Player Matchup

Shiva
Shiva
Silver I
AidanT100803
Shiva
Silver I
Level 142
God Stats
2W - 2L
1,396 SR
Queue Stats
115W - 117L
1,180 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
J66V4N
Sun Wukong
Gold V
Level 135
God Stats
41W - 37L
1,511 SR
Queue Stats
202W - 209L
1,252 MMR
Solo
Ra
Ra
Gold V
foxerbolt
Ra
Gold V
Level 127
God Stats
10W - 10L
1,592 SR
Queue Stats
438W - 447L
1,222 MMR
Solo
Thanatos
Thanatos
Silver I
humais889
Thanatos
Silver I
Level 116
God Stats
11W - 10L
1,541 SR
Queue Stats
115W - 115L
1,221 MMR
Solo
Charybdis
Charybdis
Silver V
slayerjelle
Charybdis
Silver V
Level 118
God Stats
1W - 3L
1,220 SR
Queue Stats
28W - 42L
1,140 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,452 SR
1,203 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,405 SR
1,207 MMR
Baron Samedi
Baron Samedi
Silver I
Asphodel_Verseau
Baron Samedi
Silver I
Level 120
God Stats
2W - 2L
1,463 SR
Queue Stats
103W - 103L
1,228 MMR
Party 1
Anubis
Anubis
Gold V
JoSeCTT_YT
Anubis
Gold V
Level 152
God Stats
32W - 24L
1,596 SR
Queue Stats
699W - 704L
1,185 MMR
Party 2
King Arthur
King Arthur
Silver III
LURKGrossesNein
King Arthur
Silver III
Level 95
God Stats
2W - 0L
1,296 SR
Queue Stats
31W - 43L
1,266 MMR
Party 1
Xbalanque
Xbalanque
Gold V
S0y_Adr4
Xbalanque
Gold V
Level 138
God Stats
6W - 5L
1,202 SR
Queue Stats
552W - 577L
1,081 MMR
Party 2
Fenrir
Fenrir
Silver III
odenza
Fenrir
Silver III
Level 104
God Stats
2W - 5L
1,468 SR
Queue Stats
14W - 16L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,848
585
3,058
9,755
5,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
J66V4N
Sun Wukong
10
1 / 3 / 1
5,983
598
6,890
9,714
9,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
4,863
486
1,972
4,319
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
humais889
Thanatos
10
2 / 4 / 1
5,670
567
3,790
8,830
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
slayerjelle
Charybdis
10
2 / 2 / 2
5,737
574
5,484
10,012
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraAphroditeSusano

VS

Bans
KaliRavanaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asphodel_Verseau
Baron Samedi
8
1 / 1 / 0
5,119
512
2,367
5,177
3,139
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
JoSeCTT_YT
Anubis
12
5 / 0 / 2
7,214
721
6,182
6,609
3,092
King Arthur
LURKGrossesNein
King Arthur
10
1 / 1 / 3
6,080
608
7,042
10,654
7,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
S0y_Adr4
Xbalanque
10
1 / 4 / 3
5,712
571
6,751
9,013
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
odenza
Fenrir
11
4 / 1 / 3
6,598
660
3,422
8,601
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
12
12
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
W
Baron Samedi
Asphodel_Verseau
Baron Samedi
1
1
0
1
L
Sun Wukong
J66V4N
Sun Wukong
1
3
1
0.5
W
Anubis
JoSeCTT_YT
Anubis
5
0
2
6
W
King Arthur
LURKGrossesNein
King Arthur
1
1
3
2.5
W
Xbalanque
S0y_Adr4
Xbalanque
1
4
3
0.63
L
0
3
0
0
L
Thanatos
humais889
Thanatos
2
4
1
0.63
W
Fenrir
odenza
Fenrir
4
1
3
5.5
L
Charybdis
slayerjelle
Charybdis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,194
Damage
25,764
42,630
Taken
40,054
21,647
Mitigated
20,251
15,548
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,058
464
1,308
2,586
9,755
5,039
0
2,085
7,670
0
23,586
W
Baron Samedi
Asphodel_Verseau
Baron Samedi
2,367
125
286
1,870
5,177
3,139
353
185
4,992
10,048
0
L
Sun Wukong
J66V4N
Sun Wukong
6,890
1,836
0
1,876
9,714
9,021
0
371
9,343
1,419
43,596
W
Anubis
JoSeCTT_YT
Anubis
6,182
112
0
5,061
6,609
3,092
396
473
6,068
67,372
0
W
King Arthur
LURKGrossesNein
King Arthur
7,042
1,713
0
2,430
10,654
7,982
0
1,315
9,265
0
41,899
W
Xbalanque
S0y_Adr4
Xbalanque
6,751
3,212
0
2,457
9,013
2,661
0
49
8,964
0
38,033
L
1,972
0
36
646
4,319
1,228
0
1,815
2,450
28,998
0
L
Thanatos
humais889
Thanatos
3,790
1,798
0
4,641
8,830
2,833
0
2,698
6,124
0
33,385
W
Fenrir
odenza
Fenrir
3,422
496
0
2,708
8,601
3,377
0
658
7,759
0
44,340
L
Charybdis
slayerjelle
Charybdis
5,484
3,588
0
4,455
10,012
3,526
0
1,658
8,354
0
38,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
30,723
294
Minions Killed
335
0
Camps Cleared
0
1,001,560
Distance Traveled
1,003,781
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,848
585
32
3
0
217,954
1
W
Baron Samedi
5,119
512
9
1
0
210,633
2
L
Sun Wukong
5,983
598
86
9
0
183,176
1
W
Anubis
7,214
721
114
11
0
188,144
0
W
King Arthur
6,080
608
86
9
0
191,345
1
W
Xbalanque
5,712
571
59
6
0
189,611
0
L
Ra
4,863
486
52
5
0
169,654
0
L
Thanatos
5,670
567
61
6
0
238,838
0
W
Fenrir
6,598
660
67
7
0
224,048
0
L
Charybdis
5,737
574
63
6
0
191,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role