Player Matchup

Hel
Hel
BlkAngel99
Hel
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,428 Elo+
Party 1
Set
Set
CodeSOL_Cas
Set
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,369 Elo+
Party 1
Thoth
Thoth
CoyoteHawke
Thoth
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
Stiff_Knight_
Nu Wa
Level 139
God Stats
7W - 2L
1,535 SR
Queue Stats
165W - 141L
1,462 Elo+
Party 1
Tyr
Tyr
noreik_lohcin
Tyr
Level 145
God Stats
4W - 2L
1,689 SR
Queue Stats
140W - 117L
1,421 Elo+
Party 1
Team Averages
Level 105
1,545 SR
1,404 Elo+

VS

Team Averages
Level 87
1,413 SR
1,433 Elo+
Yemoja
Yemoja
Baits
Yemoja
Level 84
God Stats
0W - 2L
1,240 SR
Queue Stats
57W - 50L
1,509 Elo+
Solo
Zeus
Zeus
BvinR
Zeus
Level 156
God Stats
23W - 22L
1,585 SR
Queue Stats
735W - 734L
1,480 Elo+
Party 2
Fafnir
Fafnir
LASTKING 14K
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,254 Elo+
Solo
Da Ji
Da Ji
Wrath_of_Cersei
Da Ji
Level 101
God Stats
6W - 9L
1,544 SR
Queue Stats
598W - 610L
1,439 Elo+
Party 2
Loki
Loki
jexial
Loki
Level 68
God Stats
0W - 2L
1,196 SR
Queue Stats
52W - 54L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
6,546
1,309
2,640
3,325
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 2 / 4
5,833
1,167
938
3,596
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
1 / 2 / 5
5,754
1,151
3,500
3,528
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 2
5,720
1,144
3,731
2,112
679
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 4
6,154
1,231
5,486
5,706
3,823
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Baits
Yemoja
12
1 / 0 / 4
5,784
1,157
928
1,557
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zeus
BvinR
Zeus
11
3 / 2 / 2
6,162
1,232
6,483
4,428
1,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
5
0 / 1 / 1
4,581
916
189
2,227
1,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 4 / 5
5,200
1,040
2,738
5,921
2,141
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
jexial
Loki
11
1 / 1 / 4
5,338
1,068
4,937
3,983
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
8
Kills
6
6
Deaths
8
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Baits
Yemoja
1
0
4
3
W
3
0
5
5.5
L
Zeus
BvinR
Zeus
3
2
2
2
W
0
2
4
1
W
1
2
5
1.75
L
Fafnir
0
1
1
0.5
W
2
1
2
3
L
1
4
5
0.88
L
Loki
jexial
Loki
1
1
4
3
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,295
Damage
15,275
18,267
Taken
18,116
8,394
Mitigated
8,364
6,756
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Baits
Yemoja
928
257
1,723
645
1,557
1,419
0
1,316
241
2,378
0
W
2,640
315
2,053
2,359
3,325
1,297
462
1,656
1,669
9,572
0
L
Zeus
BvinR
Zeus
6,483
295
484
313
4,428
1,624
0
1,951
2,392
20,267
0
W
938
214
72
9
3,596
1,357
74
1,276
2,320
0
8,724
W
3,500
164
174
75
3,528
1,238
694
2,176
1,352
8,372
0
L
Fafnir
189
86
94
173
2,227
1,603
0
1,485
674
1,127
0
W
3,731
470
735
130
2,112
679
0
1,129
983
9,233
0
L
2,738
212
104
201
5,921
2,141
0
2,984
2,724
0
4,962
L
Loki
jexial
Loki
4,937
251
311
314
3,983
1,577
0
2,199
1,699
0
9,671
W
5,486
710
160
989
5,706
3,823
510
1,493
4,213
0
6,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
27,065
61
Minions Killed
42
0
Camps Cleared
0
556,792
Distance Traveled
467,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,784
1,157
1
0
0
103,354
0
W
Hel
6,546
1,309
23
5
0
116,079
0
L
Zeus
6,162
1,232
31
6
0
100,020
0
W
Set
5,833
1,167
17
3
0
102,751
0
W
Thoth
5,754
1,151
10
2
0
97,814
0
L
Fafnir
4,581
916
0
0
0
43,657
0
W
Nu Wa
5,720
1,144
7
1
0
123,099
0
L
Da Ji
5,200
1,040
3
1
0
108,137
0
L
Loki
5,338
1,068
7
1
0
111,853
0
W
Tyr
6,154
1,231
4
1
0
117,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role