Player Matchup

Neith
Neith
ElPandaKuliao
Neith
Level 63
God Stats
18W - 13L
1,575 SR
Queue Stats
73W - 61L
1,482 Elo+
Solo
Sol
Sol
KxngzD1st
Sol
Level 87
God Stats
17W - 6L
1,599 SR
Queue Stats
180W - 163L
1,452 Elo+
Solo
Bastet
Bastet
Semogsi
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 70L
1,302 Elo+
Party 1
Athena
Athena
alchemist_HH
Athena
Level 38
God Stats
1W - 7L
1,144 SR
Queue Stats
77W - 101L
1,279 Elo+
Party 1
Jormungandr
Jormungandr
yosvoss
Jormungandr
Level 15
God Stats
3W - 3L
1,299 SR
Queue Stats
11W - 33L
1,188 Elo+
Party 1
Team Averages
Level 49
1,423 SR
1,341 Elo+

VS

Team Averages
Level 77
1,574 SR
1,387 Elo+
Anubis
Anubis
Chill_im_All
Anubis
Level 128
God Stats
3W - 1L
1,543 SR
Queue Stats
32W - 47L
1,393 Elo+
Solo
Neith
Neith
SavageDucky_
Neith
Level 48
God Stats
3W - 2L
1,901 SR
Queue Stats
20W - 32L
1,312 Elo+
Party 2
Nemesis
Nemesis
YoDadLeftYou69
Nemesis
Level 68
God Stats
3W - 2L
1,442 SR
Queue Stats
18W - 25L
1,292 Elo+
Party 2
Danzaburou
Danzaburou
klaasvaak_
Danzaburou
Level 63
God Stats
4W - 4L
1,487 SR
Queue Stats
45W - 49L
1,340 Elo+
Solo
Skadi
Skadi
vCxrsedDevil
Skadi
Level 80
God Stats
6W - 6L
1,499 SR
Queue Stats
50W - 49L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,423
437
4,743
9,088
3,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 8 / 0
6,941
408
4,254
15,899
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Semogsi
Bastet
13
1 / 2 / 1
7,739
455
6,547
17,860
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
10
0 / 3 / 3
6,920
407
5,345
18,783
15,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
yosvoss
Jormungandr
11
1 / 9 / 0
6,583
387
4,404
19,260
8,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
13 / 0 / 2
11,707
689
27,501
12,361
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 1 / 5
7,970
469
10,542
9,759
3,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 2 / 5
8,198
482
5,433
14,324
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
klaasvaak_
Danzaburou
13
1 / 0 / 2
8,272
487
3,530
3,725
1,310
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 1 / 3
10,331
608
11,855
9,370
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
23
23
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
13
0
2
14
L
1
1
1
1.5
L
0
8
0
0
W
0
1
5
2.5
L
Bastet
Semogsi
Bastet
1
2
1
0.75
W
2
2
5
2.25
L
Athena
0
3
3
0.5
W
Danzaburou
klaasvaak_
Danzaburou
1
0
2
2
W
7
1
3
8.5
L
Jormungandr
yosvoss
Jormungandr
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,293
Damage
58,861
80,890
Taken
49,539
37,932
Mitigated
20,455
16,309
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
27,501
1,355
0
7,374
12,361
7,266
861
5,269
6,936
101,345
0
L
4,743
428
0
3,636
9,088
3,769
0
91
8,997
0
51,580
L
4,254
741
0
4,737
15,899
4,127
0
10,635
5,264
45,490
5,289
W
10,542
3,615
0
1,951
9,759
3,320
2,947
2,420
7,249
0
56,671
L
Bastet
Semogsi
Bastet
6,547
1,449
0
3,292
17,860
6,173
0
5,233
12,627
0
70,486
W
5,433
2,230
0
1,566
14,324
4,813
241
3,730
10,464
0
52,660
L
Athena
5,345
1,619
0
3,263
18,783
15,006
0
3,658
15,125
23,593
0
W
Danzaburou
klaasvaak_
Danzaburou
3,530
1,666
0
1,071
3,725
1,310
2,158
756
2,861
0
36,350
W
11,855
4,998
0
2,388
9,370
3,746
574
3,770
5,261
0
75,534
L
Jormungandr
yosvoss
Jormungandr
4,404
707
0
1,381
19,260
8,857
0
7,987
11,273
27,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
46,478
319
Minions Killed
430
0
Camps Cleared
0
1,592,475
Distance Traveled
1,680,392
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,707
689
137
8
0
313,951
4
L
Neith
7,423
437
90
5
0
297,819
0
L
Sol
6,941
408
76
4
0
274,610
0
W
Neith
7,970
469
75
4
0
349,573
0
L
Bastet
7,739
455
99
6
0
379,334
0
W
Nemesis
8,198
482
62
4
0
376,787
0
L
Athena
6,920
407
29
2
0
367,752
1
W
Danzaburou
8,272
487
63
4
0
306,227
0
W
Skadi
10,331
608
93
5
0
333,854
0
L
Jormungandr
6,583
387
25
1
0
272,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role