Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BlueLeoSMT
Ah Puch
Level 123
God Stats
0W - 1L
1,437 SR
Queue Stats
1W - 3L
1,288 Elo+
Solo
Cupid
Cupid
Jutocol
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,379 Elo+
Solo
Heimdallr
Heimdallr
KryptoDuck
Heimdallr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,404 Elo+
Party 1
Tiamat
Tiamat
RockytheTang
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,488 Elo+
Solo
Team Averages
Level 73
1,487 SR
1,412 Elo+

VS

Team Averages
Level 97
1,522 SR
1,433 Elo+
Thoth
Thoth
F41L HITM4RK3R
Thoth
Level 158
God Stats
1W - 1L
1,307 SR
Queue Stats
365W - 358L
1,454 Elo+
Party 2
Hou Yi
Hou Yi
GraNdF0U
Hou Yi
Level 155
God Stats
2W - 2L
1,313 SR
Queue Stats
224W - 226L
1,488 Elo+
Party 3
Eset
Eset
HappyPup III
Eset
Level 55
God Stats
6W - 3L
1,661 SR
Queue Stats
804W - 769L
1,493 Elo+
Party 2
Chiron
Chiron
jexial
Chiron
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,459 Elo+
Solo
Thanatos
Thanatos
tssittssit
Thanatos
Level 47
God Stats
1W - 0L
1,832 SR
Queue Stats
21W - 35L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
9 / 6 / 4
11,274
805
12,716
19,949
23,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
BlueLeoSMT
Ah Puch
20
10 / 7 / 7
12,333
881
24,710
20,180
8,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Jutocol
Cupid
15
2 / 9 / 7
9,320
666
6,303
18,039
7,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
KryptoDuck
Heimdallr
19
4 / 9 / 13
10,625
759
7,780
23,204
18,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
3
0 / 1 / 0
4,076
291
0
723
217

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 12
11,483
820
13,955
12,759
5,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
GraNdF0U
Hou Yi
20
13 / 3 / 11
13,167
941
18,960
12,593
6,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 6 / 17
11,846
846
12,082
14,475
6,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
jexial
Chiron
19
5 / 4 / 15
11,545
825
13,910
13,783
6,232
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
tssittssit
Thanatos
18
7 / 8 / 14
11,526
823
13,742
19,025
8,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
101
25
Kills
32
32
Deaths
26
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
9
6
4
1.83
L
Ah Puch
BlueLeoSMT
Ah Puch
10
7
7
1.93
W
4
5
12
2
W
Hou Yi
GraNdF0U
Hou Yi
13
3
11
6.17
W
3
6
17
1.92
L
Cupid
Jutocol
Cupid
2
9
7
0.61
L
Heimdallr
KryptoDuck
Heimdallr
4
9
13
1.17
L
Tiamat
0
1
0
0
W
Chiron
jexial
Chiron
5
4
15
3.13
W
Thanatos
tssittssit
Thanatos
7
8
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,509
Damage
72,649
82,095
Taken
72,635
57,609
Mitigated
33,628
13,290
Healing
24,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,716
2,218
167
1,290
19,949
23,149
280
6,812
12,666
0
20,876
L
Ah Puch
BlueLeoSMT
Ah Puch
24,710
1,915
210
5,260
20,180
8,651
676
5,859
13,941
44,913
0
W
13,955
433
401
1,650
12,759
5,343
1,310
6,007
6,675
30,906
0
W
Hou Yi
GraNdF0U
Hou Yi
18,960
9,818
855
2,035
12,593
6,217
1,770
3,206
8,603
0
41,895
W
12,082
821
2,624
2,391
14,475
6,918
677
4,327
9,853
30,255
0
L
Cupid
Jutocol
Cupid
6,303
2,603
1,213
3,291
18,039
7,333
196
5,368
12,539
0
14,090
L
Heimdallr
KryptoDuck
Heimdallr
7,780
1,960
695
1,164
23,204
18,259
560
7,117
15,605
0
21,111
L
Tiamat
0
0
0
0
723
217
0
0
723
0
0
W
Chiron
jexial
Chiron
13,910
3,236
2,378
3,591
13,783
6,232
3,263
4,598
8,889
0
26,189
W
Thanatos
tssittssit
Thanatos
13,742
3,771
579
7,565
19,025
8,918
447
6,702
12,188
0
20,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,628
Gold Earned
59,567
91
Minions Killed
182
0
Camps Cleared
0
837,038
Distance Traveled
1,334,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,274
805
16
1
0
179,083
0
L
Ah Puch
12,333
881
42
3
0
229,824
0
W
Thoth
11,483
820
47
3
0
296,731
0
W
Hou Yi
13,167
941
42
3
0
240,869
0
W
Eset
11,846
846
48
3
0
274,760
0
L
Cupid
9,320
666
9
1
0
222,200
0
L
Heimdallr
10,625
759
24
2
0
205,931
0
L
Tiamat
4,076
291
0
0
0
0
0
W
Chiron
11,545
825
29
2
0
266,483
0
W
Thanatos
11,526
823
16
1
0
255,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role