Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
KevvLoc412
Scylla
Level 66
God Stats
4W - 3L
1,909 SR
Queue Stats
257W - 270L
1,364 Elo+
Party 1
Arachne
Arachne
SkyStayUpp
Arachne
Level 33
God Stats
1W - 1L
1,756 SR
Queue Stats
38W - 42L
1,348 Elo+
Party 1
Team Averages
Level 56
1,721 SR
1,404 Elo+

VS

Team Averages
Level 66
1,596 SR
1,363 Elo+
Hou Yi
Hou Yi
LegendGaminq
Hou Yi
Level 35
God Stats
5W - 9L
1,500 SR
Queue Stats
107W - 120L
1,305 Elo+
Solo
Tyr
Tyr
legit_technique
Tyr
Level 107
God Stats
3W - 1L
1,822 SR
Queue Stats
28W - 31L
1,411 Elo+
Solo
Hel
Hel
sir is fat
Hel
Level 57
God Stats
61W - 52L
1,467 SR
Queue Stats
200W - 207L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 2 / 4
8,881
683
5,059
12,077
13,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
KevvLoc412
Scylla
13
3 / 2 / 6
9,807
754
10,118
10,555
4,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SkyStayUpp
Arachne
12
4 / 2 / 3
9,548
734
6,598
12,550
6,591
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
4 / 3 / 1
10,191
784
14,044
9,128
3,273
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 3
9,287
714
5,377
10,974
7,565
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
1 / 4 / 4
9,259
712
7,862
9,007
3,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
6
6
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
4
2
L
Scylla
KevvLoc412
Scylla
3
2
6
3
W
Hou Yi
4
3
1
1.5
L
Arachne
SkyStayUpp
Arachne
4
2
3
2.75
W
1
2
3
1.25
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,775
Damage
27,283
35,182
Taken
29,109
23,805
Mitigated
13,955
2,890
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,059
761
0
0
12,077
13,089
208
3,013
8,928
21,376
0
L
Scylla
KevvLoc412
Scylla
10,118
1,217
0
530
10,555
4,125
265
2,018
8,417
39,548
0
W
Hou Yi
14,044
8,419
0
880
9,128
3,273
948
5,028
4,098
0
43,953
L
Arachne
SkyStayUpp
Arachne
6,598
5,293
0
2,360
12,550
6,591
0
3,427
8,983
0
21,364
W
5,377
1,158
0
3,415
10,974
7,565
545
5,269
5,575
0
24,369
W
7,862
624
2,590
3,342
9,007
3,117
0
5,056
3,863
38,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,236
Gold Earned
28,737
101
Minions Killed
154
0
Camps Cleared
0
674,683
Distance Traveled
670,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,881
683
24
2
0
180,462
0
L
Scylla
9,807
754
56
4
0
243,084
0
W
Hou Yi
10,191
784
61
5
0
213,308
0
L
Arachne
9,548
734
21
2
0
251,137
0
W
Tyr
9,287
714
43
3
0
239,934
0
W
Hel
9,259
712
50
4
0
217,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role