Player Matchup

Persephone
Persephone
Tehh Dino
Persephone
Level 65
God Stats
1W - 2L
1,280 SR
Queue Stats
22W - 41L
1,302 Elo+
Solo
Geb
Geb
Wizyerd
Geb
Level 40
God Stats
2W - 7L
1,303 SR
Queue Stats
39W - 53L
1,283 Elo+
Solo
Nemesis
Nemesis
elcaballerosmite
Nemesis
Level 46
God Stats
52W - 32L
1,781 SR
Queue Stats
127W - 118L
1,449 Elo+
Solo
Team Averages
Level 50
1,455 SR
1,345 Elo+

VS

Team Averages
Level 65
1,533 SR
1,323 Elo+
Izanami
Izanami
Davixooo
Izanami
Level 62
God Stats
3W - 1L
1,624 SR
Queue Stats
21W - 20L
1,430 Elo+
Solo
Fenrir
Fenrir
IlIIlxlIIlIl
Fenrir
Level 97
God Stats
6W - 8L
1,579 SR
Queue Stats
14W - 20L
1,414 Elo+
Solo
Ymir
Ymir
Shire2246
Ymir
Level 36
God Stats
5W - 7L
1,397 SR
Queue Stats
178W - 177L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Tehh Dino
Persephone
12
1 / 2 / 0
9,747
750
8,635
7,284
2,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
10
0 / 2 / 1
8,060
620
3,697
10,720
7,041
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 1
8,478
652
7,325
12,637
5,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Davixooo
Izanami
13
3 / 0 / 3
9,870
759
11,268
8,770
2,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
11
4 / 1 / 3
9,310
716
8,474
8,318
3,148
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
1 / 0 / 4
8,948
688
3,544
7,019
6,933
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
8
8
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Davixooo
Izanami
3
0
3
4.5
W
Fenrir
4
1
3
5.5
W
Ymir
1
0
4
3
L
Persephone
Tehh Dino
Persephone
1
2
0
0.5
L
Geb
0
2
1
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,657
Damage
23,286
30,641
Taken
24,107
14,741
Mitigated
13,053
4,434
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Davixooo
Izanami
11,268
9,131
0
1,091
8,770
2,972
532
3,660
5,110
0
64,315
W
Fenrir
8,474
1,807
0
1,019
8,318
3,148
0
3,719
4,599
0
17,894
W
Ymir
3,544
1,066
172
1,937
7,019
6,933
0
5,361
1,658
15,423
0
L
Persephone
Tehh Dino
Persephone
8,635
891
0
837
7,284
2,337
0
1,130
6,133
45,269
0
L
Geb
3,697
589
0
0
10,720
7,041
0
1,622
9,098
13,574
0
L
7,325
3,275
0
3,597
12,637
5,363
0
1,305
11,332
0
35,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,285
Gold Earned
28,128
138
Minions Killed
141
0
Camps Cleared
0
771,751
Distance Traveled
721,408
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,870
759
96
7
0
224,240
0
W
Fenrir
9,310
716
11
1
0
257,367
0
W
Ymir
8,948
688
34
3
0
239,801
3
L
Persephone
9,747
750
76
6
0
244,337
0
L
Geb
8,060
620
16
1
0
253,819
0
L
Nemesis
8,478
652
46
4
0
273,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role