Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
EspritMeow
Bellona
Level 118
God Stats
4W - 0L
1,708 SR
Queue Stats
183W - 131L
1,541 Elo+
Solo
Xing Tian
Xing Tian
Gordinh0
Xing Tian
Level 85
God Stats
2W - 2L
1,394 SR
Queue Stats
164W - 184L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
Zemaswin
Ah Puch
Level 129
God Stats
2W - 0L
1,696 SR
Queue Stats
78W - 82L
1,539 Elo+
Party 1
Medusa
Medusa
rambo88640
Medusa
Level 88
God Stats
5W - 0L
1,904 SR
Queue Stats
117W - 139L
1,515 Elo+
Party 1
Team Averages
Level 104
1,640 SR
1,526 Elo+

VS

Team Averages
Level 127
1,616 SR
1,514 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BlastAsent
Ravana
Level 138
God Stats
2W - 2L
1,892 SR
Queue Stats
48W - 49L
1,519 Elo+
Party 2
Ix Chel
Ix Chel
JohnnyKinfolk
Ix Chel
Level 148
God Stats
14W - 10L
1,527 SR
Queue Stats
420W - 388L
1,511 Elo+
Solo
Athena
Athena
MrDisastrous007
Athena
Level 109
God Stats
3W - 1L
1,935 SR
Queue Stats
46W - 46L
1,523 Elo+
Party 2
Guan Yu
Guan Yu
VITOR2137
Guan Yu
Level 107
God Stats
0W - 3L
1,225 SR
Queue Stats
45W - 46L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 0 / 2
7,267
727
4,253
9,602
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
EspritMeow
Bellona
12
1 / 0 / 0
7,174
717
6,554
6,850
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Gordinh0
Xing Tian
7
0 / 1 / 0
5,050
505
3,612
8,867
4,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Zemaswin
Ah Puch
11
2 / 2 / 3
6,671
667
5,590
9,812
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
rambo88640
Medusa
10
1 / 0 / 0
5,276
528
4,509
3,619
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 0 / 1
5,336
534
4,931
6,037
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
BlastAsent
Ravana
10
2 / 2 / 0
5,632
563
4,512
7,154
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
10
0 / 5 / 2
5,469
547
5,510
8,218
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
5,193
519
3,084
6,656
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
VITOR2137
Guan Yu
11
0 / 0 / 0
5,834
583
2,760
8,932
8,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
2
5
L
Xbalanque
 
Xbalanque
0
0
1
0.5
L
Ravana
BlastAsent
Ravana
2
2
0
1
W
Bellona
EspritMeow
Bellona
1
0
0
1
W
Xing Tian
Gordinh0
Xing Tian
0
1
0
0
L
Ix Chel
0
5
2
0.2
L
1
1
0
1
L
Guan Yu
VITOR2137
Guan Yu
0
0
0
0
W
Ah Puch
Zemaswin
Ah Puch
2
2
3
1.75
W
Medusa
rambo88640
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,518
Damage
20,797
38,750
Taken
36,997
20,144
Mitigated
21,524
14,515
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,253
1,029
0
2,702
9,602
4,095
0
936
8,618
0
64,370
L
Xbalanque
 
Xbalanque
4,931
2,645
0
3,108
6,037
2,209
228
1,571
4,407
0
39,173
L
Ravana
BlastAsent
Ravana
4,512
1,559
0
3,689
7,154
2,990
0
1,707
5,386
0
35,744
W
Bellona
EspritMeow
Bellona
6,554
3,510
0
4,454
6,850
6,359
0
0
6,850
0
64,432
W
Xing Tian
Gordinh0
Xing Tian
3,612
542
1,138
2,132
8,867
4,934
0
2,243
6,624
14,308
0
L
Ix Chel
5,510
418
115
945
8,218
3,290
0
4,313
3,905
34,509
0
L
3,084
1,150
0
2,037
6,656
4,674
0
1,465
5,053
20,103
0
L
Guan Yu
VITOR2137
Guan Yu
2,760
1,049
0
4,148
8,932
8,361
0
0
8,932
0
41,062
W
Ah Puch
Zemaswin
Ah Puch
5,590
423
0
3,143
9,812
3,401
0
4,625
4,781
41,986
0
W
Medusa
rambo88640
Medusa
4,509
1,768
0
946
3,619
1,355
0
544
3,075
0
40,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
27,464
372
Minions Killed
316
0
Camps Cleared
0
1,068,610
Distance Traveled
1,072,729
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,267
727
105
11
0
241,499
0
L
Xbalanque
5,336
534
77
8
0
186,419
2
L
Ravana
5,632
563
63
6
0
223,069
0
W
Bellona
7,174
717
115
12
0
187,092
0
W
Xing Tian
5,050
505
15
2
0
233,720
2
L
Ix Chel
5,469
547
63
6
0
198,677
3
L
Athena
5,193
519
26
3
0
216,532
0
L
Guan Yu
5,834
583
87
9
0
248,032
0
W
Ah Puch
6,671
667
76
8
0
207,552
0
W
Medusa
5,276
528
61
6
0
198,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role