Player Matchup

Nike
Nike
GODmundr
Nike
Level 68
God Stats
2W - 3L
1,129 SR
Queue Stats
17W - 20L
1,385 Elo+
Party 2
Ix Chel
Ix Chel
Gajus2006
Ix Chel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 108L
1,434 Elo+
Solo
Achilles
Achilles
SA1HTAM_A
Achilles
Level 126
God Stats
27W - 29L
1,492 SR
Queue Stats
444W - 449L
1,464 Elo+
Solo
Neith
Neith
TBS strabi12
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,302 Elo+
Party 2
Cerberus
Cerberus
ThelVadama
Cerberus
Level 78
God Stats
2W - 4L
1,387 SR
Queue Stats
85W - 106L
1,239 Elo+
Party 2
Team Averages
Level 82
1,401 SR
1,365 Elo+

VS

Team Averages
Level 86
1,640 SR
1,459 Elo+
Hachiman
Hachiman
Joel_142_
Hachiman
Level 46
God Stats
5W - 1L
1,561 SR
Queue Stats
33W - 27L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
ReportTheSupport
Sun Wukong
Level 159
God Stats
3W - 0L
1,716 SR
Queue Stats
127W - 140L
1,458 Elo+
Solo
Arachne
Arachne
joselu25574
Arachne
Level 92
God Stats
22W - 9L
1,606 SR
Queue Stats
177W - 178L
1,426 Elo+
Party 1
Hel
Hel
lauli1962
Hel
Level 67
God Stats
1W - 0L
1,816 SR
Queue Stats
21W - 11L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
xXchesteriXx
Gilgamesh
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 70L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
1 / 3 / 3
6,359
489
5,774
11,560
10,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Gajus2006
Ix Chel
8
0 / 4 / 0
5,582
429
3,559
6,664
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SA1HTAM_A
Achilles
12
2 / 2 / 0
7,014
540
5,548
14,839
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 2
6,676
514
5,708
7,541
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
ThelVadama
Cerberus
12
2 / 1 / 2
7,193
553
4,375
11,419
7,634
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Joel_142_
Hachiman
11
2 / 0 / 1
6,648
511
5,877
7,192
2,236
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ReportTheSupport
Sun Wukong
10
2 / 1 / 3
6,431
495
6,112
8,125
6,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
joselu25574
Arachne
13
4 / 0 / 2
7,900
608
4,965
11,392
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 3
7,795
600
9,869
10,386
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xXchesteriXx
Gilgamesh
12
2 / 3 / 0
7,636
587
7,272
10,365
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
12
13
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
1
3
3
0.83
L
Ix Chel
Gajus2006
Ix Chel
0
4
0
0
W
Hachiman
Joel_142_
Hachiman
2
0
1
2.5
W
Sun Wukong
ReportTheSupport
Sun Wukong
2
1
3
3.5
L
Achilles
SA1HTAM_A
Achilles
2
2
0
1
L
1
3
2
0.67
L
Cerberus
ThelVadama
Cerberus
2
1
2
3
W
Arachne
joselu25574
Arachne
4
0
2
5
W
2
2
3
1.75
W
Gilgamesh
xXchesteriXx
Gilgamesh
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,964
Damage
34,095
52,023
Taken
47,460
31,057
Mitigated
25,413
10,872
Healing
20,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,774
393
0
250
11,560
10,946
0
56
10,622
2,166
31,956
L
Ix Chel
Gajus2006
Ix Chel
3,559
704
164
1,505
6,664
2,266
0
3,456
3,208
26,411
0
W
Hachiman
Joel_142_
Hachiman
5,877
3,808
0
3,792
7,192
2,236
2,366
776
6,416
0
37,164
W
Sun Wukong
ReportTheSupport
Sun Wukong
6,112
898
0
2,400
8,125
6,798
0
1,578
6,547
0
26,457
L
Achilles
SA1HTAM_A
Achilles
5,548
1,960
0
3,748
14,839
7,151
0
3,366
11,473
0
59,284
L
5,708
2,098
0
678
7,541
3,060
936
272
7,222
0
40,940
L
Cerberus
ThelVadama
Cerberus
4,375
103
1,287
3,240
11,419
7,634
0
2,863
8,556
28,918
0
W
Arachne
joselu25574
Arachne
4,965
3,875
0
6,160
11,392
4,606
0
878
10,514
0
56,082
W
9,869
159
884
5,219
10,386
3,918
705
4,772
5,614
56,373
0
W
Gilgamesh
xXchesteriXx
Gilgamesh
7,272
2,511
0
1,600
10,365
7,855
970
709
9,656
0
47,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
36,410
322
Minions Killed
353
0
Camps Cleared
0
1,180,939
Distance Traveled
1,362,921
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,359
489
61
5
0
220,514
0
L
Ix Chel
5,582
429
46
4
0
158,886
0
W
Hachiman
6,648
511
54
4
0
251,617
1
W
Sun Wukong
6,431
495
29
2
0
283,870
4
L
Achilles
7,014
540
93
7
0
305,392
0
L
Neith
6,676
514
62
5
0
243,913
0
L
Cerberus
7,193
553
60
5
0
252,234
0
W
Arachne
7,900
608
83
6
0
318,285
0
W
Hel
7,795
600
103
8
0
283,129
4
W
Gilgamesh
7,636
587
84
6
0
226,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role