Player Matchup

Erlang Shen
Erlang Shen
Alfredo999H
Erlang Shen
Level 88
God Stats
18W - 19L
1,485 SR
Queue Stats
36W - 37L
1,511 Elo+
Solo
Geb
Geb
Salty k6762
Geb
Level 125
God Stats
15W - 9L
1,886 SR
Queue Stats
110W - 115L
1,537 Elo+
Solo
Hades
Hades
UncleDrewzy1
Hades
Level 61
God Stats
3W - 4L
1,520 SR
Queue Stats
89W - 130L
1,364 Elo+
Party 2
Heimdallr
Heimdallr
ninJa__MonKey565
Heimdallr
Level 97
God Stats
3W - 3L
1,562 SR
Queue Stats
105W - 140L
1,380 Elo+
Party 2
Cabrakan
Cabrakan
redmamba807
Cabrakan
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 74L
1,339 Elo+
Party 2
Team Averages
Level 91
1,591 SR
1,426 Elo+

VS

Team Averages
Level 117
1,621 SR
1,466 Elo+
Sylvanus
Sylvanus
MEDELLIN50
Sylvanus
Level 109
God Stats
5W - 0L
1,825 SR
Queue Stats
87W - 59L
1,523 Elo+
Party 1
Chiron
Chiron
SkintySIutSlayer
Chiron
Level 103
God Stats
4W - 3L
1,673 SR
Queue Stats
163W - 157L
1,443 Elo+
Party 3
Merlin
Merlin
VoidsKingdomYt
Merlin
Level 77
God Stats
23W - 10L
1,753 SR
Queue Stats
128W - 121L
1,450 Elo+
Party 3
He Bo
He Bo
death_knight5589
He Bo
Level 143
God Stats
7W - 8L
1,517 SR
Queue Stats
709W - 666L
1,470 Elo+
Party 1
Tyr
Tyr
xLazyNinjax3
Tyr
Level 155
God Stats
2W - 4L
1,335 SR
Queue Stats
327W - 317L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alfredo999H
Erlang Shen
12
1 / 1 / 0
6,260
482
5,233
9,936
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 5 / 1
5,747
442
5,323
12,715
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 1
6,378
491
3,030
7,888
3,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
9
0 / 5 / 2
5,589
430
6,705
11,466
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
redmamba807
Cabrakan
9
1 / 4 / 2
5,731
441
3,126
12,246
7,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MEDELLIN50
Sylvanus
10
3 / 3 / 6
6,700
515
5,346
12,245
7,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 0 / 6
7,293
561
7,064
8,149
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 2
6,960
535
3,692
3,813
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 0 / 1
7,577
583
9,854
7,870
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 0
7,753
596
5,878
12,896
7,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
15
16
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Alfredo999H
Erlang Shen
1
1
0
1
W
Sylvanus
MEDELLIN50
Sylvanus
3
3
6
2
L
2
5
1
0.5
W
3
0
6
6
L
1
1
1
1.5
W
0
1
2
1
W
8
0
1
8.5
L
Heimdallr
0
5
2
0.2
L
Cabrakan
redmamba807
Cabrakan
1
4
2
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,417
Damage
31,834
54,251
Taken
44,973
30,617
Mitigated
21,744
17,234
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Alfredo999H
Erlang Shen
5,233
2,604
0
4,753
9,936
6,155
0
273
9,663
0
37,440
W
Sylvanus
MEDELLIN50
Sylvanus
5,346
2,048
1,072
3,907
12,245
7,515
150
4,815
7,398
21,529
0
L
5,323
1,136
269
3,250
12,715
8,228
0
4,059
8,656
20,936
0
W
7,064
3,803
663
4,881
8,149
3,245
542
2,867
5,282
0
39,268
L
3,030
140
160
4,474
7,888
3,848
0
4,712
3,176
41,775
0
W
3,692
95
89
1,443
3,813
1,397
499
2,361
1,452
52,795
0
W
9,854
540
0
3,505
7,870
2,345
0
1,077
6,769
47,997
0
L
Heimdallr
6,705
2,689
0
2,869
11,466
4,621
0
5,785
5,681
0
39,648
L
Cabrakan
redmamba807
Cabrakan
3,126
549
0
1,459
12,246
7,765
0
4,105
8,141
32,595
0
W
5,878
1,503
0
6,200
12,896
7,242
0
471
12,425
0
61,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,705
Gold Earned
36,283
273
Minions Killed
359
0
Camps Cleared
0
1,249,104
Distance Traveled
1,201,561
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,260
482
52
4
0
239,352
4
W
Sylvanus
6,700
515
26
2
0
232,179
0
L
Geb
5,747
442
22
2
0
263,311
0
W
Chiron
7,293
561
65
5
0
243,662
0
L
Hades
6,378
491
86
7
0
241,991
3
W
Merlin
6,960
535
93
7
0
212,890
0
W
He Bo
7,577
583
64
5
0
282,847
0
L
Heimdallr
5,589
430
58
4
0
242,112
0
L
Cabrakan
5,731
441
55
4
0
262,338
0
W
Tyr
7,753
596
111
9
0
229,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role