Player Matchup

Loki
Loki
Pah min dok8886
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,171 Elo+
Party 1
King Arthur
King Arthur
RIP Tuco
King Arthur
Level 68
God Stats
3W - 18L
1,064 SR
Queue Stats
49W - 51L
1,295 Elo+
Party 1
Merlin
Merlin
yoshiki36
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,345 Elo+
Solo
Team Averages
Level 66
1,355 SR
1,271 Elo+

VS

Team Averages
Level 70
1,493 SR
1,403 Elo+
Anubis
Anubis
CrimsonHat
Anubis
Level 105
God Stats
65W - 53L
1,550 SR
Queue Stats
787W - 836L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
Mr_LoLo007
Gilgamesh
Level 61
God Stats
55W - 58L
1,427 SR
Queue Stats
202W - 208L
1,345 Elo+
Solo
Arachne
Arachne
king5656
Arachne
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
8,955
689
8,752
9,971
3,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
RIP Tuco
King Arthur
11
1 / 4 / 1
8,425
648
8,077
12,764
8,006
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
yoshiki36
Merlin
11
0 / 4 / 3
8,597
661
6,576
8,896
2,506
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CrimsonHat
Anubis
15
7 / 0 / 3
10,643
819
12,841
8,016
4,691
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Mr_LoLo007
Gilgamesh
13
2 / 1 / 7
9,434
726
6,934
11,621
9,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
king5656
Arachne
11
2 / 2 / 7
9,230
710
6,725
12,272
6,669
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
CrimsonHat
Anubis
7
0
3
8.5
W
Gilgamesh
Mr_LoLo007
Gilgamesh
2
1
7
5.5
L
2
3
1
0.83
L
King Arthur
RIP Tuco
King Arthur
1
4
1
0.38
W
Arachne
king5656
Arachne
2
2
7
2.75
L
Merlin
yoshiki36
Merlin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,405
Damage
26,500
31,631
Taken
31,909
13,670
Mitigated
20,914
4,118
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CrimsonHat
Anubis
12,841
214
0
4,055
8,016
4,691
40
2,508
5,370
52,857
0
W
Gilgamesh
Mr_LoLo007
Gilgamesh
6,934
1,854
131
820
11,621
9,554
42
2,388
9,057
0
26,954
L
8,752
1,980
0
1,512
9,971
3,158
0
3,907
6,064
0
37,221
L
King Arthur
RIP Tuco
King Arthur
8,077
996
0
1,208
12,764
8,006
74
5,069
7,695
0
23,915
W
Arachne
king5656
Arachne
6,725
4,482
0
3,484
12,272
6,669
25
2,066
10,206
0
30,631
L
Merlin
yoshiki36
Merlin
6,576
623
0
1,398
8,896
2,506
0
4,462
4,434
30,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
29,307
131
Minions Killed
148
0
Camps Cleared
0
662,531
Distance Traveled
717,726
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,643
819
72
6
0
233,415
2
W
Gilgamesh
9,434
726
37
3
0
230,678
0
L
Loki
8,955
689
53
4
0
261,198
5
L
King Arthur
8,425
648
29
2
0
225,860
0
W
Arachne
9,230
710
39
3
0
253,633
0
L
Merlin
8,597
661
49
4
0
175,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role