Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DILGEWHIP
Izanami
Level 140
God Stats
34W - 39L
1,529 SR
Queue Stats
100W - 105L
1,493 Elo+
Party 2
Vulcan
Vulcan
Eslarep
Vulcan
Level 117
God Stats
2W - 3L
1,607 SR
Queue Stats
20W - 22L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Furno 0125
Gilgamesh
Level 121
God Stats
20W - 19L
1,678 SR
Queue Stats
313W - 311L
1,550 Elo+
Solo
Nemesis
Nemesis
PCN_TICK
Nemesis
Level 109
God Stats
2W - 2L
1,226 SR
Queue Stats
126W - 134L
1,460 Elo+
Solo
Team Averages
Level 123
1,508 SR
1,499 Elo+

VS

Team Averages
Level 110
1,415 SR
1,453 Elo+
Martichoras
Martichoras
 
Martichoras
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Nahue_AA
Loki
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 265L
1,523 Elo+
Solo
Horus
Horus
V_SoMnKeY_V
Horus
Level 124
God Stats
149W - 130L
1,564 SR
Queue Stats
226W - 192L
1,547 Elo+
Party 1
Thanatos
Thanatos
ikES_bACk_YT
Thanatos
Level 18
God Stats
49W - 44L
1,071 SR
Queue Stats
95W - 103L
1,264 Elo+
Party 1
Tiamat
Tiamat
superwicked
Tiamat
Level 114
God Stats
3W - 4L
1,442 SR
Queue Stats
169W - 170L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 2 / 0
4,845
485
2,755
9,188
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DILGEWHIP
Izanami
7
0 / 2 / 0
4,397
440
4,000
5,488
1,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Eslarep
Vulcan
5
0 / 0 / 0
4,115
412
1,384
1,065
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Furno 0125
Gilgamesh
10
0 / 0 / 0
5,051
505
1,578
6,332
4,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
PCN_TICK
Nemesis
9
0 / 0 / 0
5,066
507
2,277
6,517
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
0 / 0 / 4
5,385
539
6,388
7,575
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
11
0 / 1 / 0
6,382
638
1,761
4,699
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 3
5,552
555
3,976
5,068
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
ikES_bACk_YT
Thanatos
9
3 / 0 / 0
5,751
575
2,245
7,161
2,461
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
10
0 / 0 / 0
5,602
560
1,269
3,633
1,966
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Martichoras
 
Martichoras
0
0
4
2
L
Izanami
DILGEWHIP
Izanami
0
2
0
0
L
Vulcan
Eslarep
Vulcan
0
0
0
0
L
Gilgamesh
Furno 0125
Gilgamesh
0
0
0
0
W
Loki
0
1
0
0
L
Nemesis
PCN_TICK
Nemesis
0
0
0
0
W
1
0
3
2.5
W
Thanatos
ikES_bACk_YT
Thanatos
3
0
0
3
W
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,994
Damage
15,639
28,590
Taken
28,136
13,102
Mitigated
11,899
9,039
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,755
978
1,327
3,996
9,188
4,940
0
0
9,188
9,948
0
W
Martichoras
 
Martichoras
6,388
3,386
0
4,748
7,575
3,012
494
1,218
6,357
0
47,954
L
Izanami
DILGEWHIP
Izanami
4,000
3,151
0
342
5,488
1,183
0
0
5,488
0
36,096
L
Vulcan
Eslarep
Vulcan
1,384
547
0
500
1,065
298
0
413
652
18,060
0
L
Gilgamesh
Furno 0125
Gilgamesh
1,578
346
0
1,784
6,332
4,604
0
0
6,332
0
27,907
W
Loki
1,761
225
0
500
4,699
1,392
0
54
4,310
0
45,097
L
Nemesis
PCN_TICK
Nemesis
2,277
925
0
1,090
6,517
2,077
0
856
5,661
0
38,699
W
3,976
1,475
798
1,651
5,068
3,068
160
1,137
3,931
0
13,101
W
Thanatos
ikES_bACk_YT
Thanatos
2,245
663
0
4,545
7,161
2,461
0
783
6,378
0
35,087
W
Tiamat
1,269
47
32
1,623
3,633
1,966
457
1,001
2,632
33,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,474
Gold Earned
28,672
224
Minions Killed
307
0
Camps Cleared
0
820,441
Distance Traveled
993,763
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,845
485
9
1
0
146,107
3
W
Martichoras
5,385
539
72
7
0
164,920
0
L
Izanami
4,397
440
73
7
0
138,194
0
L
Vulcan
4,115
412
29
3
0
102,962
0
L
Gilgamesh
5,051
505
48
5
0
192,209
2
W
Loki
6,382
638
88
9
0
215,132
1
L
Nemesis
5,066
507
65
7
0
240,969
0
W
Horus
5,552
555
30
3
0
215,577
0
W
Thanatos
5,751
575
57
6
0
209,358
0
W
Tiamat
5,602
560
60
6
0
188,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role