Player Matchup

Loki
Loki
AwesomeAndy9
Loki
Level 105
God Stats
1W - 4L
1,532 SR
Queue Stats
106W - 76L
1,638 Elo+
Party 1
Medusa
Medusa
DirtyAres
Medusa
Level 89
God Stats
1W - 2L
1,642 SR
Queue Stats
64W - 45L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
Megg0
Ne Zha
Level 125
God Stats
10W - 6L
1,298 SR
Queue Stats
287W - 270L
1,479 Elo+
Solo
Hercules
Hercules
RCG_Raven
Hercules
Level 109
God Stats
0W - 1L
1,447 SR
Queue Stats
6W - 4L
1,632 Elo+
Party 1
Freya
Freya
TruGaymer
Freya
Level 125
God Stats
0W - 1L
1,084 SR
Queue Stats
59W - 45L
1,531 Elo+
Solo
Team Averages
Level 111
1,401 SR
1,563 Elo+

VS

Team Averages
Level 134
1,543 SR
1,539 Elo+
Sobek
Sobek
BUNNYYYYYY
Sobek
Level 127
God Stats
14W - 10L
1,790 SR
Queue Stats
109W - 119L
1,548 Elo+
Party 2
Set
Set
Kisagami23
Set
Level 153
God Stats
4W - 1L
1,467 SR
Queue Stats
82W - 89L
1,461 Elo+
Solo
Bakasura
Bakasura
TabulaEXE
Bakasura
Level 125
God Stats
7W - 7L
1,567 SR
Queue Stats
189W - 171L
1,593 Elo+
Party 2
Ra
Ra
Whisp1234
Ra
Level 122
God Stats
4W - 3L
1,397 SR
Queue Stats
253W - 244L
1,516 Elo+
Solo
Hachiman
Hachiman
YouFilthyWeebs
Hachiman
Level 145
God Stats
10W - 10L
1,495 SR
Queue Stats
186W - 156L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,269
854
1,522
4,209
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
DirtyAres
Medusa
7
0 / 0 / 3
3,740
748
1,686
2,539
602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Megg0
Ne Zha
6
0 / 1 / 0
3,243
649
1,215
3,815
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
RCG_Raven
Hercules
5
0 / 1 / 0
3,021
604
424
3,978
2,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Freya
TruGaymer
Freya
3
0 / 1 / 0
2,672
534
1,197
1,271
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
5
1 / 0 / 1
3,697
739
673
2,977
1,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
3,862
772
1,548
2,279
651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
TabulaEXE
Bakasura
6
1 / 1 / 0
3,444
689
695
3,010
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 2 / 0
3,548
710
429
2,666
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
6
2 / 0 / 1
3,842
768
2,510
1,133
306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Sobek
1
0
1
1.5
L
Medusa
DirtyAres
Medusa
0
0
3
1.5
W
0
0
1
0.5
L
Ne Zha
Megg0
Ne Zha
0
1
0
0
L
Hercules
RCG_Raven
Hercules
0
1
0
0
W
Bakasura
TabulaEXE
Bakasura
1
1
0
1
L
Freya
TruGaymer
Freya
0
1
0
0
W
0
2
0
0
W
Hachiman
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,044
Damage
5,855
15,812
Taken
12,065
5,825
Mitigated
4,344
4,958
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,522
527
0
1,235
4,209
1,230
0
240
3,969
0
25,953
W
Sobek
673
105
495
1,610
2,977
1,345
0
582
2,257
8,791
0
L
Medusa
DirtyAres
Medusa
1,686
746
0
750
2,539
602
0
253
2,141
0
20,824
W
1,548
678
0
1,020
2,279
651
0
0
2,279
0
22,151
L
Ne Zha
Megg0
Ne Zha
1,215
182
0
1,375
3,815
1,587
0
0
3,815
0
15,337
L
Hercules
RCG_Raven
Hercules
424
105
0
1,306
3,978
2,021
0
303
3,675
0
8,904
W
Bakasura
TabulaEXE
Bakasura
695
443
0
1,150
3,010
1,331
0
0
3,010
0
10,695
L
Freya
TruGaymer
Freya
1,197
523
0
292
1,271
385
0
306
965
5,949
0
W
429
43
156
639
2,666
711
0
220
2,386
20,954
0
W
Hachiman
2,510
1,177
0
544
1,133
306
0
371
656
0
17,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,945
Gold Earned
18,393
153
Minions Killed
153
0
Camps Cleared
0
464,230
Distance Traveled
520,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,269
854
48
10
0
105,778
0
W
Sobek
3,697
739
7
1
0
107,882
0
L
Medusa
3,740
748
38
8
0
92,387
0
W
Set
3,862
772
44
9
0
100,236
0
L
Ne Zha
3,243
649
28
6
0
103,849
0
L
Hercules
3,021
604
23
5
0
106,387
0
W
Bakasura
3,444
689
29
6
0
128,798
0
L
Freya
2,672
534
16
3
0
55,829
0
W
Ra
3,548
710
37
7
0
102,323
0
W
Hachiman
3,842
768
36
7
0
81,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role