Player Matchup

Loki
Loki
Colossus025
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,273 Elo+
Party 1
Maui
Maui
G4t0rCh0mp
Maui
Level 41
God Stats
4W - 7L
1,442 SR
Queue Stats
5W - 8L
1,328 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Navalta1987
Cu Chulainn
Level 128
God Stats
0W - 1L
1,720 SR
Queue Stats
15W - 15L
1,550 Elo+
Solo
Hera
Hera
arquayquay
Hera
Level 77
God Stats
0W - 1L
1,536 SR
Queue Stats
5W - 10L
1,275 Elo+
Party 1
Charybdis
Charybdis
xXUnleashed12Xx
Charybdis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,275 Elo+
Party 1
Team Averages
Level 80
1,540 SR
1,340 Elo+

VS

Team Averages
Level 81
1,528 SR
1,421 Elo+
Nu Wa
Nu Wa
Comp Chonch
Nu Wa
Level 60
God Stats
4W - 2L
1,768 SR
Queue Stats
125W - 150L
1,393 Elo+
Solo
Ix Chel
Ix Chel
HEADSHOT-782-
Ix Chel
Level 88
God Stats
3W - 0L
1,814 SR
Queue Stats
246W - 265L
1,434 Elo+
Party 2
Nemesis
Nemesis
dude_nice1136
Nemesis
Level 104
God Stats
8W - 8L
1,467 SR
Queue Stats
380W - 341L
1,440 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zahmed4
Ah Muzen Cab
Level 65
God Stats
3W - 2L
1,238 SR
Queue Stats
128W - 142L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
zephier55
Kuzenbo
Level 88
God Stats
19W - 24L
1,353 SR
Queue Stats
368W - 360L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,488
499
5,728
16,353
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 2 / 4
8,769
462
2,573
13,589
11,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Navalta1987
Cu Chulainn
15
2 / 8 / 4
9,024
475
7,267
20,677
11,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 3 / 0
8,615
453
10,153
9,511
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
xXUnleashed12Xx
Charybdis
13
2 / 4 / 1
7,904
416
7,025
11,695
4,024
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
10,834
570
17,765
11,766
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
16
1 / 1 / 4
10,296
542
6,584
9,804
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
19
7 / 1 / 4
11,604
611
9,434
14,614
6,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
zahmed4
Ah Muzen Cab
17
5 / 3 / 2
10,608
558
13,215
10,934
4,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
zephier55
Kuzenbo
15
2 / 0 / 4
9,631
507
3,482
15,187
18,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
20
21
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
5
4
5
1.88
L
0
2
4
1
W
Ix Chel
1
1
4
3
L
Cu Chulainn
Navalta1987
Cu Chulainn
2
8
4
0.5
L
1
3
0
0.33
W
Nemesis
7
1
4
9
L
Charybdis
xXUnleashed12Xx
Charybdis
2
4
1
0.63
W
Ah Muzen Cab
zahmed4
Ah Muzen Cab
5
3
2
2
W
Kuzenbo
zephier55
Kuzenbo
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,746
Damage
50,480
71,825
Taken
62,305
36,666
Mitigated
37,608
13,271
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,728
1,168
94
6,346
16,353
6,018
0
4,380
11,837
0
60,233
W
17,765
3,761
0
1,408
11,766
4,123
388
1,931
9,835
73,344
0
L
2,573
290
500
2,098
13,589
11,775
0
3,204
10,295
22,593
0
W
Ix Chel
6,584
576
1,818
5,465
9,804
3,827
0
4,901
4,903
81,693
0
L
Cu Chulainn
Navalta1987
Cu Chulainn
7,267
1,145
0
1,983
20,677
11,516
0
12,036
7,945
0
55,117
L
10,153
1,572
0
750
9,511
3,333
0
5,419
3,980
72,481
0
W
Nemesis
9,434
3,880
0
1,424
14,614
6,748
116
1,364
13,250
0
120,669
L
Charybdis
xXUnleashed12Xx
Charybdis
7,025
4,009
0
1,500
11,695
4,024
0
1,773
9,838
0
52,650
W
Ah Muzen Cab
zahmed4
Ah Muzen Cab
13,215
4,983
0
2,003
10,934
4,799
1,391
991
9,943
0
96,600
W
Kuzenbo
zephier55
Kuzenbo
3,482
1,064
0
2,871
15,187
18,111
458
4,120
11,067
26,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,800
Gold Earned
52,973
466
Minions Killed
564
0
Camps Cleared
0
1,886,617
Distance Traveled
1,827,886
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,488
499
101
5
0
434,439
3
W
Nu Wa
10,834
570
108
6
0
297,533
0
L
Maui
8,769
462
46
2
0
396,720
6
W
Ix Chel
10,296
542
135
7
0
348,695
7
L
Cu Chulainn
9,024
475
75
4
0
325,728
6
L
Hera
8,615
453
125
7
0
381,487
2
W
Nemesis
11,604
611
154
8
0
422,544
3
L
Charybdis
7,904
416
119
6
0
348,243
5
W
Ah Muzen Cab
10,608
558
142
7
0
373,089
0
W
Kuzenbo
9,631
507
25
1
0
386,025
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role