Player Matchup

Agni
Agni
GreggerP
Agni
Level 136
God Stats
2W - 3L
1,509 SR
Queue Stats
32W - 42L
1,521 Elo+
Solo
Lancelot
Lancelot
HussanK
Lancelot
Level 72
God Stats
0W - 1L
1,239 SR
Queue Stats
17W - 14L
1,450 Elo+
Party 1
Cerberus
Cerberus
JanglyJudas
Cerberus
Level 17
God Stats
2W - 1L
1,869 SR
Queue Stats
8W - 15L
1,352 Elo+
Party 1
Chiron
Chiron
TBONEMONEYBAGS
Chiron
Level 29
God Stats
1W - 2L
1,568 SR
Queue Stats
15W - 17L
1,401 Elo+
Party 1
Hercules
Hercules
waffletheblue
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,495 Elo+
Party 1
Team Averages
Level 53
1,537 SR
1,444 Elo+

VS

Team Averages
Level 137
1,424 SR
1,495 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
A Subway Cookie
Thanatos
Level 143
God Stats
14W - 14L
1,538 SR
Queue Stats
247W - 239L
1,516 Elo+
Solo
Charybdis
Charybdis
ElMightyBurrito
Charybdis
Level 128
God Stats
15W - 25L
1,456 SR
Queue Stats
364W - 297L
1,577 Elo+
Solo
Jormungandr
Jormungandr
LazerStorm48
Jormungandr
Level 148
God Stats
1W - 1L
1,328 SR
Queue Stats
80W - 86L
1,469 Elo+
Solo
Chaac
Chaac
Ragemaredan
Chaac
Level 135
God Stats
2W - 5L
1,297 SR
Queue Stats
70W - 89L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 3 / 4
7,180
718
7,746
8,700
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
HussanK
Lancelot
13
3 / 7 / 3
7,577
758
6,707
13,755
6,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
JanglyJudas
Cerberus
13
1 / 5 / 3
7,402
740
7,024
16,520
13,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 4
7,460
746
7,557
9,407
4,391
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
waffletheblue
Hercules
14
2 / 4 / 2
7,377
738
5,595
12,132
11,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
5 / 1 / 8
8,320
832
13,162
5,972
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
2 / 3 / 5
7,490
749
6,062
7,582
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
ElMightyBurrito
Charybdis
16
6 / 1 / 13
8,740
874
13,969
10,407
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
LazerStorm48
Jormungandr
16
6 / 1 / 10
8,547
855
10,935
11,254
9,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 9
8,069
807
7,403
11,196
9,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
9
Kills
22
22
Deaths
9
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
1
8
9
W
Thanatos
2
3
5
1.5
W
Charybdis
ElMightyBurrito
Charybdis
6
1
13
12.5
L
Agni
1
3
4
1
L
Lancelot
HussanK
Lancelot
3
7
3
0.64
L
Cerberus
JanglyJudas
Cerberus
1
5
3
0.5
W
Jormungandr
LazerStorm48
Jormungandr
6
1
10
11
W
3
3
9
2.5
L
2
3
4
1.33
L
Hercules
waffletheblue
Hercules
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,629
Damage
51,531
60,514
Taken
46,411
38,675
Mitigated
28,843
6,654
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
13,162
2,173
161
96
5,972
2,523
551
1,890
4,030
25,817
0
W
Thanatos
6,062
486
0
3,131
7,582
3,003
128
2,800
4,591
0
19,806
W
Charybdis
ElMightyBurrito
Charybdis
13,969
5,947
0
3,522
10,407
4,197
1,652
2,296
7,789
0
38,775
L
Agni
7,746
503
0
0
8,700
3,514
0
4,721
3,829
22,447
0
L
Lancelot
HussanK
Lancelot
6,707
1,375
0
0
13,755
6,116
0
3,592
10,035
0
22,947
L
Cerberus
JanglyJudas
Cerberus
7,024
582
927
2,128
16,520
13,091
0
5,207
11,030
16,862
0
W
Jormungandr
LazerStorm48
Jormungandr
10,935
2,199
0
2,122
11,254
9,914
126
4,390
6,568
25,283
631
W
7,403
1,795
0
4,165
11,196
9,206
304
3,607
7,407
0
24,696
L
7,557
3,441
287
1,327
9,407
4,391
0
4,140
5,053
0
24,353
L
Hercules
waffletheblue
Hercules
5,595
1,054
0
1,985
12,132
11,563
0
5,204
6,732
0
12,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,996
Gold Earned
41,166
178
Minions Killed
213
0
Camps Cleared
0
1,090,956
Distance Traveled
1,067,485
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,320
832
34
3
0
202,125
0
W
Thanatos
7,490
749
29
3
0
223,956
0
W
Charybdis
8,740
874
54
5
0
220,357
0
L
Agni
7,180
718
37
4
0
227,001
0
L
Lancelot
7,577
758
44
4
0
233,232
0
L
Cerberus
7,402
740
28
3
0
214,309
0
W
Jormungandr
8,547
855
45
5
0
220,048
0
W
Chaac
8,069
807
51
5
0
200,999
5
L
Chiron
7,460
746
48
5
0
190,913
0
L
Hercules
7,377
738
21
2
0
225,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role