Player Matchup

Zeus
Zeus
DarkestAce1313
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 165L
1,499 Elo+
Party 1
Chaac
Chaac
WyattRiot9119
Chaac
Level 159
God Stats
4W - 2L
1,787 SR
Queue Stats
116W - 127L
1,410 Elo+
Party 1
Chernobog
Chernobog
alphatruck
Chernobog
Level 155
God Stats
3W - 6L
1,332 SR
Queue Stats
314W - 301L
1,480 Elo+
Party 1
Fafnir
Fafnir
puffpuffolchap
Fafnir
Level 141
God Stats
11W - 12L
1,497 SR
Queue Stats
855W - 837L
1,484 Elo+
Solo
Danzaburou
Danzaburou
the1jaeo
Danzaburou
Level 190
God Stats
0W - 1L
1,776 SR
Queue Stats
98W - 95L
1,471 Elo+
Solo
Team Averages
Level 155
1,578 SR
1,469 Elo+

VS

Team Averages
Level 127
1,536 SR
1,467 Elo+
Ah Puch
Ah Puch
Aosaa GG
Ah Puch
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Bolitadeodiouwu
Cthulhu
Level 153
God Stats
4W - 3L
1,522 SR
Queue Stats
182W - 191L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
Tbody72
Sun Wukong
Level 139
God Stats
7W - 4L
1,536 SR
Queue Stats
335W - 349L
1,397 Elo+
Solo
Kumbhakarna
Kumbhakarna
nihilus105
Kumbhakarna
Level 102
God Stats
2W - 1L
1,620 SR
Queue Stats
42W - 45L
1,461 Elo+
Solo
Zeus
Zeus
unnecessary-12
Zeus
Level 120
God Stats
6W - 0L
1,500 SR
Queue Stats
241W - 229L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,195
654
12,971
7,521
3,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 5 / 3
7,959
724
10,228
20,509
14,735
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chernobog
alphatruck
Chernobog
13
2 / 4 / 3
7,362
669
5,300
9,400
5,153
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 1 / 5
8,268
752
3,627
11,628
16,485
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
the1jaeo
Danzaburou
15
2 / 3 / 3
8,434
767
7,555
10,251
5,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aosaa GG
Ah Puch
16
7 / 3 / 7
9,728
884
15,470
10,895
6,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 1 / 7
9,269
843
9,265
13,439
16,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sun Wukong
Tbody72
Sun Wukong
16
4 / 1 / 11
9,151
832
15,013
14,601
17,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
nihilus105
Kumbhakarna
13
0 / 1 / 11
8,145
740
2,588
11,541
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 2 / 9
8,459
769
13,062
8,153
4,086
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
8
Kills
17
17
Deaths
8
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aosaa GG
Ah Puch
7
3
7
3.5
W
5
1
7
8.5
L
0
4
2
0.25
W
Sun Wukong
Tbody72
Sun Wukong
4
1
11
9.5
L
2
5
3
0.7
L
Chernobog
alphatruck
Chernobog
2
4
3
0.88
W
Kumbhakarna
nihilus105
Kumbhakarna
0
1
11
5.5
L
2
1
5
4.5
L
Danzaburou
the1jaeo
Danzaburou
2
3
3
1.17
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,681
Damage
55,398
59,309
Taken
58,629
45,475
Mitigated
55,575
22,329
Healing
22,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aosaa GG
Ah Puch
15,470
532
996
2,588
10,895
6,450
160
2,960
7,899
29,453
0
W
9,265
113
3,584
1,959
13,439
16,623
261
2,630
10,809
20,476
0
L
12,971
876
253
1,012
7,521
3,566
0
5,130
2,391
26,230
0
W
Sun Wukong
Tbody72
Sun Wukong
15,013
1,351
3,954
2,843
14,601
17,238
77
4,430
10,022
1,439
24,705
L
10,228
1,134
1,310
6,344
20,509
14,735
0
14,039
6,340
0
19,821
L
Chernobog
alphatruck
Chernobog
5,300
3,328
1,042
454
9,400
5,153
0
6,868
2,495
0
10,257
W
Kumbhakarna
nihilus105
Kumbhakarna
2,588
631
695
2,286
11,541
11,178
115
3,226
7,813
4,684
0
L
3,627
1,207
3,515
5,917
11,628
16,485
0
7,747
3,550
5,518
0
L
Danzaburou
the1jaeo
Danzaburou
7,555
3,518
410
2,072
10,251
5,536
0
7,988
2,179
0
21,946
W
13,062
1,462
1,630
1,528
8,153
4,086
273
3,257
4,856
25,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
44,752
110
Minions Killed
129
0
Camps Cleared
0
982,840
Distance Traveled
1,084,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,728
884
41
4
0
202,543
0
W
Cthulhu
9,269
843
21
2
0
219,634
0
L
Zeus
7,195
654
37
3
0
182,946
0
W
Sun Wukong
9,151
832
25
2
0
258,625
0
L
Chaac
7,959
724
13
1
0
217,611
0
L
Chernobog
7,362
669
18
2
0
205,182
0
W
Kumbhakarna
8,145
740
7
1
0
214,222
0
L
Fafnir
8,268
752
5
0
0
209,373
0
L
Danzaburou
8,434
767
37
3
0
167,728
0
W
Zeus
8,459
769
35
3
0
189,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role