Player Matchup

Cerberus
Cerberus
DerekGames2302
Cerberus
Level 88
God Stats
62W - 47L
1,571 SR
Queue Stats
193W - 169L
1,553 Elo+
Solo
Izanami
Izanami
Gomezticlipz7
Izanami
Level 29
God Stats
5W - 2L
1,771 SR
Queue Stats
87W - 83L
1,694 Elo+
Party 2
Thanatos
Thanatos
Muffins72
Thanatos
Level 103
God Stats
14W - 6L
1,411 SR
Queue Stats
319W - 284L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
lilmex713
Cu Chulainn
Level 100
God Stats
2W - 2L
1,263 SR
Queue Stats
138W - 154L
1,382 Elo+
Party 2
Ra
Ra
scsebcors
Ra
Level 147
God Stats
4W - 2L
1,430 SR
Queue Stats
83W - 79L
1,514 Elo+
Solo
Team Averages
Level 93
1,489 SR
1,531 Elo+

VS

Team Averages
Level 104
1,556 SR
1,469 Elo+
Pele
Pele
RsDiabeto
Pele
Level 128
God Stats
1W - 1L
1,811 SR
Queue Stats
43W - 45L
1,454 Elo+
Party 1
Rama
Rama
SpareThyPusy
Rama
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,450 Elo+
Party 1
Ra
Ra
Wingsayy
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,456 Elo+
Party 1
Camazotz
Camazotz
Yokuin
Camazotz
Level 88
God Stats
2W - 6L
1,214 SR
Queue Stats
145W - 145L
1,452 Elo+
Solo
Xing Tian
Xing Tian
rodrigocx
Xing Tian
Level 127
God Stats
3W - 1L
1,754 SR
Queue Stats
226W - 174L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 3 / 9
7,682
480
9,690
12,927
9,177
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
15
7 / 1 / 0
9,960
623
8,130
6,970
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Muffins72
Thanatos
18
10 / 1 / 4
10,471
654
13,072
15,938
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
lilmex713
Cu Chulainn
15
1 / 2 / 3
9,448
591
10,676
11,346
10,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 6
9,629
602
4,843
12,280
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 7 / 3
7,535
471
10,612
16,837
5,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
3 / 6 / 3
8,232
515
8,214
13,027
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 2
8,412
526
8,812
13,949
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Yokuin
Camazotz
15
1 / 2 / 1
8,504
532
5,481
14,180
14,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xing Tian
rodrigocx
Xing Tian
13
2 / 1 / 4
8,365
523
4,358
11,957
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
21
Kills
9
9
Deaths
21
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
3
9
2.17
W
Izanami
7
1
0
7
W
Thanatos
Muffins72
Thanatos
10
1
4
12
L
Pele
2
7
3
0.5
L
3
6
3
0.75
L
1
5
2
0.4
L
Camazotz
Yokuin
Camazotz
1
2
1
0.75
W
Cu Chulainn
lilmex713
Cu Chulainn
1
2
3
1.25
L
Xing Tian
rodrigocx
Xing Tian
2
1
4
4
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,411
Damage
37,477
59,461
Taken
69,950
34,024
Mitigated
39,305
23,642
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,690
529
89
3,168
12,927
9,177
0
3,385
9,330
29,146
0
W
Izanami
8,130
6,052
0
2,054
6,970
2,342
3,426
870
5,900
0
75,880
W
Thanatos
Muffins72
Thanatos
13,072
2,605
0
13,066
15,938
7,335
0
3,339
12,539
0
99,172
L
Pele
10,612
2,186
0
2,889
16,837
5,926
0
3,667
12,968
0
51,365
L
8,214
6,597
0
3,660
13,027
4,620
682
5,146
7,878
0
59,760
L
8,812
981
517
5,660
13,949
5,053
434
1,805
12,013
79,857
0
L
Camazotz
Yokuin
Camazotz
5,481
987
0
3,316
14,180
14,047
0
498
13,662
131
65,212
W
Cu Chulainn
lilmex713
Cu Chulainn
10,676
2,666
0
463
11,346
10,416
466
1,465
9,654
0
72,949
L
Xing Tian
rodrigocx
Xing Tian
4,358
511
0
1,621
11,957
9,659
0
3,178
8,547
24,887
0
W
4,843
229
501
4,301
12,280
4,754
0
3,767
8,061
82,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,190
Gold Earned
41,048
575
Minions Killed
418
0
Camps Cleared
0
1,674,186
Distance Traveled
1,600,444
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,682
480
51
3
0
332,214
4
W
Izanami
9,960
623
122
8
0
309,507
0
W
Thanatos
10,471
654
121
8
0
380,859
1
L
Pele
7,535
471
69
4
0
314,061
1
L
Rama
8,232
515
107
7
0
299,144
0
L
Ra
8,412
526
124
8
0
327,493
0
L
Camazotz
8,504
532
93
6
0
328,538
0
W
Cu Chulainn
9,448
591
124
8
0
303,645
2
L
Xing Tian
8,365
523
25
2
0
331,208
1
W
Ra
9,629
602
157
10
0
347,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role