Player Matchup

Terra
Terra
Haku823
Terra
Level 64
God Stats
8W - 4L
1,768 SR
Queue Stats
113W - 93L
1,564 Elo+
Party 3
Agni
Agni
LordSkii
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,558 Elo+
Party 1
Nemesis
Nemesis
MilesAbvU
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,467 Elo+
Party 1
Anhur
Anhur
VizualNinja7
Anhur
Level 81
God Stats
1W - 2L
1,541 SR
Queue Stats
107W - 99L
1,545 Elo+
Party 3
Achilles
Achilles
g1eesh
Achilles
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 20L
1,636 Elo+
Party 1
Team Averages
Level 82
1,562 SR
1,554 Elo+

VS

Team Averages
Level 104
1,502 SR
1,492 Elo+
He Bo
He Bo
Babatunde11
He Bo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 163L
1,510 Elo+
Party 2
Maui
Maui
BluBrawls
Maui
Level 110
God Stats
6W - 7L
1,479 SR
Queue Stats
164W - 154L
1,509 Elo+
Party 4
Yu Huang
Yu Huang
MRKO0LA1D
Yu Huang
Level 129
God Stats
1W - 2L
1,262 SR
Queue Stats
157W - 160L
1,484 Elo+
Party 4
Martichoras
Martichoras
TardyToast
Martichoras
Level 155
God Stats
7W - 7L
1,472 SR
Queue Stats
231W - 236L
1,452 Elo+
Party 4
Set
Set
VillN21
Set
Level 59
God Stats
6W - 3L
1,798 SR
Queue Stats
161W - 128L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Haku823
Terra
9
0 / 1 / 1
5,426
493
1,775
7,794
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
9
1 / 2 / 0
5,421
493
1,697
5,591
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MilesAbvU
Nemesis
9
0 / 0 / 0
5,166
470
2,301
8,428
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 1 / 0
5,570
506
3,148
7,551
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
g1eesh
Achilles
9
0 / 4 / 1
5,455
496
5,879
13,666
8,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,627
693
7,400
8,598
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
10
1 / 0 / 2
6,116
556
2,577
5,799
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
MRKO0LA1D
Yu Huang
11
0 / 0 / 2
6,461
587
2,828
3,373
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
TardyToast
Martichoras
13
1 / 0 / 1
6,927
630
6,297
5,697
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Set
11
2 / 1 / 1
6,444
586
5,714
8,534
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
8
8
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Maui
1
0
2
2
L
Terra
Haku823
Terra
0
1
1
0.5
L
Agni
1
2
0
0.5
W
Yu Huang
MRKO0LA1D
Yu Huang
0
0
2
1
L
Nemesis
MilesAbvU
Nemesis
0
0
0
0
W
Martichoras
TardyToast
Martichoras
1
0
1
1.5
W
Set
2
1
1
2.5
L
0
1
0
0
L
Achilles
g1eesh
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,800
Damage
24,816
43,030
Taken
32,001
20,608
Mitigated
15,082
11,331
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,400
947
0
2,995
8,598
3,950
93
0
8,598
55,928
0
W
Maui
2,577
615
0
1,960
5,799
3,745
0
519
5,240
18,569
0
L
Terra
Haku823
Terra
1,775
224
106
2,367
7,794
5,192
0
1,457
6,290
21,021
0
L
Agni
1,697
222
0
1,000
5,591
1,585
0
1,589
3,844
29,399
0
W
Yu Huang
MRKO0LA1D
Yu Huang
2,828
47
0
750
3,373
1,189
0
1,402
1,729
45,255
0
L
Nemesis
MilesAbvU
Nemesis
2,301
410
0
1,089
8,428
2,574
0
1,331
7,021
0
27,424
W
Martichoras
TardyToast
Martichoras
6,297
2,773
0
3,090
5,697
2,416
0
380
5,317
0
69,000
W
Set
5,714
2,425
0
1,545
8,534
3,782
0
840
7,638
0
51,877
L
3,148
2,054
0
4,042
7,551
2,625
0
589
6,962
0
46,189
L
Achilles
g1eesh
Achilles
5,879
1,186
0
2,727
13,666
8,632
0
7,168
6,073
0
36,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,038
Gold Earned
33,575
283
Minions Killed
412
0
Camps Cleared
0
1,201,472
Distance Traveled
1,143,976
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,627
693
97
9
0
235,668
0
W
Maui
6,116
556
27
2
0
227,469
1
L
Terra
5,426
493
26
2
0
262,297
5
L
Agni
5,421
493
63
6
0
197,248
0
W
Yu Huang
6,461
587
97
9
0
224,826
2
L
Nemesis
5,166
470
47
4
0
290,686
0
W
Martichoras
6,927
630
104
9
0
203,466
3
W
Set
6,444
586
87
8
0
252,547
0
L
Anhur
5,570
506
92
8
0
207,688
1
L
Achilles
5,455
496
55
5
0
243,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role