Player Matchup

Rama
Rama
Death by Oni
Rama
Level 108
God Stats
10W - 12L
1,461 SR
Queue Stats
638W - 623L
1,391 Elo+
Solo
Anubis
Anubis
RG_Carlos22
Anubis
Level 84
God Stats
3W - 3L
1,800 SR
Queue Stats
28W - 28L
1,442 Elo+
Solo
Fafnir
Fafnir
The_krazy_guy420
Fafnir
Level 66
God Stats
1W - 3L
1,358 SR
Queue Stats
99W - 110L
1,481 Elo+
Solo
Thor
Thor
canthitme
Thor
Level 109
God Stats
38W - 58L
1,441 SR
Queue Stats
115W - 139L
1,418 Elo+
Solo
King Arthur
King Arthur
imspringin
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,434 Elo+
Solo
Team Averages
Level 99
1,512 SR
1,433 Elo+

VS

Team Averages
Level 107
1,462 SR
1,483 Elo+
Ra
Ra
 
Ra
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
actedbee2305526
Vamana
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 26L
1,466 Elo+
Solo
Scylla
Scylla
racimmaloum
Scylla
Level 63
God Stats
2W - 3L
1,281 SR
Queue Stats
285W - 266L
1,483 Elo+
Solo
Ravana
Ravana
tsaeri
Ravana
Level 124
God Stats
38W - 28L
1,529 SR
Queue Stats
210W - 226L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
2 / 2 / 0
4,289
390
2,260
4,890
1,384
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
11
6 / 1 / 2
6,731
612
5,474
5,455
2,238
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 3 / 4
5,242
477
2,666
9,444
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
2 / 1 / 1
5,487
499
1,387
7,920
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
imspringin
King Arthur
11
0 / 2 / 2
5,697
518
4,321
10,383
8,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 2 / 2
6,107
555
6,287
6,987
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
 
Hachiman
9
1 / 2 / 3
5,373
488
4,393
5,559
1,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 2
7,108
646
4,733
8,051
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
10
0 / 4 / 0
5,832
530
957
4,763
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
tsaeri
Ravana
10
4 / 1 / 0
6,646
604
4,145
4,307
1,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
10
Kills
9
9
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
2
2
W
Hachiman
 
Hachiman
1
2
3
1.25
L
2
2
0
1
L
Anubis
6
1
2
7
L
0
3
4
0.67
W
1
1
2
2
L
Thor
2
1
1
2.5
L
King Arthur
imspringin
King Arthur
0
2
2
0.5
W
Scylla
0
4
0
0
W
Ravana
tsaeri
Ravana
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,108
Damage
20,515
38,092
Taken
29,667
23,656
Mitigated
10,555
6,325
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,287
1,092
514
2,638
6,987
2,355
114
1,820
5,167
43,476
0
W
Hachiman
 
Hachiman
4,393
2,579
0
641
5,559
1,564
461
1,868
3,691
0
23,512
L
2,260
2,059
0
2,104
4,890
1,384
0
1,912
2,978
0
9,691
L
Anubis
5,474
121
0
2,314
5,455
2,238
115
1,021
4,434
42,521
0
L
2,666
1,065
0
907
9,444
8,852
0
3,650
5,727
15,492
0
W
4,733
901
0
2,056
8,051
4,468
0
803
7,228
0
52,810
L
Thor
1,387
68
0
210
7,920
2,621
0
561
7,359
0
29,742
L
King Arthur
imspringin
King Arthur
4,321
674
0
790
10,383
8,561
0
137
10,169
0
34,799
W
Scylla
957
97
0
430
4,763
904
0
2,236
2,527
33,020
0
W
Ravana
tsaeri
Ravana
4,145
944
0
979
4,307
1,264
0
1,560
2,747
0
31,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
31,066
214
Minions Killed
292
0
Camps Cleared
0
1,023,952
Distance Traveled
1,057,454
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,107
555
82
7
0
219,207
0
W
Hachiman
5,373
488
27
2
0
196,486
2
L
Rama
4,289
390
12
1
0
110,021
0
L
Anubis
6,731
612
75
7
0
225,158
0
L
Fafnir
5,242
477
20
2
0
216,964
0
W
Vamana
7,108
646
85
8
0
225,390
2
L
Thor
5,487
499
49
4
0
246,934
0
L
King Arthur
5,697
518
58
5
0
224,875
0
W
Scylla
5,832
530
55
5
0
174,157
0
W
Ravana
6,646
604
43
4
0
242,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role