Player Matchup

Ao Kuang
Ao Kuang
BaconCrumbz
Ao Kuang
Level 152
God Stats
0W - 1L
1,509 SR
Queue Stats
130W - 126L
1,673 Elo+
Party 3
Cupid
Cupid
Elathom
Cupid
Level 109
God Stats
0W - 3L
1,300 SR
Queue Stats
225W - 194L
1,563 Elo+
Party 3
Bastet
Bastet
IHIuntress
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,745 Elo+
Party 3
Ishtar
Ishtar
Mayistick
Ishtar
Level 143
God Stats
0W - 3L
1,296 SR
Queue Stats
273W - 275L
1,452 Elo+
Solo
Hades
Hades
Papa_Craft
Hades
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,515 Elo+
Party 3
Team Averages
Level 127
1,421 SR
1,589 Elo+

VS

Team Averages
Level 157
1,572 SR
1,519 Elo+
Chiron
Chiron
AkushHaze
Chiron
Level 142
God Stats
4W - 2L
1,598 SR
Queue Stats
213W - 187L
1,548 Elo+
Party 1
Nike
Nike
BigSloppyBoi
Nike
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 102L
1,498 Elo+
Solo
Eset
Eset
RyanJarman
Eset
Level 158
God Stats
1W - 0L
1,789 SR
Queue Stats
18W - 8L
1,483 Elo+
Party 2
Ares
Ares
SlowDancer--
Ares
Level 150
God Stats
9W - 11L
1,473 SR
Queue Stats
369W - 341L
1,486 Elo+
Party 1
Chernobog
Chernobog
Yserà
Chernobog
Level 219
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 104L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BaconCrumbz
Ao Kuang
16
4 / 6 / 2
9,536
734
6,416
16,059
15,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Elathom
Cupid
13
0 / 6 / 2
7,800
600
5,529
11,735
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
IHIuntress
Bastet
16
3 / 5 / 3
9,408
724
11,968
13,900
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
Mayistick
Ishtar
15
1 / 7 / 0
8,297
638
10,115
12,986
5,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
14
0 / 7 / 2
8,092
622
7,260
14,758
8,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AkushHaze
Chiron
18
8 / 1 / 19
10,746
827
12,841
8,298
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 4 / 20
10,112
778
16,191
20,526
32,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
11 / 2 / 20
11,190
861
20,927
9,247
6,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 4 / 21
10,462
805
6,147
18,183
20,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
Yserà
Chernobog
18
3 / 0 / 21
10,533
810
9,640
9,127
6,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
132
8
Kills
31
31
Deaths
11
9
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Chiron
AkushHaze
Chiron
8
1
19
17.5
L
Ao Kuang
BaconCrumbz
Ao Kuang
4
6
2
0.83
W
7
4
20
4.25
L
Cupid
Elathom
Cupid
0
6
2
0.17
L
Bastet
IHIuntress
Bastet
3
5
3
0.9
L
Ishtar
Mayistick
Ishtar
1
7
0
0.14
L
Hades
0
7
2
0.14
W
11
2
20
10.5
W
2
4
21
3.13
W
Chernobog
Yserà
Chernobog
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,288
Damage
65,746
69,438
Taken
65,381
41,185
Mitigated
69,963
14,054
Healing
17,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AkushHaze
Chiron
12,841
4,214
1,618
1,168
8,298
4,485
4,253
1,417
6,881
0
34,112
L
Ao Kuang
BaconCrumbz
Ao Kuang
6,416
1,843
123
2,129
16,059
15,633
0
6,759
9,300
11,555
488
W
16,191
1,540
1,531
3,412
20,526
32,250
694
3,340
17,085
4,345
24,440
L
Cupid
Elathom
Cupid
5,529
2,126
2,750
2,684
11,735
4,802
0
6,551
5,184
0
16,821
L
Bastet
IHIuntress
Bastet
11,968
2,145
90
3,054
13,900
6,278
0
5,881
7,884
0
17,487
L
Ishtar
Mayistick
Ishtar
10,115
4,017
382
865
12,986
5,823
0
5,250
7,624
0
25,719
L
Hades
7,260
755
230
1,747
14,758
8,649
0
5,334
9,264
20,312
0
W
20,927
1,638
3,025
1,627
9,247
6,354
104
1,714
7,397
35,636
0
W
6,147
336
352
2,366
18,183
20,500
210
2,498
15,357
7,722
0
W
Chernobog
Yserà
Chernobog
9,640
4,968
255
2,574
9,127
6,374
2,999
4,484
4,643
0
35,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,133
Gold Earned
53,043
108
Minions Killed
169
0
Camps Cleared
0
1,134,978
Distance Traveled
1,167,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,746
827
52
4
0
258,270
0
L
Ao Kuang
9,536
734
11
1
0
240,912
0
W
Nike
10,112
778
31
2
0
220,731
0
L
Cupid
7,800
600
26
2
0
223,681
0
L
Bastet
9,408
724
12
1
0
265,235
0
L
Ishtar
8,297
638
32
2
0
205,571
0
L
Hades
8,092
622
27
2
0
199,579
0
W
Eset
11,190
861
33
3
0
240,492
0
W
Ares
10,462
805
0
0
0
249,712
0
W
Chernobog
10,533
810
53
4
0
198,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role