Player Matchup

Cthulhu
Cthulhu
JoelDaMole7
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 60L
1,500 Elo+
Party 1
Yemoja
Yemoja
SpiceMe
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ishtar
Ishtar
Tsuki2378
Ishtar
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
26W - 97L
1,500 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,500 Elo+

VS

Team Averages
Level 66
1,304 SR
1,468 Elo+
Ah Muzen Cab
Ah Muzen Cab
FenrirsSpawn
Ah Muzen Cab
Level 105
God Stats
2W - 1L
1,253 SR
Queue Stats
162W - 146L
1,448 Elo+
Solo
Nox
Nox
JKSNE
Nox
Level 72
God Stats
2W - 7L
1,133 SR
Queue Stats
46W - 49L
1,454 Elo+
Party 2
Guan Yu
Guan Yu
Oxycodology
Guan Yu
Level 21
God Stats
2W - 3L
1,526 SR
Queue Stats
27W - 27L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoelDaMole7
Cthulhu
12
0 / 6 / 1
9,030
645
8,924
19,123
20,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
SpiceMe
Yemoja
11
1 / 10 / 1
8,921
637
3,325
17,489
9,554
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Tsuki2378
Ishtar
12
1 / 6 / 1
9,284
663
7,680
12,574
5,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FenrirsSpawn
Ah Muzen Cab
15
8 / 1 / 7
12,237
874
16,212
8,716
3,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
JKSNE
Nox
15
7 / 0 / 14
11,998
857
16,872
8,802
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Oxycodology
Guan Yu
15
7 / 1 / 11
11,601
829
8,784
14,291
14,499
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
22
22
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FenrirsSpawn
Ah Muzen Cab
8
1
7
11.5
W
Nox
JKSNE
Nox
7
0
14
14
L
Cthulhu
JoelDaMole7
Cthulhu
0
6
1
0.08
W
Guan Yu
Oxycodology
Guan Yu
7
1
11
12.5
L
Yemoja
SpiceMe
Yemoja
1
10
1
0.15
L
Ishtar
Tsuki2378
Ishtar
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,929
Damage
41,868
49,186
Taken
31,809
35,168
Mitigated
22,746
1,600
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FenrirsSpawn
Ah Muzen Cab
16,212
7,146
0
292
8,716
3,893
568
3,678
5,038
0
76,714
W
Nox
JKSNE
Nox
16,872
1,475
0
2,007
8,802
4,354
1,194
4,059
4,695
45,600
0
L
Cthulhu
JoelDaMole7
Cthulhu
8,924
1,187
0
250
19,123
20,540
0
5,847
13,276
27,343
155
W
Guan Yu
Oxycodology
Guan Yu
8,784
536
560
3,363
14,291
14,499
619
5,647
8,628
0
27,277
L
Yemoja
SpiceMe
Yemoja
3,325
979
764
41
17,489
9,554
0
6,674
10,727
18,396
0
L
Ishtar
Tsuki2378
Ishtar
7,680
2,522
258
287
12,574
5,074
0
4,932
7,580
0
34,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,235
Gold Earned
35,836
111
Minions Killed
167
0
Camps Cleared
0
658,454
Distance Traveled
826,956
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,237
874
85
6
0
267,090
0
W
Nox
11,998
857
54
4
0
266,413
1
L
Cthulhu
9,030
645
45
3
0
248,351
0
W
Guan Yu
11,601
829
28
2
0
293,453
0
L
Yemoja
8,921
637
23
2
0
208,278
1
L
Ishtar
9,284
663
43
3
0
201,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role