Player Matchup

Nemesis
Nemesis
AngelMX131
Nemesis
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 48L
1,466 Elo+
Solo
Chiron
Chiron
Emperor_Spence
Chiron
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 146L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
K_Sail-sea_6
Gilgamesh
Level 64
God Stats
2W - 1L
1,606 SR
Queue Stats
89W - 75L
1,446 Elo+
Solo
Cthulhu
Cthulhu
YourACasul
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,402 Elo+
Solo
Hera
Hera
thiago_NwS12
Hera
Level 45
God Stats
12W - 11L
1,573 SR
Queue Stats
38W - 67L
1,316 Elo+
Solo
Team Averages
Level 55
1,536 SR
1,414 Elo+

VS

Team Averages
Level 67
1,505 SR
1,461 Elo+
Nox
Nox
Anjanath07
Nox
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 41L
1,393 Elo+
Solo
Zhong Kui
Zhong Kui
Coolguyn45
Zhong Kui
Level 66
God Stats
4W - 7L
1,444 SR
Queue Stats
464W - 412L
1,497 Elo+
Solo
Loki
Loki
Shwifty23_1
Loki
Level 67
God Stats
0W - 1L
1,496 SR
Queue Stats
44W - 38L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Sub_house2004
Cthulhu
Level 39
God Stats
9W - 7L
1,584 SR
Queue Stats
39W - 36L
1,471 Elo+
Party 1
Apollo
Apollo
tuco22g
Apollo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AngelMX131
Nemesis
12
2 / 0 / 0
7,675
548
3,985
4,844
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
6,146
439
6,264
9,542
3,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
K_Sail-sea_6
Gilgamesh
13
0 / 5 / 3
7,367
526
4,827
13,712
8,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
YourACasul
Cthulhu
11
0 / 0 / 0
6,810
486
5,895
7,279
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 3 / 1
7,679
549
5,363
6,874
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,999
357
466
3,095
1,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
Coolguyn45
Zhong Kui
13
5 / 3 / 2
8,856
633
8,912
12,513
15,681
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 0 / 1
7,376
527
6,224
9,395
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
11
0 / 0 / 2
6,980
499
4,770
10,863
7,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
tuco22g
Apollo
12
3 / 0 / 1
7,475
534
5,380
10,651
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
11
11
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AngelMX131
Nemesis
2
0
0
2
L
0
2
0
0
L
Zhong Kui
Coolguyn45
Zhong Kui
5
3
2
2
W
0
3
0
0
W
Gilgamesh
K_Sail-sea_6
Gilgamesh
0
5
3
0.3
L
3
0
1
3.5
L
Cthulhu
0
0
2
1
W
Cthulhu
YourACasul
Cthulhu
0
0
0
0
W
3
3
1
1.17
L
Apollo
tuco22g
Apollo
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,334
Damage
25,752
42,251
Taken
46,517
22,104
Mitigated
31,240
10,708
Healing
15,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AngelMX131
Nemesis
3,985
1,918
0
272
4,844
1,845
563
1,058
3,786
0
50,832
L
466
39
204
5
3,095
1,041
0
430
2,665
5,620
0
L
Zhong Kui
Coolguyn45
Zhong Kui
8,912
1,119
0
4,419
12,513
15,681
558
3,090
8,499
63,272
0
W
6,264
2,762
614
3,620
9,542
3,302
364
1,982
7,560
0
34,834
W
Gilgamesh
K_Sail-sea_6
Gilgamesh
4,827
1,407
0
3,012
13,712
8,633
315
6,498
7,214
0
42,506
L
6,224
1,330
0
1,477
9,395
3,602
0
2,041
7,354
0
60,680
L
Cthulhu
4,770
457
1,702
3,245
10,863
7,017
0
2,587
8,276
29,496
0
W
Cthulhu
YourACasul
Cthulhu
5,895
527
300
931
7,279
5,768
125
1,851
5,428
37,350
0
W
5,363
2,342
0
1,959
6,874
2,556
332
2,947
3,927
45,927
0
L
Apollo
tuco22g
Apollo
5,380
3,076
0
4,757
10,651
3,899
1,031
3,123
7,528
0
50,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
35,686
331
Minions Killed
332
0
Camps Cleared
0
1,414,541
Distance Traveled
1,237,393
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,675
548
98
7
0
331,862
2
L
Nox
4,999
357
8
1
0
102,605
1
L
Zhong Kui
8,856
633
96
7
0
238,085
0
W
Chiron
6,146
439
45
3
0
242,240
0
W
Gilgamesh
7,367
526
70
5
0
293,805
5
L
Loki
7,376
527
92
7
0
303,636
0
L
Cthulhu
6,980
499
40
3
0
315,688
0
W
Cthulhu
6,810
486
62
4
0
273,048
1
W
Hera
7,679
549
56
4
0
273,586
0
L
Apollo
7,475
534
96
7
0
277,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role