Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Klaus0136
Skadi
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 216L
1,465 Elo+
Solo
Guan Yu
Guan Yu
ManCream1
Guan Yu
Level 31
God Stats
5W - 2L
1,708 SR
Queue Stats
93W - 75L
1,527 Elo+
Party 3
Apollo
Apollo
logan982016
Apollo
Level 27
God Stats
1W - 6L
1,277 SR
Queue Stats
99W - 86L
1,566 Elo+
Party 3
Pele
Pele
xCarNag3x
Pele
Level 29
God Stats
17W - 15L
1,537 SR
Queue Stats
20W - 24L
1,429 Elo+
Party 2
Team Averages
Level 38
1,504 SR
1,497 Elo+

VS

Team Averages
Level 112
1,425 SR
1,514 Elo+
Ravana
Ravana
IH8MYLFE
Ravana
Level 20
God Stats
3W - 5L
1,368 SR
Queue Stats
27W - 12L
1,537 Elo+
Party 1
Nemesis
Nemesis
Sirspooon
Nemesis
Level 125
God Stats
2W - 2L
1,300 SR
Queue Stats
468W - 478L
1,643 Elo+
Party 1
Aphrodite
Aphrodite
TERROROFLEGENS
Aphrodite
Level 92
God Stats
2W - 0L
1,285 SR
Queue Stats
10W - 2L
1,246 Elo+
Solo
Charybdis
Charybdis
TanqueVasca
Charybdis
Level 165
God Stats
5W - 7L
1,673 SR
Queue Stats
356W - 385L
1,564 Elo+
Party 1
Poseidon
Poseidon
cblankin15
Poseidon
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
303W - 357L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 4 / 3
7,789
487
6,326
19,373
14,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Klaus0136
Skadi
14
1 / 7 / 2
8,175
511
6,441
14,615
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
ManCream1
Guan Yu
12
0 / 2 / 0
6,962
435
4,589
21,406
17,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
12
2 / 4 / 2
7,871
492
13,286
13,123
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
1 / 3 / 2
7,255
453
3,949
14,675
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IH8MYLFE
Ravana
16
3 / 0 / 0
9,599
600
20,698
8,366
7,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Sirspooon
Nemesis
17
9 / 1 / 6
10,075
630
14,406
14,055
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
TERROROFLEGENS
Aphrodite
12
0 / 4 / 3
7,541
471
5,091
12,101
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
TanqueVasca
Charybdis
14
4 / 1 / 4
8,654
541
10,437
12,283
4,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
cblankin15
Poseidon
16
4 / 1 / 6
10,140
634
11,694
9,684
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
20
20
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
3
1.13
W
Ravana
IH8MYLFE
Ravana
3
0
0
3
L
Skadi
Klaus0136
Skadi
1
7
2
0.29
L
Guan Yu
ManCream1
Guan Yu
0
2
0
0
W
Nemesis
Sirspooon
Nemesis
9
1
6
12
W
Aphrodite
TERROROFLEGENS
Aphrodite
0
4
3
0.38
W
Charybdis
TanqueVasca
Charybdis
4
1
4
6
W
Poseidon
cblankin15
Poseidon
4
1
6
7
L
Apollo
2
4
2
0.75
L
Pele
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,591
Damage
62,326
83,192
Taken
56,489
48,228
Mitigated
26,894
23,379
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,326
791
0
5,355
19,373
14,506
0
4,943
14,406
21,727
0
W
Ravana
IH8MYLFE
Ravana
20,698
5,712
0
1,246
8,366
7,622
0
21
8,345
655
88,521
L
Skadi
Klaus0136
Skadi
6,441
1,429
0
2,908
14,615
5,330
0
5,582
9,033
0
70,902
L
Guan Yu
ManCream1
Guan Yu
4,589
1,355
340
7,749
21,406
17,907
0
503
20,903
0
46,368
W
Nemesis
Sirspooon
Nemesis
14,406
8,298
0
2,097
14,055
5,618
0
1,711
12,344
0
90,079
W
Aphrodite
TERROROFLEGENS
Aphrodite
5,091
870
3,009
5,983
12,101
5,494
175
2,244
9,769
28,360
0
W
Charybdis
TanqueVasca
Charybdis
10,437
6,489
0
4,438
12,283
4,741
0
1,752
10,531
0
71,149
W
Poseidon
cblankin15
Poseidon
11,694
2,153
0
1,500
9,684
3,419
335
1,099
8,585
89,409
0
L
Apollo
13,286
8,114
0
4,717
13,123
5,209
0
3,911
9,212
0
68,894
L
Pele
3,949
1,428
0
2,310
14,675
5,276
0
2,705
11,970
0
47,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,052
Gold Earned
46,009
430
Minions Killed
525
0
Camps Cleared
0
1,532,184
Distance Traveled
1,681,967
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,789
487
41
3
0
312,318
4
W
Ravana
9,599
600
133
8
0
325,921
1
L
Skadi
8,175
511
128
8
0
277,533
5
L
Guan Yu
6,962
435
79
5
0
304,892
2
W
Nemesis
10,075
630
111
7
0
376,846
0
W
Aphrodite
7,541
471
35
2
0
326,541
4
W
Charybdis
8,654
541
101
6
0
308,986
2
W
Poseidon
10,140
634
145
9
0
343,673
3
L
Apollo
7,871
492
108
7
0
301,541
0
L
Pele
7,255
453
74
5
0
335,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role