Player Matchup

Izanami
Izanami
PlaysAhri
Izanami
Level 75
God Stats
26W - 23L
1,516 SR
Queue Stats
38W - 33L
1,526 Elo+
Solo
Hel
Hel
Zandramada
Hel
Level 16
God Stats
2W - 1L
1,350 SR
Queue Stats
25W - 19L
1,381 Elo+
Party 1
Tyr
Tyr
iDrakner
Tyr
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 33L
1,506 Elo+
Party 1
Team Averages
Level 63
1,455 SR
1,471 Elo+

VS

Team Averages
Level 74
1,500 SR
1,464 Elo+
Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Dillie69
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,446 Elo+
Party 2
Olorun
Olorun
UwUwhtsThis
Olorun
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 39L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PlaysAhri
Izanami
13
3 / 3 / 5
9,938
764
11,636
10,766
4,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 6
9,764
751
11,794
8,266
3,963
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
4 / 3 / 3
9,716
747
8,384
13,729
12,673
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 2 / 6
9,291
715
6,009
15,569
20,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Dillie69
Xbalanque
12
2 / 4 / 4
9,210
708
9,690
11,222
5,083
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
13
4 / 3 / 4
9,785
753
11,127
10,679
5,451
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
9
Kills
8
8
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
6
2.5
L
Xbalanque
Dillie69
Xbalanque
2
4
4
1
W
Izanami
PlaysAhri
Izanami
3
3
5
1.83
L
Olorun
4
3
4
2
W
2
2
6
2.5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,814
Damage
26,826
32,761
Taken
37,470
21,113
Mitigated
31,185
12,436
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,009
559
0
3,664
15,569
20,651
0
4,698
10,719
21,709
0
L
Xbalanque
Dillie69
Xbalanque
9,690
5,189
0
1,000
11,222
5,083
357
4,208
6,982
0
30,077
W
Izanami
PlaysAhri
Izanami
11,636
7,357
0
1,857
10,766
4,477
14
6,380
4,302
0
49,601
L
Olorun
11,127
3,888
490
2,758
10,679
5,451
245
3,206
7,409
47,807
0
W
11,794
739
4,349
4,324
8,266
3,963
0
4,760
3,450
33,215
0
W
8,384
613
0
1,906
13,729
12,673
0
6,250
7,443
0
24,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
28,286
138
Minions Killed
131
0
Camps Cleared
0
688,744
Distance Traveled
697,281
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,291
715
18
1
0
260,718
0
L
Xbalanque
9,210
708
50
4
0
232,862
0
W
Izanami
9,938
764
69
5
0
212,396
0
L
Olorun
9,785
753
63
5
0
203,701
0
W
Hel
9,764
751
47
4
0
244,085
2
W
Tyr
9,716
747
22
2
0
232,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role