Player Matchup

Yemoja
Yemoja
M1ghtyM1ght
Yemoja
Level 84
God Stats
63W - 38L
1,598 SR
Queue Stats
351W - 301L
1,488 Elo+
Solo
Neith
Neith
Nightclarity-
Neith
Level 127
God Stats
23W - 14L
1,612 SR
Queue Stats
40W - 28L
1,555 Elo+
Solo
Bakasura
Bakasura
OceanicWolf0111
Bakasura
Level 118
God Stats
5W - 5L
1,488 SR
Queue Stats
172W - 174L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
baziko333
Zhong Kui
Level 176
God Stats
7W - 10L
1,488 SR
Queue Stats
321W - 286L
1,559 Elo+
Solo
Ravana
Ravana
matthew6590
Ravana
Level 67
God Stats
11W - 9L
1,477 SR
Queue Stats
86W - 96L
1,418 Elo+
Party 1
Team Averages
Level 114
1,533 SR
1,497 Elo+

VS

Team Averages
Level 160
1,570 SR
1,460 Elo+
Cupid
Cupid
 
Cupid
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Chrisk__Love
Thanatos
Level 140
God Stats
9W - 17L
1,518 SR
Queue Stats
266W - 343L
1,480 Elo+
Party 2
Chronos
Chronos
JohnAllynMyth
Chronos
Level 177
God Stats
8W - 5L
1,721 SR
Queue Stats
1,009W - 1,222L
1,503 Elo+
Party 2
Ganesha
Ganesha
Nannoc32
Ganesha
Level 159
God Stats
5W - 5L
1,495 SR
Queue Stats
146W - 233L
1,433 Elo+
Party 2
Apollo
Apollo
PegarAki
Apollo
Level 185
God Stats
6W - 4L
1,614 SR
Queue Stats
168W - 177L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 2 / 9
9,146
538
10,554
16,633
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 0 / 8
9,929
584
11,478
8,023
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
17
8 / 3 / 2
10,454
615
8,277
18,099
8,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
baziko333
Zhong Kui
14
1 / 4 / 7
8,450
497
14,417
13,742
12,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
15
0 / 2 / 0
9,169
539
4,291
6,758
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
0 / 2 / 3
9,290
546
6,226
11,755
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Chrisk__Love
Thanatos
13
2 / 4 / 7
8,277
487
9,464
17,105
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
15
7 / 3 / 2
9,564
563
13,096
14,853
7,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Nannoc32
Ganesha
12
0 / 2 / 6
7,816
460
5,566
15,062
12,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
PegarAki
Apollo
13
1 / 6 / 0
7,642
450
6,842
12,232
4,801
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
17
Kills
10
11
Deaths
17
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
3
0.75
L
Thanatos
Chrisk__Love
Thanatos
2
4
7
1.38
L
Chronos
7
3
2
2.67
W
Yemoja
3
2
9
3.75
L
Ganesha
Nannoc32
Ganesha
0
2
6
1.5
W
5
0
8
9
W
Bakasura
8
3
2
3
L
Apollo
PegarAki
Apollo
1
6
0
0.17
W
Zhong Kui
baziko333
Zhong Kui
1
4
7
1.13
W
Ravana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,017
Damage
41,194
63,255
Taken
71,007
44,691
Mitigated
38,861
23,186
Healing
25,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,226
2,764
290
5,370
11,755
6,241
375
2,703
8,753
0
73,679
L
Thanatos
Chrisk__Love
Thanatos
9,464
2,386
0
11,060
17,105
7,296
422
5,012
11,686
0
59,798
L
Chronos
13,096
2,464
0
4,381
14,853
7,927
580
9,078
5,344
78,131
0
W
Yemoja
10,554
2,401
3,198
5,115
16,633
14,072
307
6,691
9,893
37,830
0
L
Ganesha
Nannoc32
Ganesha
5,566
180
0
3,299
15,062
12,596
0
5,423
8,762
32,089
0
W
11,478
3,634
0
3,268
8,023
4,165
2,527
2,155
5,868
0
85,306
W
Bakasura
8,277
5,304
0
5,984
18,099
8,215
164
3,593
14,407
0
69,332
L
Apollo
PegarAki
Apollo
6,842
3,581
0
1,194
12,232
4,801
105
2,495
9,647
0
58,220
W
Zhong Kui
baziko333
Zhong Kui
14,417
1,491
0
3,893
13,742
12,552
622
5,137
8,395
66,116
0
W
Ravana
4,291
1,158
0
1,728
6,758
5,687
0
1,274
5,233
0
70,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,148
Gold Earned
42,589
532
Minions Killed
473
0
Camps Cleared
0
1,684,832
Distance Traveled
1,679,621
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,290
546
151
9
0
293,967
2
L
Thanatos
8,277
487
74
4
0
378,999
0
L
Chronos
9,564
563
144
8
0
335,574
4
W
Yemoja
9,146
538
46
3
0
327,017
3
L
Ganesha
7,816
460
13
1
0
363,796
7
W
Neith
9,929
584
133
8
0
325,898
5
W
Bakasura
10,454
615
120
7
0
405,384
0
L
Apollo
7,642
450
91
5
0
307,285
0
W
Zhong Kui
8,450
497
107
6
0
321,638
2
W
Ravana
9,169
539
126
7
0
304,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role