Player Matchup

Terra
Terra
A Wake Bake
Terra
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 196L
1,340 Elo+
Solo
Rama
Rama
AngryW0lf
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,374 Elo+
Solo
Merlin
Merlin
Gordys69
Merlin
Level 128
God Stats
3W - 3L
1,580 SR
Queue Stats
476W - 462L
1,427 Elo+
Solo
Raijin
Raijin
OJ_Didnt_Do_It_x
Raijin
Level 85
God Stats
2W - 4L
1,544 SR
Queue Stats
193W - 232L
1,391 Elo+
Party 2
Loki
Loki
SmurfPaidBot
Loki
Level 92
God Stats
1W - 2L
1,475 SR
Queue Stats
277W - 313L
1,392 Elo+
Party 2
Team Averages
Level 92
1,520 SR
1,385 Elo+

VS

Team Averages
Level 66
1,493 SR
1,158 Elo+
Sun Wukong
Sun Wukong
XDDemonXX
Sun Wukong
Level 37
God Stats
2W - 1L
1,474 SR
Queue Stats
74W - 110L
1,362 Elo+
Solo
Chang'e
Chang'e
Zeuslightning47
Chang'e
Level 27
God Stats
3W - 4L
1,491 SR
Queue Stats
207W - 324L
1,338 Elo+
Solo
Hou Yi
Hou Yi
floridadude941
Hou Yi
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 13L
1,036 Elo+
Party 1
Nike
Nike
manbearpig941
Nike
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 17L
1,006 Elo+
Party 1
Ne Zha
Ne Zha
ricknadovich
Ne Zha
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,047 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
6,618
662
1,621
8,700
7,934
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
17
7 / 3 / 3
9,190
919
8,591
9,344
4,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Gordys69
Merlin
13
0 / 6 / 10
7,406
741
7,954
8,903
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 5 / 8
7,691
769
7,808
9,362
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 6 / 4
7,674
767
8,824
10,798
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
XDDemonXX
Sun Wukong
16
10 / 3 / 9
10,435
1,044
10,368
10,307
9,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 6 / 8
9,572
957
9,960
11,885
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 11
8,008
801
2,791
5,323
2,060
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 3 / 10
8,277
828
5,914
12,489
12,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
16
4 / 2 / 8
9,142
914
9,254
10,017
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
69
15
Kills
23
23
Deaths
15
30
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Rama
7
3
3
2.83
L
Merlin
Gordys69
Merlin
0
6
10
0.83
L
2
5
8
1.2
L
5
6
4
1.17
W
Sun Wukong
XDDemonXX
Sun Wukong
10
3
9
4.83
W
6
6
8
1.67
W
0
1
11
5.5
W
3
3
10
2.67
W
Ne Zha
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,798
Damage
38,287
47,107
Taken
50,021
22,127
Mitigated
34,522
10,494
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,621
681
923
2,493
8,700
7,934
372
711
7,785
5,328
0
L
Rama
8,591
6,371
62
2,698
9,344
4,112
159
1,709
7,329
0
22,357
L
Merlin
Gordys69
Merlin
7,954
993
228
260
8,903
3,022
0
2,938
5,642
19,539
0
L
7,808
1,586
221
1,552
9,362
3,057
90
2,283
6,949
13,996
0
L
8,824
1,694
467
1,590
10,798
4,002
0
2,433
8,365
0
13,378
W
Sun Wukong
XDDemonXX
Sun Wukong
10,368
2,873
435
2,982
10,307
9,159
26
2,546
7,677
0
14,679
W
9,960
853
1,188
2,376
11,885
5,176
0
4,565
7,320
20,742
0
W
2,791
1,322
650
752
5,323
2,060
1,641
1,678
3,645
0
10,628
W
5,914
475
1,367
3,540
12,489
12,555
608
4,258
8,151
0
11,038
W
Ne Zha
9,254
1,614
1,209
2,636
10,017
5,572
1,582
4,498
5,519
0
24,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,579
Gold Earned
45,434
85
Minions Killed
98
0
Camps Cleared
0
729,590
Distance Traveled
1,032,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,618
662
6
1
0
117,373
0
L
Rama
9,190
919
37
4
0
155,663
0
L
Merlin
7,406
741
18
2
0
138,856
0
L
Raijin
7,691
769
11
1
0
152,631
0
L
Loki
7,674
767
13
1
0
165,067
0
W
Sun Wukong
10,435
1,044
15
2
0
222,244
0
W
Chang'e
9,572
957
16
2
0
186,351
0
W
Hou Yi
8,008
801
25
3
0
177,882
0
W
Nike
8,277
828
12
1
0
224,000
0
W
Ne Zha
9,142
914
30
3
0
222,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role