Player Matchup

Cu Chulainn
Cu Chulainn
BolaaGod
Cu Chulainn
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 105L
1,512 Elo+
Party 1
Hercules
Hercules
Feetsniffer6479
Hercules
Level 25
God Stats
1W - 1L
1,736 SR
Queue Stats
54W - 75L
1,411 Elo+
Party 1
Neith
Neith
JollyDoubloon21
Neith
Level 25
God Stats
6W - 12L
1,423 SR
Queue Stats
20W - 41L
1,413 Elo+
Party 1
Maui
Maui
NoT MILK8985
Maui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,490 Elo+
Party 1
Anubis
Anubis
S3BER813
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 40L
1,451 Elo+
Party 1
Team Averages
Level 30
1,532 SR
1,456 Elo+

VS

Team Averages
Level 62
1,312 SR
1,434 Elo+
Surtr
Surtr
Alucemial
Surtr
Level 35
God Stats
2W - 2L
1,272 SR
Queue Stats
37W - 67L
1,438 Elo+
Solo
Bakasura
Bakasura
Ck Krey
Bakasura
Level 32
God Stats
2W - 3L
1,238 SR
Queue Stats
42W - 64L
1,321 Elo+
Solo
Hera
Hera
Im Shlump
Hera
Level 67
God Stats
2W - 2L
1,103 SR
Queue Stats
58W - 65L
1,458 Elo+
Party 2
Terra
Terra
King Tom XP
Terra
Level 139
God Stats
4W - 4L
1,502 SR
Queue Stats
55W - 52L
1,472 Elo+
Party 2
Hachiman
Hachiman
SimpleVarano
Hachiman
Level 38
God Stats
4W - 2L
1,448 SR
Queue Stats
12W - 10L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BolaaGod
Cu Chulainn
15
2 / 4 / 0
8,666
433
8,206
17,852
8,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
14
1 / 3 / 2
8,249
412
7,275
17,994
15,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 1
7,324
366
3,450
11,915
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
7,581
379
2,743
17,362
16,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
S3BER813
Anubis
14
1 / 5 / 1
8,325
416
5,513
13,691
6,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Alucemial
Surtr
17
1 / 1 / 6
11,098
555
9,104
12,428
11,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Ck Krey
Bakasura
18
3 / 2 / 3
11,416
571
9,485
18,820
9,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
17
5 / 1 / 9
11,511
576
19,590
7,241
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 10
11,254
563
7,830
11,452
13,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
SimpleVarano
Hachiman
17
5 / 0 / 8
11,025
551
11,472
5,656
2,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
19
19
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Surtr
Alucemial
Surtr
1
1
6
4
L
Cu Chulainn
BolaaGod
Cu Chulainn
2
4
0
0.5
W
Bakasura
Ck Krey
Bakasura
3
2
3
2.25
L
Hercules
1
3
2
0.67
W
Hera
5
1
9
9.5
L
0
3
1
0.17
W
5
0
10
10
L
0
4
1
0.13
L
Anubis
S3BER813
Anubis
1
5
1
0.3
W
Hachiman
SimpleVarano
Hachiman
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
57,481
78,814
Taken
55,597
51,410
Mitigated
40,662
10,288
Healing
16,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Alucemial
Surtr
9,104
3,075
0
2,614
12,428
11,828
2,252
1,032
11,396
490
73,256
L
Cu Chulainn
BolaaGod
Cu Chulainn
8,206
1,931
0
1,228
17,852
8,666
0
3,692
13,845
0
77,765
W
Bakasura
Ck Krey
Bakasura
9,485
6,142
0
5,660
18,820
9,227
100
1,339
17,481
0
97,382
L
Hercules
7,275
2,465
0
3,883
17,994
15,141
0
5,368
11,991
0
51,079
W
Hera
19,590
3,293
0
1,100
7,241
3,276
1,291
2,583
4,658
81,891
0
L
3,450
1,133
0
1,303
11,915
4,259
208
4,348
7,567
0
51,185
W
7,830
949
802
2,894
11,452
13,546
613
3,266
8,186
33,771
1,150
L
2,743
743
0
1,253
17,362
16,630
182
5,667
11,695
15,026
0
L
Anubis
S3BER813
Anubis
5,513
306
0
2,621
13,691
6,714
0
7,643
5,894
35,181
0
W
Hachiman
SimpleVarano
Hachiman
11,472
7,124
0
3,669
5,656
2,785
4,247
899
4,757
0
90,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,145
Gold Earned
56,304
371
Minions Killed
545
0
Camps Cleared
0
1,889,265
Distance Traveled
2,041,388
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,098
555
107
5
0
371,991
0
L
Cu Chulainn
8,666
433
108
5
0
393,015
0
W
Bakasura
11,416
571
145
7
0
485,947
0
L
Hercules
8,249
412
83
4
0
441,201
0
W
Hera
11,511
576
114
6
0
406,433
4
L
Neith
7,324
366
82
4
0
375,866
0
W
Terra
11,254
563
53
3
0
409,774
5
L
Maui
7,581
379
33
2
0
367,355
0
L
Anubis
8,325
416
65
3
0
311,828
0
W
Hachiman
11,025
551
126
6
0
367,243
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role