Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Gold I
DiirtyTim
Ishtar
Gold I
Level 149
God Stats
1W - 1L
1,319 SR
Queue Stats
187W - 179L
1,810 MMR
Solo
Thanatos
Thanatos
Platinum III
Izqix
Thanatos
Platinum III
Level 159
God Stats
3W - 5L
1,181 SR
Queue Stats
189W - 172L
1,889 MMR
Party 1
Mulan
Mulan
Gold I
Qaang-360
Mulan
Gold I
Level 146
God Stats
8W - 6L
1,590 SR
Queue Stats
49W - 41L
1,841 MMR
Party 3
Kuzenbo
Kuzenbo
Gold I
racer1940
Kuzenbo
Gold I
Level 156
God Stats
2W - 1L
1,575 SR
Queue Stats
49W - 41L
1,841 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,433 SR
1,776 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,563 SR
1,859 MMR
Morgan Le Fay
Morgan Le Fay
Platinum II
MrFIuff
Morgan Le Fay
Platinum II
Level 123
God Stats
8W - 11L
1,463 SR
Queue Stats
182W - 163L
1,880 MMR
Solo
Izanami
Izanami
Platinum II
Rayoback
Izanami
Platinum II
Level 120
God Stats
2W - 2L
1,685 SR
Queue Stats
111W - 103L
1,854 MMR
Party 2
Nemesis
Nemesis
Platinum I
Realistic_Vibe
Nemesis
Platinum I
Level 186
God Stats
1W - 5L
1,186 SR
Queue Stats
125W - 112L
1,894 MMR
Solo
Horus
Horus
Gold II
SKULLDRIVER
Horus
Gold II
Level 77
God Stats
2W - 2L
1,626 SR
Queue Stats
27W - 26L
1,779 MMR
Solo
Ra
Ra
Platinum I
elcoYOTECOJO
Ra
Platinum I
Level 104
God Stats
3W - 3L
1,854 SR
Queue Stats
185W - 170L
1,889 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
2 / 0 / 0
4,170
834
2,468
3,210
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
DiirtyTim
Ishtar
7
1 / 0 / 1
3,912
782
2,773
2,569
700
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Izqix
Thanatos
7
2 / 0 / 1
3,931
786
2,228
4,555
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Qaang-360
Mulan
7
1 / 1 / 0
3,988
798
1,994
4,828
3,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
racer1940
Kuzenbo
6
0 / 0 / 2
3,725
745
1,351
3,421
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
HerculesBakasuraAo KuangKali

VS

Bans
RavanaAchillesMartichorasIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrFIuff
Morgan Le Fay
7
1 / 1 / 0
4,102
820
2,596
4,174
1,701
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Rayoback
Izanami
6
0 / 1 / 0
3,535
707
1,695
2,598
762
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 1
3,543
709
2,102
4,816
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 2 / 0
3,754
751
1,845
5,650
3,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,482
696
1,660
2,288
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
0
2
W
Ishtar
DiirtyTim
Ishtar
1
0
1
1.5
W
Thanatos
Izqix
Thanatos
2
0
1
2.5
L
Morgan Le Fay
MrFIuff
Morgan Le Fay
1
1
0
1
W
Mulan
Qaang-360
Mulan
1
1
0
1
L
Izanami
Rayoback
Izanami
0
1
0
0
L
0
1
1
0.5
L
0
2
0
0
L
0
1
0
0
W
Kuzenbo
racer1940
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,814
Damage
9,898
18,583
Taken
19,526
8,432
Mitigated
7,746
9,150
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,468
359
0
500
3,210
782
0
859
2,257
26,262
0
W
Ishtar
DiirtyTim
Ishtar
2,773
1,888
0
1,472
2,569
700
0
0
2,569
0
23,624
W
Thanatos
Izqix
Thanatos
2,228
662
0
3,196
4,555
1,273
0
697
3,784
0
15,965
L
Morgan Le Fay
MrFIuff
Morgan Le Fay
2,596
564
0
1,769
4,174
1,701
0
0
3,913
25,691
34
W
Mulan
Qaang-360
Mulan
1,994
194
0
1,971
4,828
3,175
0
2,562
2,266
0
18,275
L
Izanami
Rayoback
Izanami
1,695
1,485
0
828
2,598
762
0
443
2,155
0
31,641
L
2,102
847
0
629
4,816
1,432
0
1,580
3,236
0
17,093
L
1,845
1,066
280
2,076
5,650
3,194
0
908
4,742
0
8,410
L
1,660
224
221
1,098
2,288
657
0
916
1,372
16,195
0
W
Kuzenbo
racer1940
Kuzenbo
1,351
529
0
2,011
3,421
2,502
0
0
3,421
8,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,726
Gold Earned
18,416
178
Minions Killed
177
0
Camps Cleared
0
589,300
Distance Traveled
544,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,170
834
59
12
0
109,976
0
W
Ishtar
3,912
782
52
10
0
108,625
0
W
Thanatos
3,931
786
28
6
0
134,843
0
L
Morgan Le Fay
4,102
820
35
7
0
100,378
0
W
Mulan
3,988
798
35
7
0
118,302
0
L
Izanami
3,535
707
60
12
0
105,697
0
L
Nemesis
3,543
709
33
7
0
134,600
0
L
Horus
3,754
751
14
3
0
124,686
0
L
Ra
3,482
696
35
7
0
79,323
0
W
Kuzenbo
3,725
745
4
1
0
117,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role