5
L
Sobek
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,569
Damage
54,201
65,738
Taken
46,821
42,307
Mitigated
27,370
13,281
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
12,619
2,656
0
3,824
14,028
6,319
0
4,894
9,134
0
30,560
W
Janus
 
Janus
11,287
350
0
918
7,180
2,864
400
3,176
3,943
35,246
0
W
14,391
8,784
0
1,160
4,293
1,965
557
1,407
2,726
52,253
0
W
Shiva
7,157
1,588
100
1,059
11,677
12,256
1,071
2,971
8,699
0
12,646
L
Morgan Le Fay
SASSYCAT434
Morgan Le Fay
9,705
910
0
1,318
12,305
5,093
0
3,147
9,113
25,163
0
L
Hachiman
TBev13
Hachiman
5,487
3,839
0
459
11,086
4,045
0
3,976
6,985
0
24,870
W
Ishtar
TheCitiz3n
Ishtar
8,747
4,302
0
865
9,643
3,966
0
4,370
5,171
0
16,795
L
Camazotz
6,226
1,557
0
3,677
11,603
7,755
170
4,937
6,584
384
16,074
L
King Arthur
X69ROCketX69
King Arthur
6,319
1,100
0
500
11,216
8,250
0
5,621
5,441
0
21,352
L
Sobek
6,832
556
0
7,327
19,528
17,164
0
8,074
10,974
20,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,456
Gold Earned
42,752
145
Minions Killed
208
0
Camps Cleared
0
1,127,001
Distance Traveled
1,208,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,907
810
32
3
0
270,633
0
W
Janus
8,684
789
68
6
0
247,823
0
W
Vulcan
9,459
860
75
7
0
234,002
0
W
Shiva
7,673
698
16
1
0
235,267
0
L
Morgan Le Fay
7,485
680
30
3
0
197,631
0
L
Hachiman
7,064
642
39
4
0
210,422
0
W
Ishtar
8,029
730
17
2
0
221,240
0
L
Camazotz
7,076
643
19
2
0
219,270
0
L
King Arthur
8,218
747
38
3
0
253,471
0
L
Sobek
7,613
692
19
2
0
246,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role