Player Matchup

Jormungandr
Jormungandr
Jmarty17
Jormungandr
Level 145
God Stats
2W - 0L
1,756 SR
Queue Stats
83W - 66L
1,583 Elo+
Party 3
Bakasura
Bakasura
MrStealYourDownn
Bakasura
Level 108
God Stats
3W - 1L
1,786 SR
Queue Stats
110W - 109L
1,477 Elo+
Party 3
Neith
Neith
NugTheThug
Neith
Level 29
God Stats
16W - 7L
1,610 SR
Queue Stats
36W - 36L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
R Yoshi9735
Morgan Le Fay
Level 99
God Stats
2W - 1L
1,696 SR
Queue Stats
25W - 19L
1,529 Elo+
Party 1
Horus
Horus
toxic2124
Horus
Level 37
God Stats
6W - 1L
1,698 SR
Queue Stats
30W - 34L
1,490 Elo+
Party 1
Team Averages
Level 84
1,709 SR
1,515 Elo+

VS

Team Averages
Level 115
1,673 SR
1,526 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BlunderxGod
Cthulhu
Level 106
God Stats
7W - 1L
1,962 SR
Queue Stats
45W - 38L
1,564 Elo+
Party 4
Guan Yu
Guan Yu
CottonYaps
Guan Yu
Level 137
God Stats
2W - 3L
1,726 SR
Queue Stats
63W - 70L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
IDirtyGobliN
Kukulkan
Level 107
God Stats
5W - 7L
1,474 SR
Queue Stats
22W - 21L
1,554 Elo+
Party 4
Ishtar
Ishtar
techydawn73684
Ishtar
Level 96
God Stats
9W - 6L
1,701 SR
Queue Stats
31W - 25L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jmarty17
Jormungandr
14
3 / 0 / 1
8,841
553
11,970
11,669
9,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 2 / 3
8,347
522
6,668
14,976
6,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
13
3 / 1 / 0
7,553
472
9,245
9,205
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
R Yoshi9735
Morgan Le Fay
13
2 / 1 / 2
7,960
498
7,628
9,336
3,685
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
toxic2124
Horus
13
0 / 0 / 3
8,021
501
5,875
13,549
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 1 / 0
7,510
469
5,951
10,479
8,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
BlunderxGod
Cthulhu
11
2 / 2 / 0
7,477
467
6,316
14,065
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
CottonYaps
Guan Yu
12
0 / 2 / 2
6,971
436
5,419
13,548
11,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
IDirtyGobliN
Kukulkan
13
0 / 3 / 1
7,592
475
4,000
8,079
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 2
7,418
464
8,500
11,438
4,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
4
4
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
1
0
2
L
Cthulhu
BlunderxGod
Cthulhu
2
2
0
1
L
Guan Yu
CottonYaps
Guan Yu
0
2
2
0.5
L
Kukulkan
IDirtyGobliN
Kukulkan
0
3
1
0.17
W
Jormungandr
Jmarty17
Jormungandr
3
0
1
3.5
W
2
2
3
1.75
W
Neith
3
1
0
3
W
Morgan Le Fay
R Yoshi9735
Morgan Le Fay
2
1
2
3
L
0
2
2
0.5
W
Horus
toxic2124
Horus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,386
Damage
30,186
58,735
Taken
57,609
35,566
Mitigated
39,741
17,341
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,951
896
284
1,888
10,479
8,765
604
4,475
5,366
48,827
0
L
Cthulhu
BlunderxGod
Cthulhu
6,316
816
181
1,184
14,065
11,316
0
2,795
9,813
26,918
0
L
Guan Yu
CottonYaps
Guan Yu
5,419
202
182
1,795
13,548
11,571
253
6,850
5,955
0
42,061
L
Kukulkan
IDirtyGobliN
Kukulkan
4,000
624
0
500
8,079
3,605
0
3,795
4,246
65,670
0
W
Jormungandr
Jmarty17
Jormungandr
11,970
2,754
0
2,077
11,669
9,123
337
2,372
8,655
75,137
411
W
6,668
4,710
0
4,659
14,976
6,724
182
4,842
9,986
0
57,880
W
Neith
9,245
3,613
0
2,542
9,205
3,561
1,761
2,108
7,097
0
60,308
W
Morgan Le Fay
R Yoshi9735
Morgan Le Fay
7,628
1,175
0
1,726
9,336
3,685
780
4,213
5,076
52,512
0
L
8,500
5,363
0
3,812
11,438
4,484
276
451
10,910
0
56,856
W
Horus
toxic2124
Horus
5,875
1,911
1,277
5,060
13,549
12,473
216
2,708
10,813
0
23,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,722
Gold Earned
36,968
423
Minions Killed
379
0
Camps Cleared
0
1,510,737
Distance Traveled
1,550,578
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,510
469
79
5
0
303,835
0
L
Cthulhu
7,477
467
38
2
0
310,028
0
L
Guan Yu
6,971
436
53
3
0
312,710
0
L
Kukulkan
7,592
475
107
7
0
329,434
0
W
Jormungandr
8,841
553
114
7
0
308,354
0
W
Bakasura
8,347
522
105
7
0
330,744
0
W
Neith
7,553
472
113
7
0
288,766
4
W
Morgan Le Fay
7,960
498
74
5
0
275,041
0
L
Ishtar
7,418
464
102
6
0
294,571
2
W
Horus
8,021
501
17
1
0
307,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role