Player Matchup

Thor
Thor
 
Thor
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Dann8A2
Sol
Level 63
God Stats
2W - 1L
1,374 SR
Queue Stats
18W - 27L
1,418 Elo+
Party 2
Shiva
Shiva
Furrita69
Shiva
Level 7
God Stats
1W - 0L
1,759 SR
Queue Stats
4W - 3L
1,277 Elo+
Party 2
Medusa
Medusa
SirStinksALot
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,358 Elo+
Solo
Geb
Geb
Tarnish1
Geb
Level 29
God Stats
1W - 1L
1,238 SR
Queue Stats
5W - 8L
1,355 Elo+
Solo
Team Averages
Level 25
1,474 SR
1,381 Elo+

VS

Team Averages
Level 22
1,383 SR
1,347 Elo+
Ares
Ares
Sevenllama
Ares
Level 25
God Stats
1W - 1L
1,239 SR
Queue Stats
1W - 4L
1,408 Elo+
Party 1
Anubis
Anubis
Turtleboss1238
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,441 Elo+
Party 1
Tiamat
Tiamat
liljr88
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,212 Elo+
Solo
Achilles
Achilles
r8dermark
Achilles
Level 28
God Stats
0W - 3L
1,178 SR
Queue Stats
1W - 4L
1,408 Elo+
Party 1
Izanami
Izanami
servyvuca45
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
11 / 2 / 7
9,727
973
10,715
10,210
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
15
2 / 0 / 15
8,485
849
13,220
7,317
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
Furrita69
Shiva
14
6 / 1 / 13
8,428
843
9,314
12,418
10,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 6
8,463
846
9,592
9,529
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 10
7,689
769
5,145
7,580
5,471
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,398
640
7,012
11,060
10,261
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 4 / 0
8,175
818
11,584
11,764
5,951
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
liljr88
Tiamat
11
0 / 6 / 2
6,387
639
2,677
7,504
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
r8dermark
Achilles
13
1 / 5 / 3
7,303
730
5,826
14,385
13,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
servyvuca45
Izanami
12
0 / 5 / 3
6,724
672
5,891
10,506
3,633
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
26
Kills
6
7
Deaths
26
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
2
7
7.25
W
Sol
2
0
15
9.5
W
Shiva
Furrita69
Shiva
6
1
13
12.5
L
0
6
3
0.25
W
4
4
6
1.75
W
3
0
10
8
L
5
4
0
1.25
L
Tiamat
liljr88
Tiamat
0
6
2
0.17
L
Achilles
r8dermark
Achilles
1
5
3
0.5
L
Izanami
servyvuca45
Izanami
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,986
Damage
32,990
47,054
Taken
55,219
26,265
Mitigated
37,736
8,559
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,715
2,363
0
250
10,210
4,076
0
3,223
6,959
0
39,702
W
Sol
13,220
6,229
0
4,159
7,317
3,114
2,690
2,843
4,422
37,342
0
W
Shiva
Furrita69
Shiva
9,314
1,502
974
1,193
12,418
10,155
0
4,954
7,464
159
13,958
L
7,012
414
0
0
11,060
10,261
0
5,789
5,168
10,539
0
W
9,592
4,743
0
110
9,529
3,449
3,241
6,213
3,316
0
27,099
W
5,145
357
189
1,684
7,580
5,471
624
4,274
3,306
6,440
0
L
11,584
696
0
2,826
11,764
5,951
0
2,919
8,762
30,621
0
L
Tiamat
liljr88
Tiamat
2,677
1,057
0
234
7,504
4,570
0
1,921
5,583
5,575
0
L
Achilles
r8dermark
Achilles
5,826
1,298
0
2,672
14,385
13,321
0
4,311
10,046
0
13,519
L
Izanami
servyvuca45
Izanami
5,891
4,388
0
622
10,506
3,633
0
3,554
6,856
0
19,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,792
Gold Earned
34,987
211
Minions Killed
107
0
Camps Cleared
0
1,043,871
Distance Traveled
895,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,727
973
62
6
0
216,835
0
W
Sol
8,485
849
69
7
0
187,993
0
W
Shiva
8,428
843
17
2
0
234,626
0
L
Ares
6,398
640
6
1
0
167,830
0
W
Medusa
8,463
846
59
6
0
189,700
0
W
Geb
7,689
769
4
0
0
214,717
0
L
Anubis
8,175
818
39
4
0
195,155
0
L
Tiamat
6,387
639
5
1
0
143,531
0
L
Achilles
7,303
730
16
2
0
193,823
0
L
Izanami
6,724
672
41
4
0
195,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role