Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dammal
Bastet
Level 106
God Stats
36W - 28L
1,581 SR
Queue Stats
250W - 260L
1,515 Elo+
Party 1
Achilles
Achilles
Irkify
Achilles
Level 60
God Stats
33W - 32L
1,504 SR
Queue Stats
226W - 240L
1,495 Elo+
Party 1
Team Averages
Level 97
1,528 SR
1,503 Elo+

VS

Team Averages
Level 66
1,498 SR
1,530 Elo+
Jing Wei
Jing Wei
MissTenshii
Jing Wei
Level 16
God Stats
0W - 2L
1,215 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
MisterBeauty67
Ao Kuang
Level 107
God Stats
6W - 1L
1,632 SR
Queue Stats
25W - 22L
1,545 Elo+
Party 2
Guan Yu
Guan Yu
MisterClaus67
Guan Yu
Level 74
God Stats
6W - 5L
1,648 SR
Queue Stats
22W - 19L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
4 / 1 / 14
9,183
918
14,689
8,050
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Dammal
Bastet
13
9 / 2 / 9
9,907
991
11,419
8,535
3,285
Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Irkify
Achilles
12
6 / 1 / 10
9,006
901
5,381
9,278
7,721
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MissTenshii
Jing Wei
10
1 / 6 / 1
7,482
748
1,281
8,988
2,515
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
10
2 / 8 / 1
8,041
804
7,855
13,794
4,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
9
1 / 5 / 0
7,037
704
4,002
12,420
9,961
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
19
Kills
4
4
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
1
14
11
W
Bastet
Dammal
Bastet
9
2
9
6.75
W
Achilles
Irkify
Achilles
6
1
10
11
L
Jing Wei
MissTenshii
Jing Wei
1
6
1
0.25
L
Ao Kuang
2
8
1
0.31
L
Guan Yu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,489
Damage
13,138
25,863
Taken
35,202
14,025
Mitigated
17,469
6,477
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
14,689
2,410
1,174
1,597
8,050
3,019
705
1,981
6,069
47,675
0
W
Bastet
Dammal
Bastet
11,419
3,296
0
3,643
8,535
3,285
330
3,987
4,548
0
41,118
W
Achilles
Irkify
Achilles
5,381
1,056
0
63
9,278
7,721
146
2,791
6,487
0
10,108
L
Jing Wei
MissTenshii
Jing Wei
1,281
967
0
0
8,988
2,515
0
4,165
4,823
0
15,165
L
Ao Kuang
7,855
1,464
0
2,086
13,794
4,993
0
4,441
9,353
20,766
0
L
Guan Yu
4,002
550
408
1,667
12,420
9,961
0
6,290
6,106
474
9,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,096
Gold Earned
22,560
110
Minions Killed
57
0
Camps Cleared
0
614,122
Distance Traveled
513,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,183
918
53
5
0
199,459
0
W
Bastet
9,907
991
49
5
0
208,957
0
W
Achilles
9,006
901
8
1
0
205,706
0
L
Jing Wei
7,482
748
24
2
0
162,373
0
L
Ao Kuang
8,041
804
28
3
0
164,615
0
L
Guan Yu
7,037
704
5
1
0
186,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role