Player Matchup

Hachiman
Hachiman
Silver I
Aldahir11992
Hachiman
Silver I
Level 58
God Stats
2W - 2L
1,541 SR
Queue Stats
8W - 6L
1,563 MMR
Party 1
Ymir
Ymir
Silver II
DkZartaxx
Ymir
Silver II
Level 103
God Stats
2W - 0L
1,891 SR
Queue Stats
53W - 52L
1,524 MMR
Solo
Achilles
Achilles
Silver II
DoubleWristTwist
Achilles
Silver II
Level 49
God Stats
1W - 0L
1,734 SR
Queue Stats
16W - 12L
1,517 MMR
Solo
Janus
Janus
Bronze III
gerrd4
Janus
Bronze III
Level 93
God Stats
2W - 0L
1,708 SR
Queue Stats
5W - 2L
1,493 MMR
Party 1
Loki
Loki
Gold II
ssshadiotv
Loki
Gold II
Level 100
God Stats
6W - 4L
1,561 SR
Queue Stats
402W - 397L
1,516 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 81
1,687 SR
1,522 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,521 SR
1,515 MMR
The Morrigan
The Morrigan
Gold III
 
The Morrigan
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum III
HeavenlyDomain
Jormungandr
Platinum III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 199L
1,507 MMR
Solo
Geb
Geb
Platinum III
LAX Bro 759811
Geb
Platinum III
Level 128
God Stats
4W - 6L
1,481 SR
Queue Stats
187W - 177L
1,519 MMR
Solo
Serqet
Serqet
Gold II
ObscureDahlia
Serqet
Gold II
Level 63
God Stats
4W - 6L
1,582 SR
Queue Stats
160W - 161L
1,519 MMR
Solo
Skadi
Skadi
Gold II
wagnerhouse
Skadi
Gold II
Level 154
God Stats
21W - 27L
1,545 SR
Queue Stats
150W - 161L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aldahir11992
Hachiman
15
0 / 1 / 3
9,254
514
6,510
10,958
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
0 / 3 / 2
8,001
445
2,716
14,809
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 1 / 6
10,276
571
8,316
11,875
6,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
gerrd4
Janus
17
8 / 0 / 1
11,230
624
9,946
7,500
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 2
10,716
595
10,264
16,524
10,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Zhong KuiBakasuraKali

VS

Bans
ThorMartichorasSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
2 / 3 / 1
8,873
493
6,121
7,607
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HeavenlyDomain
Jormungandr
15
0 / 2 / 0
8,797
489
10,080
12,536
11,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 3 / 1
7,338
408
5,589
12,150
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 1
8,099
450
6,494
14,922
8,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 2
8,475
471
6,546
11,094
3,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
5
5
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
3
1
0.83
W
Hachiman
Aldahir11992
Hachiman
0
1
3
1.5
W
Ymir
0
3
2
0.33
W
3
1
6
6
L
Jormungandr
HeavenlyDomain
Jormungandr
0
2
0
0
L
0
3
1
0.17
L
2
3
1
0.83
W
Janus
gerrd4
Janus
8
0
1
8.5
W
3
0
2
4
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,752
Damage
34,830
61,666
Taken
58,309
39,428
Mitigated
35,003
15,755
Healing
17,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,121
1,207
0
996
7,607
2,855
825
2,671
4,718
80,276
555
W
Hachiman
Aldahir11992
Hachiman
6,510
3,904
0
6,643
10,958
4,544
847
2,491
8,311
0
81,011
W
Ymir
2,716
1,072
0
2,891
14,809
13,973
93
7,267
7,542
24,338
0
W
8,316
3,591
0
2,879
11,875
6,728
499
1,636
10,187
0
103,997
L
Jormungandr
HeavenlyDomain
Jormungandr
10,080
3,145
0
3,618
12,536
11,152
357
0
12,536
84,862
0
L
5,589
682
0
2,309
12,150
8,778
0
4,371
7,591
20,458
0
L
6,494
976
0
5,906
14,922
8,471
0
1,746
13,046
118
62,652
W
Janus
gerrd4
Janus
9,946
843
0
875
7,500
3,318
0
2,181
5,319
93,823
0
W
10,264
2,714
0
2,467
16,524
10,865
0
9,056
7,229
0
91,636
L
6,546
3,499
0
4,798
11,094
3,747
0
3,427
7,575
0
70,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,477
Gold Earned
41,582
596
Minions Killed
536
0
Camps Cleared
0
1,797,638
Distance Traveled
1,734,254
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,873
493
150
8
0
312,646
0
W
Hachiman
9,254
514
118
7
0
283,364
4
W
Ymir
8,001
445
32
2
0
322,166
1
W
Achilles
10,276
571
134
7
0
426,285
0
L
Jormungandr
8,797
489
138
8
0
314,735
2
L
Geb
7,338
408
28
2
0
371,431
5
L
Serqet
8,099
450
94
5
0
378,084
4
W
Janus
11,230
624
165
9
0
398,053
5
W
Loki
10,716
595
147
8
0
367,770
4
L
Skadi
8,475
471
126
7
0
357,358
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role