Player Matchup

Jormungandr
Jormungandr
DOCTOR XRAGE
Jormungandr
Level 100
God Stats
23W - 31L
1,407 SR
Queue Stats
179W - 199L
1,359 Elo+
Party 1
Ix Chel
Ix Chel
XelnithDarkGod
Ix Chel
Level 127
God Stats
4W - 1L
1,796 SR
Queue Stats
32W - 27L
1,440 Elo+
Solo
Martichoras
Martichoras
Yusha Neon
Martichoras
Level 128
God Stats
9W - 9L
1,491 SR
Queue Stats
269W - 269L
1,425 Elo+
Party 1
Tyr
Tyr
llWrxithll
Tyr
Level 129
God Stats
13W - 9L
1,528 SR
Queue Stats
462W - 445L
1,489 Elo+
Party 1
Awilix
Awilix
mano4040
Awilix
Level 158
God Stats
67W - 39L
1,653 SR
Queue Stats
221W - 190L
1,494 Elo+
Solo
Team Averages
Level 128
1,575 SR
1,441 Elo+

VS

Team Averages
Level 129
1,529 SR
1,456 Elo+
Sun Wukong
Sun Wukong
Djwarbs
Sun Wukong
Level 141
God Stats
4W - 3L
1,469 SR
Queue Stats
275W - 255L
1,498 Elo+
Party 2
Aphrodite
Aphrodite
Dragonlily666
Aphrodite
Level 80
God Stats
12W - 8L
1,664 SR
Queue Stats
121W - 113L
1,453 Elo+
Party 2
Freya
Freya
LIFT DZ NTZ
Freya
Level 193
God Stats
24W - 21L
1,506 SR
Queue Stats
808W - 777L
1,458 Elo+
Solo
Serqet
Serqet
Warrior225ice
Serqet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,470 Elo+
Solo
Sol
Sol
shacal69
Sol
Level 129
God Stats
40W - 42L
1,503 SR
Queue Stats
625W - 639L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DOCTOR XRAGE
Jormungandr
10
0 / 1 / 3
6,417
494
2,873
9,598
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 2
6,757
520
6,393
8,117
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Yusha Neon
Martichoras
11
1 / 1 / 0
6,913
532
5,534
9,585
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 0
8,134
626
6,107
11,659
11,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
mano4040
Awilix
16
3 / 0 / 0
8,627
664
4,597
12,181
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Djwarbs
Sun Wukong
14
0 / 0 / 0
8,084
622
5,210
11,232
11,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Dragonlily666
Aphrodite
10
0 / 0 / 2
6,502
500
2,699
7,343
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 0
6,369
490
8,637
10,599
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 2 / 2
5,748
442
2,337
9,193
3,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,823
525
9,190
8,069
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
3
3
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DOCTOR XRAGE
Jormungandr
0
1
3
1.5
L
Sun Wukong
Djwarbs
Sun Wukong
0
0
0
0
L
Aphrodite
Dragonlily666
Aphrodite
0
0
2
1
L
1
1
0
1
L
0
2
2
0.5
W
0
1
2
1
W
Martichoras
Yusha Neon
Martichoras
1
1
0
1
W
0
0
0
0
W
Awilix
mano4040
Awilix
3
0
0
3
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,504
Damage
28,073
51,140
Taken
46,436
32,087
Mitigated
26,145
18,186
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DOCTOR XRAGE
Jormungandr
2,873
663
0
2,685
9,598
6,722
0
5,778
3,361
24,211
0
L
Sun Wukong
Djwarbs
Sun Wukong
5,210
525
0
2,342
11,232
11,947
0
85
11,147
520
71,831
L
Aphrodite
Dragonlily666
Aphrodite
2,699
517
2,582
4,516
7,343
4,019
0
2,714
4,629
28,414
0
L
8,637
2,739
0
4,965
10,599
3,931
0
749
9,850
56,284
0
L
2,337
739
0
1,824
9,193
3,186
0
817
8,376
0
28,186
W
6,393
222
560
2,482
8,117
3,396
0
6,177
1,760
45,322
0
W
Martichoras
Yusha Neon
Martichoras
5,534
1,394
0
2,193
9,585
4,330
696
6,926
2,659
0
52,408
W
6,107
703
0
4,376
11,659
11,884
0
273
11,386
85
71,989
W
Awilix
mano4040
Awilix
4,597
2,108
0
5,890
12,181
5,755
87
1,540
10,641
0
104,044
L
9,190
1,919
0
568
8,069
3,062
0
5,047
3,022
51,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,848
Gold Earned
33,526
496
Minions Killed
399
0
Camps Cleared
0
1,326,447
Distance Traveled
1,251,156
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,417
494
38
3
0
249,615
3
L
Sun Wukong
8,084
622
148
11
0
283,126
0
L
Aphrodite
6,502
500
45
3
0
249,626
2
L
Freya
6,369
490
86
7
0
229,367
5
L
Serqet
5,748
442
41
3
0
268,279
0
W
Ix Chel
6,757
520
80
6
0
251,705
2
W
Martichoras
6,913
532
81
6
0
244,893
0
W
Tyr
8,134
626
131
10
0
264,227
0
W
Awilix
8,627
664
166
13
0
316,007
0
L
Sol
6,823
525
79
6
0
220,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role