Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
MadHighlander
King Arthur
Level 154
God Stats
5W - 8L
1,617 SR
Queue Stats
423W - 424L
1,460 Elo+
Solo
Bellona
Bellona
SoriukenKawaii
Bellona
Level 61
God Stats
1W - 0L
1,311 SR
Queue Stats
5W - 3L
1,558 Elo+
Party 4
Hercules
Hercules
drive3928
Hercules
Level 102
God Stats
7W - 13L
1,302 SR
Queue Stats
451W - 454L
1,490 Elo+
Party 1
Team Averages
Level 94
1,446 SR
1,502 Elo+

VS

Team Averages
Level 74
1,587 SR
1,453 Elo+
Janus
Janus
BlitzCrab
Janus
Level 108
God Stats
15W - 19L
1,491 SR
Queue Stats
570W - 565L
1,524 Elo+
Solo
Baba Yaga
Baba Yaga
Chemikill99
Baba Yaga
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,484 Elo+
Party 3
Nox
Nox
DirtyOGKush
Nox
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,324 Elo+
Party 3
Kukulkan
Kukulkan
MOBfu
Kukulkan
Level 87
God Stats
7W - 1L
1,739 SR
Queue Stats
301W - 309L
1,504 Elo+
Party 2
Vamana
Vamana
pivert123
Vamana
Level 61
God Stats
0W - 1L
1,706 SR
Queue Stats
48W - 59L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
8 / 4 / 7
11,254
866
16,934
14,277
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
 
Medusa
15
2 / 5 / 6
9,418
724
6,184
10,174
4,377
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MadHighlander
King Arthur
17
3 / 2 / 10
10,148
781
7,058
10,925
12,667
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 2 / 9
10,218
786
9,099
11,010
11,269
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hercules
drive3928
Hercules
19
3 / 0 / 10
10,443
803
6,866
17,773
16,653
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BlitzCrab
Janus
19
9 / 4 / 3
10,701
823
19,706
9,533
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Chemikill99
Baba Yaga
16
2 / 2 / 6
8,489
653
8,253
8,604
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 7 / 9
9,056
697
3,797
12,471
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
MOBfu
Kukulkan
14
0 / 5 / 5
8,146
627
8,721
10,553
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
pivert123
Vamana
14
1 / 2 / 4
7,732
595
4,735
8,550
7,357
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
20
Kills
13
13
Deaths
20
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
4
7
2.88
W
Medusa
 
Medusa
2
5
6
1
L
Janus
BlitzCrab
Janus
9
4
3
2.63
L
Baba Yaga
Chemikill99
Baba Yaga
2
2
6
2.5
L
1
7
9
0.79
L
Kukulkan
MOBfu
Kukulkan
0
5
5
0.5
W
King Arthur
MadHighlander
King Arthur
3
2
10
4
W
4
2
9
4.25
W
Hercules
drive3928
Hercules
3
0
10
8
L
Vamana
pivert123
Vamana
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,141
Damage
45,212
64,159
Taken
49,711
51,646
Mitigated
28,337
30,113
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
16,934
9,341
946
4,394
14,277
6,680
5,946
9,637
4,640
0
50,273
W
Medusa
 
Medusa
6,184
2,016
1,153
719
10,174
4,377
1,496
7,526
2,648
0
26,848
L
Janus
BlitzCrab
Janus
19,706
705
398
643
9,533
5,006
610
0
9,360
34,341
0
L
Baba Yaga
Chemikill99
Baba Yaga
8,253
343
269
2,602
8,604
4,479
0
7
8,113
15,351
0
L
3,797
671
1,648
896
12,471
6,253
0
0
12,012
12,165
0
L
Kukulkan
MOBfu
Kukulkan
8,721
636
1,109
2,282
10,553
5,242
0
0
10,048
27,251
0
W
King Arthur
MadHighlander
King Arthur
7,058
809
1,538
3,462
10,925
12,667
156
7,132
3,793
0
13,022
W
9,099
571
1,476
2,567
11,010
11,269
869
5,187
5,743
0
17,270
W
Hercules
drive3928
Hercules
6,866
330
1,964
11,894
17,773
16,653
76
11,192
6,581
0
14,301
L
Vamana
pivert123
Vamana
4,735
1,433
311
692
8,550
7,357
0
5
7,878
0
5,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,481
Gold Earned
44,124
153
Minions Killed
115
0
Camps Cleared
0
1,256,194
Distance Traveled
1,057,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,254
866
67
5
0
234,046
0
W
Medusa
9,418
724
40
3
0
238,485
0
L
Janus
10,701
823
33
3
0
190,759
0
L
Baba Yaga
8,489
653
26
2
0
229,533
0
L
Nox
9,056
697
13
1
0
193,132
0
L
Kukulkan
8,146
627
41
3
0
189,741
0
W
King Arthur
10,148
781
11
1
0
226,296
0
W
Bellona
10,218
786
19
1
0
271,357
0
W
Hercules
10,443
803
16
1
0
286,010
0
L
Vamana
7,732
595
2
0
0
254,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role