Player Matchup

Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
FSplayer
Charybdis
Level 124
God Stats
4W - 8L
1,246 SR
Queue Stats
121W - 127L
1,509 Elo+
Party 2
Poseidon
Poseidon
Gasneitor-piazza
Poseidon
Level 82
God Stats
12W - 9L
1,539 SR
Queue Stats
22W - 19L
1,514 Elo+
Solo
Horus
Horus
Reinert_
Horus
Level 125
God Stats
8W - 2L
1,557 SR
Queue Stats
280W - 275L
1,449 Elo+
Solo
Loki
Loki
joaco_nob
Loki
Level 84
God Stats
26W - 24L
1,442 SR
Queue Stats
314W - 334L
1,360 Elo+
Solo
Team Averages
Level 114
1,457 SR
1,466 Elo+

VS

Team Averages
Level 119
1,500 SR
1,491 Elo+
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GabeTowe
Thor
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 34L
1,583 Elo+
Solo
Ganesha
Ganesha
Juninhodegravata
Ganesha
Level 141
God Stats
52W - 54L
1,462 SR
Queue Stats
245W - 254L
1,453 Elo+
Party 1
Osiris
Osiris
NewRevolution
Osiris
Level 109
God Stats
3W - 5L
1,502 SR
Queue Stats
275W - 283L
1,522 Elo+
Solo
Izanami
Izanami
juuamerico
Izanami
Level 134
God Stats
11W - 14L
1,536 SR
Queue Stats
35W - 46L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 0 / 4
6,428
584
6,808
9,141
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
FSplayer
Charybdis
12
6 / 0 / 3
7,472
679
8,724
7,092
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 0
5,513
501
608
6,806
2,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Reinert_
Horus
9
2 / 1 / 6
6,320
575
3,264
8,991
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
11
0 / 1 / 1
6,486
590
2,947
7,663
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 1 / 0
7,239
658
8,076
4,726
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
10
0 / 3 / 0
5,574
507
2,838
10,543
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
5,181
471
2,085
10,280
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 0
6,317
574
5,385
8,620
9,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
juuamerico
Izanami
10
0 / 4 / 0
5,549
504
3,505
6,974
2,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
11
Kills
6
6
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
4
5
L
Discordia
 
Discordia
5
1
0
5
W
Charybdis
FSplayer
Charybdis
6
0
3
7.5
L
Thor
0
3
0
0
W
0
4
0
0
L
0
3
1
0.17
L
1
0
0
1
W
Horus
Reinert_
Horus
2
1
6
5
W
Loki
0
1
1
0.5
L
Izanami
juuamerico
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,351
Damage
21,889
39,693
Taken
41,143
18,010
Mitigated
23,405
12,379
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,808
4,228
0
2,726
9,141
3,318
0
610
8,429
0
48,970
L
Discordia
 
Discordia
8,076
236
0
1,360
4,726
1,760
32
678
4,048
53,344
0
W
Charybdis
FSplayer
Charybdis
8,724
4,564
0
5,157
7,092
2,637
312
1,492
5,556
0
62,354
L
Thor
2,838
415
0
398
10,543
3,847
0
0
10,543
0
46,975
W
608
0
0
1,253
6,806
2,465
212
5,101
1,385
40,283
0
L
2,085
300
512
2,437
10,280
5,493
0
0
10,280
9,317
0
L
5,385
1,908
0
2,208
8,620
9,978
0
41
8,579
0
40,853
W
Horus
Reinert_
Horus
3,264
1,748
437
2,306
8,991
7,022
0
2,377
6,485
0
14,247
W
Loki
2,947
675
0
500
7,663
2,568
0
53
7,508
0
46,203
L
Izanami
juuamerico
Izanami
3,505
2,527
0
1,580
6,974
2,327
0
0
6,974
0
54,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
29,860
357
Minions Killed
339
0
Camps Cleared
0
1,125,341
Distance Traveled
1,107,324
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,428
584
81
7
0
237,239
1
L
Discordia
7,239
658
109
10
0
220,408
2
W
Charybdis
7,472
679
111
10
0
202,527
1
L
Thor
5,574
507
69
6
0
244,130
0
W
Poseidon
5,513
501
63
6
0
207,622
6
L
Ganesha
5,181
471
1
0
0
220,183
8
L
Osiris
6,317
574
63
6
0
219,141
0
W
Horus
6,320
575
20
2
0
242,353
3
W
Loki
6,486
590
82
7
0
235,600
4
L
Izanami
5,549
504
97
9
0
203,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role