Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
BUD YungNFresh
Hun Batz
Level 171
God Stats
11W - 10L
1,416 SR
Queue Stats
288W - 301L
1,421 Elo+
Party 1
Horus
Horus
DankHill3100
Horus
Level 154
God Stats
1W - 2L
1,746 SR
Queue Stats
131W - 118L
1,530 Elo+
Party 3
Merlin
Merlin
JRob1
Merlin
Level 140
God Stats
3W - 1L
1,616 SR
Queue Stats
97W - 91L
1,469 Elo+
Party 3
Chronos
Chronos
NJFU WRATH43
Chronos
Level 125
God Stats
7W - 3L
1,795 SR
Queue Stats
197W - 186L
1,470 Elo+
Party 1
Team Averages
Level 131
1,615 SR
1,478 Elo+

VS

Team Averages
Level 151
1,620 SR
1,511 Elo+
Sun Wukong
Sun Wukong
ABustyPanda
Sun Wukong
Level 154
God Stats
3W - 3L
1,546 SR
Queue Stats
108W - 120L
1,568 Elo+
Party 2
Chang'e
Chang'e
DemonicRaiju
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,462 Elo+
Solo
Fenrir
Fenrir
Niteshyft
Fenrir
Level 186
God Stats
0W - 1L
1,638 SR
Queue Stats
25W - 26L
1,516 Elo+
Party 2
Apollo
Apollo
QueenMynx
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 143L
1,452 Elo+
Solo
Heimdallr
Heimdallr
Snailette
Heimdallr
Level 208
God Stats
7W - 2L
1,916 SR
Queue Stats
215W - 220L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
6 / 0 / 10
9,335
849
15,997
8,092
8,270
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
15
5 / 1 / 9
8,841
804
8,412
8,456
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 2 / 11
8,968
815
6,439
11,056
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
JRob1
Merlin
15
2 / 2 / 11
8,591
781
11,372
7,146
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos
NJFU WRATH43
Chronos
14
3 / 2 / 13
8,318
756
13,375
8,638
4,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ABustyPanda
Sun Wukong
13
1 / 6 / 3
7,624
693
6,543
13,890
12,628
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
DemonicRaiju
Chang'e
13
0 / 4 / 4
7,249
659
4,162
14,209
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Niteshyft
Fenrir
14
3 / 2 / 1
7,907
719
3,920
9,644
8,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
QueenMynx
Apollo
14
0 / 3 / 2
7,405
673
5,146
11,690
4,662
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Snailette
Heimdallr
16
3 / 3 / 3
8,667
788
15,189
11,116
4,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
18
Kills
7
7
Deaths
18
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
0
10
11
L
Sun Wukong
ABustyPanda
Sun Wukong
1
6
3
0.42
W
Hun Batz
5
1
9
9.5
W
2
2
11
3.75
L
Chang'e
DemonicRaiju
Chang'e
0
4
4
0.5
W
Merlin
JRob1
Merlin
2
2
11
3.75
W
Chronos
NJFU WRATH43
Chronos
3
2
13
4.75
L
Fenrir
Niteshyft
Fenrir
3
2
1
1.75
L
Apollo
QueenMynx
Apollo
0
3
2
0.33
L
Heimdallr
Snailette
Heimdallr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,595
Damage
34,960
43,388
Taken
60,549
33,979
Mitigated
35,359
21,875
Healing
26,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,997
339
1,073
4,914
8,092
8,270
435
1,022
6,654
30,406
0
L
Sun Wukong
ABustyPanda
Sun Wukong
6,543
623
609
1,496
13,890
12,628
0
9,809
4,065
692
14,409
W
Hun Batz
8,412
1,256
733
1,792
8,456
4,867
279
497
7,803
0
17,593
W
6,439
1,683
4,142
4,951
11,056
13,029
235
1,665
9,067
2,644
10,614
L
Chang'e
DemonicRaiju
Chang'e
4,162
346
12,122
6,780
14,209
4,961
36
10,017
4,092
10,977
0
W
Merlin
JRob1
Merlin
11,372
527
1,229
1,123
7,146
3,489
374
898
6,115
30,366
0
W
Chronos
NJFU WRATH43
Chronos
13,375
1,705
681
1,237
8,638
4,324
484
1,025
7,425
20,332
0
L
Fenrir
Niteshyft
Fenrir
3,920
157
544
1,715
9,644
8,147
0
6,178
3,434
110
5,963
L
Apollo
QueenMynx
Apollo
5,146
1,366
905
839
11,690
4,662
63
8,955
2,655
0
20,041
L
Heimdallr
Snailette
Heimdallr
15,189
3,945
698
1,082
11,116
4,961
49
6,971
4,077
0
32,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,053
Gold Earned
38,852
133
Minions Killed
121
0
Camps Cleared
0
1,175,694
Distance Traveled
979,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,335
849
41
4
0
295,767
0
L
Sun Wukong
7,624
693
24
2
0
186,191
0
W
Hun Batz
8,841
804
31
3
0
253,433
0
W
Horus
8,968
815
6
1
0
212,548
0
L
Chang'e
7,249
659
18
2
0
194,504
0
W
Merlin
8,591
781
33
3
0
200,793
0
W
Chronos
8,318
756
22
2
0
213,153
0
L
Fenrir
7,907
719
6
1
0
208,224
0
L
Apollo
7,405
673
20
2
0
208,898
0
L
Heimdallr
8,667
788
53
5
0
181,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role