Player Matchup

Merlin
Merlin
Bowman
Merlin
Level 181
God Stats
5W - 5L
1,685 SR
Queue Stats
84W - 90L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
DreadedLergy
Cthulhu
Level 148
God Stats
4W - 2L
1,816 SR
Queue Stats
38W - 53L
1,463 Elo+
Party 2
Arachne
Arachne
OliverSkeew
Arachne
Level 139
God Stats
13W - 12L
1,603 SR
Queue Stats
63W - 75L
1,469 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Skadith
Cu Chulainn
Level 121
God Stats
3W - 4L
1,537 SR
Queue Stats
41W - 56L
1,457 Elo+
Party 2
Izanami
Izanami
ThePoquah
Izanami
Level 109
God Stats
2W - 6L
1,387 SR
Queue Stats
64W - 68L
1,477 Elo+
Party 2
Team Averages
Level 140
1,605 SR
1,467 Elo+

VS

Team Averages
Level 147
1,605 SR
1,565 Elo+
Hachiman
Hachiman
Casko Fox
Hachiman
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
278W - 250L
1,665 Elo+
Party 3
Ne Zha
Ne Zha
IMANUELEXI
Ne Zha
Level 156
God Stats
2W - 1L
1,763 SR
Queue Stats
44W - 42L
1,524 Elo+
Party 1
Hun Batz
Hun Batz
IrackRomero
Hun Batz
Level 128
God Stats
2W - 0L
1,716 SR
Queue Stats
62W - 63L
1,544 Elo+
Party 1
Janus
Janus
ReptarOnIce87
Janus
Level 139
God Stats
9W - 7L
1,526 SR
Queue Stats
158W - 171L
1,516 Elo+
Solo
Tyr
Tyr
Yvny
Tyr
Level 156
God Stats
8W - 9L
1,520 SR
Queue Stats
388W - 357L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bowman
Merlin
19
4 / 4 / 5
11,063
790
11,454
12,029
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
DreadedLergy
Cthulhu
17
5 / 3 / 5
10,225
730
14,819
18,861
17,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
OliverSkeew
Arachne
15
1 / 7 / 5
9,201
657
6,363
18,706
10,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Skadith
Cu Chulainn
17
3 / 2 / 7
10,191
728
12,337
17,541
19,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ThePoquah
Izanami
16
1 / 6 / 7
9,796
700
8,136
17,876
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Casko Fox
Hachiman
18
7 / 3 / 7
10,977
784
17,845
11,877
5,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
IMANUELEXI
Ne Zha
18
4 / 4 / 10
10,704
765
16,216
18,511
14,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
IrackRomero
Hun Batz
18
5 / 3 / 7
10,579
756
15,735
15,438
7,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 1 / 5
11,462
819
9,003
9,020
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
Yvny
Tyr
17
4 / 3 / 8
10,585
756
14,473
17,734
21,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
14
Kills
22
22
Deaths
14
29
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bowman
Merlin
4
4
5
1.63
W
Hachiman
Casko Fox
Hachiman
7
3
7
3.5
L
Cthulhu
DreadedLergy
Cthulhu
5
3
5
2.5
W
Ne Zha
IMANUELEXI
Ne Zha
4
4
10
2.25
W
Hun Batz
IrackRomero
Hun Batz
5
3
7
2.83
L
Arachne
OliverSkeew
Arachne
1
7
5
0.5
W
2
1
5
4.5
L
Cu Chulainn
Skadith
Cu Chulainn
3
2
7
3.25
L
Izanami
ThePoquah
Izanami
1
6
7
0.75
W
Tyr
Yvny
Tyr
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,109
Damage
73,272
85,013
Taken
72,580
58,693
Mitigated
52,648
9,565
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bowman
Merlin
11,454
446
0
236
12,029
5,068
160
1,443
10,554
46,951
0
W
Hachiman
Casko Fox
Hachiman
17,845
10,314
0
3,442
11,877
5,516
416
5,840
5,408
0
44,378
L
Cthulhu
DreadedLergy
Cthulhu
14,819
500
243
1,485
18,861
17,042
0
2,015
16,752
21,964
376
W
Ne Zha
IMANUELEXI
Ne Zha
16,216
2,894
0
5,062
18,511
14,365
312
6,299
11,120
52
42,744
W
Hun Batz
IrackRomero
Hun Batz
15,735
3,982
0
480
15,438
7,135
154
4,170
10,623
0
41,649
L
Arachne
OliverSkeew
Arachne
6,363
3,279
0
4,903
18,706
10,044
973
284
18,374
0
24,075
W
9,003
610
0
500
9,020
3,837
1,169
2,072
6,569
59,585
0
L
Cu Chulainn
Skadith
Cu Chulainn
12,337
1,213
0
1,101
17,541
19,988
0
1,789
15,675
0
32,400
L
Izanami
ThePoquah
Izanami
8,136
5,191
0
1,597
17,876
6,551
0
3,334
14,398
0
36,694
W
Tyr
Yvny
Tyr
14,473
866
0
4,982
17,734
21,795
0
4,627
11,501
0
37,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,476
Gold Earned
54,307
271
Minions Killed
348
0
Camps Cleared
0
1,383,459
Distance Traveled
1,554,798
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,063
790
94
7
0
290,409
0
W
Hachiman
10,977
784
68
5
0
262,148
0
L
Cthulhu
10,225
730
26
2
0
303,548
0
W
Ne Zha
10,704
765
51
4
0
317,888
1
W
Hun Batz
10,579
756
62
4
0
346,406
0
L
Arachne
9,201
657
37
3
0
256,744
0
W
Janus
11,462
819
125
9
0
311,505
0
L
Cu Chulainn
10,191
728
52
4
0
303,333
0
L
Izanami
9,796
700
62
4
0
229,425
0
W
Tyr
10,585
756
42
3
0
316,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role