Player Matchup

Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
Kakarrot17
Poseidon
Silver I
Level 157
God Stats
82W - 90L
1,469 SR
Queue Stats
328W - 342L
1,341 MMR
Solo
Cupid
Cupid
Silver I
PiIIows
Cupid
Silver I
Level 152
God Stats
6W - 5L
1,500 SR
Queue Stats
210W - 214L
1,340 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Pupusas
Sylvanus
Gold IV
Level 159
God Stats
25W - 32L
1,512 SR
Queue Stats
228W - 243L
1,303 MMR
Solo
Agni
Agni
Bronze III
magentoligts
Agni
Bronze III
Level 152
God Stats
2W - 5L
1,486 SR
Queue Stats
5W - 9L
1,415 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,494 SR
1,380 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,620 SR
1,372 MMR
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
SM RODO5858
Scylla
Gold IV
Level 119
God Stats
5W - 8L
1,616 SR
Queue Stats
127W - 133L
1,397 MMR
Solo
Hachiman
Hachiman
Silver II
SSZero03
Hachiman
Silver II
Level 109
God Stats
16W - 6L
1,676 SR
Queue Stats
52W - 60L
1,171 MMR
Party 1
Surtr
Surtr
Gold IV
SSZero09
Surtr
Gold IV
Level 189
God Stats
9W - 10L
1,492 SR
Queue Stats
556W - 566L
1,398 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
kpop300
Zhong Kui
Silver I
Level 122
God Stats
1W - 1L
1,814 SR
Queue Stats
44W - 44L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 2 / 0
5,874
534
3,130
9,594
5,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Kakarrot17
Poseidon
12
0 / 2 / 0
6,130
557
3,277
6,482
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
PiIIows
Cupid
10
1 / 2 / 0
5,481
498
4,133
9,254
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Pupusas
Sylvanus
9
0 / 1 / 1
5,258
478
2,500
6,712
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 0
5,559
505
3,230
5,753
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MartichorasHe BoKaliTyr

VS

Bans
AchillesLokiBakasuraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 0 / 1
6,122
557
4,299
8,054
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
12
3 / 0 / 1
6,768
615
3,856
4,956
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
SSZero03
Hachiman
11
2 / 1 / 2
5,742
522
5,778
3,717
1,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
SSZero09
Surtr
11
1 / 0 / 3
6,229
566
2,744
8,983
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
kpop300
Zhong Kui
12
2 / 1 / 0
7,005
637
6,522
7,232
5,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
W
Kuzenbo
 
Kuzenbo
2
0
1
2.5
L
Poseidon
Kakarrot17
Poseidon
0
2
0
0
L
Cupid
PiIIows
Cupid
1
2
0
0.5
L
Sylvanus
Pupusas
Sylvanus
0
1
1
0.5
W
Scylla
3
0
1
3.5
W
Hachiman
SSZero03
Hachiman
2
1
2
3
W
Surtr
SSZero09
Surtr
1
0
3
2.5
W
Zhong Kui
kpop300
Zhong Kui
2
1
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,270
Damage
23,199
37,795
Taken
32,942
17,506
Mitigated
19,937
11,502
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,130
1,376
0
2,303
9,594
5,477
0
6,522
3,072
0
34,292
W
Kuzenbo
 
Kuzenbo
4,299
1,512
97
3,327
8,054
7,362
29
2,424
5,630
18,236
0
L
Poseidon
Kakarrot17
Poseidon
3,277
996
0
281
6,482
2,186
0
1,688
4,794
65,048
0
L
Cupid
PiIIows
Cupid
4,133
2,457
134
4,349
9,254
3,344
76
2,737
6,457
0
34,399
L
Sylvanus
Pupusas
Sylvanus
2,500
1,205
1,058
2,722
6,712
4,595
120
1,285
5,427
24,680
6,779
W
Scylla
3,856
542
0
632
4,956
1,725
538
2,882
1,804
47,135
0
W
Hachiman
SSZero03
Hachiman
5,778
2,572
0
1,821
3,717
1,198
308
804
2,913
0
45,205
W
Surtr
SSZero09
Surtr
2,744
1,268
0
3,988
8,983
4,049
221
2,345
6,582
1,775
47,540
W
Zhong Kui
kpop300
Zhong Kui
6,522
1,877
0
5,301
7,232
5,603
64
0
7,232
53,680
0
L
3,230
39
0
655
5,753
1,904
0
2,568
3,185
34,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
31,866
382
Minions Killed
354
0
Camps Cleared
0
1,093,883
Distance Traveled
1,097,958
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,874
534
81
7
0
221,258
0
W
Kuzenbo
6,122
557
32
3
0
230,970
4
L
Poseidon
6,130
557
98
9
0
232,850
0
L
Cupid
5,481
498
62
6
0
213,123
5
L
Sylvanus
5,258
478
68
6
0
197,641
0
W
Scylla
6,768
615
80
7
0
218,565
1
W
Hachiman
5,742
522
68
6
0
202,082
0
W
Surtr
6,229
566
86
8
0
239,020
0
W
Zhong Kui
7,005
637
88
8
0
207,321
0
L
Agni
5,559
505
73
7
0
229,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role