Player Matchup

Poseidon
Poseidon
BlowJay69
Poseidon
Level 104
God Stats
2W - 1L
1,144 SR
Queue Stats
20W - 8L
1,709 Elo+
Solo
Achilles
Achilles
Parovka
Achilles
Level 171
God Stats
13W - 19L
1,338 SR
Queue Stats
1,418W - 1,255L
1,545 Elo+
Solo
Hel
Hel
Sgabrix
Hel
Level 42
God Stats
2W - 6L
1,314 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 2
Medusa
Medusa
cambrillians
Medusa
Level 42
God Stats
0W - 4L
1,194 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 2
Ullr
Ullr
uooni
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,480 Elo+
Solo
Team Averages
Level 85
1,298 SR
1,471 Elo+

VS

Team Averages
Level 96
1,569 SR
1,485 Elo+
Fenrir
Fenrir
KaySeiz
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,448 Elo+
Party 1
Ra
Ra
SBRD
Ra
Level 125
God Stats
8W - 2L
1,812 SR
Queue Stats
43W - 53L
1,525 Elo+
Party 1
Ares
Ares
SirSilvertree
Ares
Level 150
God Stats
17W - 11L
1,710 SR
Queue Stats
324W - 290L
1,458 Elo+
Solo
Sol
Sol
mkportnoyk
Sol
Level 27
God Stats
37W - 41L
1,175 SR
Queue Stats
163W - 186L
1,403 Elo+
Party 1
Bakasura
Bakasura
Ðarkantøs
Bakasura
Level 152
God Stats
6W - 8L
1,648 SR
Queue Stats
58W - 71L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlowJay69
Poseidon
14
1 / 3 / 2
7,964
613
7,184
9,672
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Parovka
Achilles
13
2 / 0 / 1
7,595
584
6,915
9,262
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
10
1 / 4 / 2
5,914
455
2,826
7,799
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
11
0 / 1 / 3
6,262
482
3,628
6,120
2,324
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Ullr
uooni
Ullr
10
0 / 0 / 0
6,626
510
3,637
2,934
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KaySeiz
Fenrir
13
0 / 0 / 0
7,020
540
1,465
7,990
6,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ra
SBRD
Ra
14
1 / 1 / 0
8,248
634
3,814
6,287
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 1
6,539
503
5,642
10,684
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 0 / 4
6,898
531
3,889
6,906
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Ðarkantøs
Bakasura
15
6 / 1 / 1
8,719
671
9,789
12,108
5,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
4
Kills
8
8
Deaths
4
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BlowJay69
Poseidon
1
3
2
0.67
W
Fenrir
KaySeiz
Fenrir
0
0
0
0
L
Achilles
Parovka
Achilles
2
0
1
2.5
W
Ra
SBRD
Ra
1
1
0
1
L
Hel
1
4
2
0.5
W
1
2
1
0.75
L
Medusa
0
1
3
1.5
W
0
0
4
2
L
Ullr
uooni
Ullr
0
0
0
0
W
Bakasura
Ðarkantøs
Bakasura
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,190
Damage
24,599
35,787
Taken
43,975
13,294
Mitigated
26,482
7,714
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BlowJay69
Poseidon
7,184
1,337
0
2,191
9,672
3,127
0
3,149
5,392
87,499
0
W
Fenrir
KaySeiz
Fenrir
1,465
327
0
1,776
7,990
6,726
488
127
7,863
0
35,265
L
Achilles
Parovka
Achilles
6,915
2,630
0
860
9,262
4,380
0
3,597
5,645
0
56,857
W
Ra
SBRD
Ra
3,814
269
984
2,821
6,287
2,865
645
2,007
4,172
79,976
0
L
Hel
2,826
163
1,170
1,923
7,799
2,451
82
2,037
4,621
27,317
0
W
5,642
176
0
1,543
10,684
9,155
0
2,683
7,963
20,705
0
L
Medusa
3,628
1,485
0
564
6,120
2,324
0
3,737
1,975
0
39,195
W
3,889
385
0
4,269
6,906
1,808
994
1,282
5,612
42,064
0
L
Ullr
uooni
Ullr
3,637
1,358
0
1,006
2,934
1,012
422
754
2,180
0
37,208
W
Bakasura
Ðarkantøs
Bakasura
9,789
6,187
0
4,414
12,108
5,928
42
3,792
8,269
0
62,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
37,424
436
Minions Killed
423
0
Camps Cleared
0
1,261,970
Distance Traveled
1,435,610
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,964
613
156
12
0
278,678
3
W
Fenrir
7,020
540
69
5
0
226,833
1
L
Achilles
7,595
584
88
7
0
308,770
0
W
Ra
8,248
634
147
11
0
312,050
0
L
Hel
5,914
455
42
3
0
260,264
0
W
Ares
6,539
503
24
2
0
269,846
0
L
Medusa
6,262
482
77
6
0
265,687
1
W
Sol
6,898
531
68
5
0
256,517
0
L
Ullr
6,626
510
73
6
0
148,571
0
W
Bakasura
8,719
671
115
9
0
370,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role