Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Elpadrokpz
Agni
Gold III
Level 147
God Stats
15W - 12L
1,600 SR
Queue Stats
222W - 219L
1,494 MMR
Party 2
Shiva
Shiva
Gold V
MetalCraz39
Shiva
Gold V
Level 156
God Stats
7W - 4L
1,839 SR
Queue Stats
379W - 406L
1,177 MMR
Party 2
Susano
Susano
Gold V
The Astounding
Susano
Gold V
Level 245
God Stats
12W - 8L
1,396 SR
Queue Stats
457W - 457L
1,321 MMR
Solo
Athena
Athena
Gold V
XMZ_NlNJA
Athena
Gold V
Level 77
God Stats
12W - 10L
1,807 SR
Queue Stats
52W - 61L
1,283 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 169
1,628 SR
1,355 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,525 SR
1,350 MMR
Aphrodite
Aphrodite
Silver III
 
Aphrodite
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Silver IV
AerisRowan
Sun Wukong
Silver IV
Level 69
God Stats
1W - 3L
1,270 SR
Queue Stats
9W - 11L
1,240 MMR
Party 3
Rama
Rama
Gold V
Desarmando
Rama
Gold V
Level 106
God Stats
12W - 11L
1,720 SR
Queue Stats
157W - 164L
1,299 MMR
Solo
Hun Batz
Hun Batz
Silver III
TheLokiMaster84
Hun Batz
Silver III
Level 169
God Stats
0W - 1L
1,549 SR
Queue Stats
10W - 14L
1,398 MMR
Party 1
Merlin
Merlin
Silver I
WhoScharted
Merlin
Silver I
Level 224
God Stats
4W - 3L
1,587 SR
Queue Stats
128W - 137L
1,312 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 0 / 1
7,935
567
5,370
7,921
2,966
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 1
8,641
617
4,446
7,398
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 5
7,980
570
10,940
14,394
13,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 1 / 4
7,827
559
8,862
11,385
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
XMZ_NlNJA
Athena
12
2 / 2 / 11
7,105
508
7,365
11,918
7,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
RavanaTyrFenrirHachiman

VS

Bans
KaliMauiAnubisMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 4 / 1
6,404
457
5,660
12,829
10,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
AerisRowan
Sun Wukong
11
0 / 4 / 1
6,404
457
9,243
14,053
9,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 1
6,798
486
4,420
8,938
3,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
11
1 / 4 / 2
6,615
473
5,634
12,978
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
12
2 / 3 / 0
7,535
538
5,107
6,577
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
17
Kills
4
5
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
L
Aphrodite
 
Aphrodite
1
4
1
0.38
L
Sun Wukong
AerisRowan
Sun Wukong
0
4
1
0.13
L
0
2
1
0.25
W
3
1
1
3.5
W
3
1
5
5.5
W
6
1
4
8
L
Hun Batz
1
4
2
0.5
L
Merlin
2
3
0
0.67
W
Athena
XMZ_NlNJA
Athena
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,983
Damage
30,064
53,016
Taken
55,375
30,759
Mitigated
30,847
14,412
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,370
4,251
0
3,582
7,921
2,966
1,045
754
7,167
0
72,602
L
Aphrodite
 
Aphrodite
5,660
488
2,064
4,472
12,829
10,110
0
2,624
9,498
27,288
0
L
Sun Wukong
AerisRowan
Sun Wukong
9,243
1,759
0
3,145
14,053
9,882
0
2,398
11,367
0
46,152
L
4,420
3,671
0
3,105
8,938
3,341
0
959
7,785
0
61,937
W
4,446
417
0
2,852
7,398
2,536
0
3,383
3,793
74,776
0
W
10,940
841
0
3,795
14,394
13,144
416
1,265
13,129
2,551
56,635
W
8,862
2,050
0
1,710
11,385
4,310
211
2,412
8,767
0
46,336
L
Hun Batz
5,634
1,170
0
3,136
12,978
5,012
0
3,663
8,932
0
45,330
L
Merlin
5,107
311
0
497
6,577
2,502
0
1,875
4,582
51,281
0
W
Athena
XMZ_NlNJA
Athena
7,365
730
0
2,473
11,918
7,803
38
2,576
9,268
25,139
123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,488
Gold Earned
33,756
449
Minions Killed
388
0
Camps Cleared
0
1,475,866
Distance Traveled
1,403,805
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,935
567
113
8
0
253,469
0
L
Aphrodite
6,404
457
34
2
0
291,172
0
L
Sun Wukong
6,404
457
69
5
0
283,955
0
L
Rama
6,798
486
112
8
0
245,268
5
W
Agni
8,641
617
136
10
0
278,372
6
W
Shiva
7,980
570
86
6
0
294,113
4
W
Susano
7,827
559
68
5
0
329,986
1
L
Hun Batz
6,615
473
71
5
0
333,361
0
L
Merlin
7,535
538
102
7
0
250,049
4
W
Athena
7,105
508
46
3
0
319,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role