Player Matchup

Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
KILLERmllrrxq 2
Hel
Level 129
God Stats
1W - 3L
1,530 SR
Queue Stats
69W - 62L
1,399 Elo+
Solo
Xing Tian
Xing Tian
ReaperAlpha01
Xing Tian
Level 125
God Stats
3W - 1L
1,783 SR
Queue Stats
110W - 96L
1,552 Elo+
Solo
Cerberus
Cerberus
Tuttiwpoo
Cerberus
Level 28
God Stats
0W - 2L
1,278 SR
Queue Stats
41W - 37L
1,446 Elo+
Party 2
Izanami
Izanami
xavit987
Izanami
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 98
1,518 SR
1,479 Elo+

VS

Team Averages
Level 94
1,582 SR
1,495 Elo+
Ix Chel
Ix Chel
DOCTOR XRAGE
Ix Chel
Level 100
God Stats
2W - 1L
1,400 SR
Queue Stats
179W - 199L
1,326 Elo+
Party 1
Chiron
Chiron
Pyro6116
Chiron
Level 31
God Stats
4W - 7L
1,500 SR
Queue Stats
294W - 321L
1,639 Elo+
Solo
Izanami
Izanami
TarzansTuffFeet
Izanami
Level 84
God Stats
34W - 13L
1,724 SR
Queue Stats
610W - 515L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
llWrxithll
Zhong Kui
Level 129
God Stats
13W - 7L
1,683 SR
Queue Stats
462W - 445L
1,470 Elo+
Party 1
Pele
Pele
ripjericho
Pele
Level 124
God Stats
90W - 50L
1,603 SR
Queue Stats
168W - 129L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 0 / 0
5,968
543
4,248
8,457
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
6,013
547
3,737
7,433
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ReaperAlpha01
Xing Tian
10
0 / 2 / 0
5,884
535
5,369
8,640
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Tuttiwpoo
Cerberus
8
0 / 1 / 0
4,880
444
2,474
9,711
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
xavit987
Izanami
9
0 / 1 / 0
4,756
432
2,361
5,588
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DOCTOR XRAGE
Ix Chel
11
0 / 0 / 1
5,463
497
3,010
5,025
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Pyro6116
Chiron
11
0 / 0 / 2
6,124
557
3,313
7,749
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 1
6,167
561
7,635
5,708
1,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
llWrxithll
Zhong Kui
11
0 / 0 / 0
5,957
542
3,224
6,622
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 0 / 0
6,265
570
6,818
7,611
5,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
0
0
1
W
Ix Chel
DOCTOR XRAGE
Ix Chel
0
0
1
0.5
L
0
2
0
0
W
Chiron
Pyro6116
Chiron
0
0
2
1
L
Xing Tian
ReaperAlpha01
Xing Tian
0
2
0
0
W
1
1
1
1.5
L
Cerberus
Tuttiwpoo
Cerberus
0
1
0
0
W
Zhong Kui
llWrxithll
Zhong Kui
0
0
0
0
W
5
0
0
5
L
Izanami
xavit987
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,189
Damage
24,000
39,829
Taken
32,715
17,777
Mitigated
17,169
8,403
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,248
868
0
1,115
8,457
4,061
0
1,767
6,558
0
54,640
W
Ix Chel
DOCTOR XRAGE
Ix Chel
3,010
418
717
2,766
5,025
1,779
0
2,212
2,813
34,012
0
L
3,737
0
614
2,410
7,433
2,298
0
2,352
4,736
53,588
0
W
Chiron
Pyro6116
Chiron
3,313
1,439
152
3,092
7,749
2,934
183
4,663
2,690
0
40,132
L
Xing Tian
ReaperAlpha01
Xing Tian
5,369
528
0
1,037
8,640
4,802
0
617
7,938
36,903
0
W
7,635
5,882
0
2,009
5,708
1,756
1,059
1,013
4,667
0
56,881
L
Cerberus
Tuttiwpoo
Cerberus
2,474
58
0
2,467
9,711
5,033
0
1,214
8,305
16,713
0
W
Zhong Kui
llWrxithll
Zhong Kui
3,224
491
0
2,650
6,622
5,437
0
1,142
5,444
51,439
0
W
6,818
1,115
0
934
7,611
5,263
0
2,337
5,272
0
33,448
L
Izanami
xavit987
Izanami
2,361
1,785
0
760
5,588
1,583
0
21
5,567
0
23,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,501
Gold Earned
29,976
336
Minions Killed
378
0
Camps Cleared
0
1,095,725
Distance Traveled
1,032,444
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,968
543
85
8
0
254,557
0
W
Ix Chel
5,463
497
62
6
0
201,123
0
L
Hel
6,013
547
90
8
0
201,769
0
W
Chiron
6,124
557
89
8
0
198,801
0
L
Xing Tian
5,884
535
74
7
0
210,324
0
W
Izanami
6,167
561
102
9
0
197,339
1
L
Cerberus
4,880
444
47
4
0
230,608
0
W
Zhong Kui
5,957
542
92
8
0
215,636
2
W
Pele
6,265
570
33
3
0
219,545
1
L
Izanami
4,756
432
40
4
0
198,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role