Player Matchup

Achilles
Achilles
ConjurationNite
Achilles
Level 115
God Stats
8W - 9L
1,478 SR
Queue Stats
157W - 207L
1,443 Elo+
Party 1
Sol
Sol
OnyxGoofie
Sol
Level 145
God Stats
5W - 9L
1,521 SR
Queue Stats
179W - 209L
1,437 Elo+
Party 1
Ravana
Ravana
SP33D13PICO
Ravana
Level 161
God Stats
3W - 8L
1,449 SR
Queue Stats
179W - 273L
1,466 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shrimpenshire
Ah Muzen Cab
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 61L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
UnsTrick
Ao Kuang
Level 100
God Stats
0W - 3L
1,310 SR
Queue Stats
106W - 84L
1,582 Elo+
Party 1
Team Averages
Level 136
1,452 SR
1,484 Elo+

VS

Team Averages
Level 125
1,590 SR
1,563 Elo+
Janus
Janus
KrazyAkus3d
Janus
Level 137
God Stats
24W - 18L
1,566 SR
Queue Stats
217W - 201L
1,557 Elo+
Solo
Chaac
Chaac
Lxprxs
Chaac
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 177L
1,541 Elo+
Solo
Loki
Loki
NELSON1013
Loki
Level 143
God Stats
4W - 4L
1,716 SR
Queue Stats
283W - 275L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
Ntninja11
Cthulhu
Level 65
God Stats
13W - 16L
1,538 SR
Queue Stats
210W - 183L
1,572 Elo+
Party 2
Cernunnos
Cernunnos
bigdogcook18
Cernunnos
Level 141
God Stats
16W - 20L
1,631 SR
Queue Stats
348W - 313L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 0 / 0
6,190
619
7,871
7,612
4,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 0
4,670
467
2,955
2,678
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
8
0 / 0 / 0
5,111
511
1,236
5,568
3,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Shrimpenshire
Ah Muzen Cab
10
1 / 2 / 0
5,466
547
3,831
5,386
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
UnsTrick
Ao Kuang
10
1 / 1 / 0
5,570
557
1,949
8,793
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,291
529
3,931
3,751
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Lxprxs
Chaac
11
0 / 3 / 0
6,217
622
4,327
10,981
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 1 / 1
5,918
592
3,488
8,118
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Ntninja11
Cthulhu
9
0 / 0 / 2
5,406
541
2,017
5,707
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
bigdogcook18
Cernunnos
11
0 / 0 / 1
5,960
596
1,815
3,798
1,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
5
Kills
3
4
Deaths
5
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
0
0
3
W
1
1
1
1.5
W
Chaac
Lxprxs
Chaac
0
3
0
0
W
2
1
1
2.5
W
Cthulhu
Ntninja11
Cthulhu
0
0
2
1
L
0
1
0
0
L
Ravana
0
0
0
0
L
Ah Muzen Cab
Shrimpenshire
Ah Muzen Cab
1
2
0
0.5
L
Ao Kuang
UnsTrick
Ao Kuang
1
1
0
1
W
Cernunnos
bigdogcook18
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,842
Damage
15,578
30,037
Taken
32,355
13,060
Mitigated
14,313
8,504
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,871
1,382
0
3,625
7,612
4,512
0
39
7,573
0
42,088
W
3,931
328
0
587
3,751
1,220
0
805
2,946
32,925
0
W
Chaac
Lxprxs
Chaac
4,327
731
0
3,626
10,981
4,685
0
0
10,243
0
45,750
W
3,488
1,173
0
4,446
8,118
2,755
0
2,172
5,946
0
44,134
W
Cthulhu
Ntninja11
Cthulhu
2,017
74
123
2,150
5,707
4,130
0
1,488
4,219
17,361
0
L
2,955
726
0
1,097
2,678
770
0
483
2,195
30,012
0
L
Ravana
1,236
207
0
1,752
5,568
3,064
0
2,186
3,260
0
14,250
L
Ah Muzen Cab
Shrimpenshire
Ah Muzen Cab
3,831
1,015
0
812
5,386
1,967
0
2,107
3,123
0
42,306
L
Ao Kuang
UnsTrick
Ao Kuang
1,949
267
0
1,218
8,793
2,747
0
818
7,861
45,819
0
W
Cernunnos
bigdogcook18
Cernunnos
1,815
884
0
2,608
3,798
1,523
0
1,090
2,708
0
54,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
28,792
289
Minions Killed
349
0
Camps Cleared
0
931,672
Distance Traveled
1,000,886
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,190
619
62
6
0
210,810
0
W
Janus
5,291
529
76
8
0
219,118
2
W
Chaac
6,217
622
85
9
0
182,677
0
W
Loki
5,918
592
62
6
0
225,362
0
W
Cthulhu
5,406
541
24
2
0
190,259
3
L
Sol
4,670
467
56
6
0
116,826
0
L
Ravana
5,111
511
13
1
0
184,472
1
L
Ah Muzen Cab
5,466
547
82
8
0
185,632
0
L
Ao Kuang
5,570
557
76
8
0
233,932
0
W
Cernunnos
5,960
596
102
10
0
183,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role